In this commit, we add a new node to the current default test graph
that we use for our path finding tests. This new node connects roasbeef
to sophon via a new route with very high fees. With this new node and
the two channels it adds, we can properly test that we’ll route around
failures that we run into during payment routing.
In this commit, we modify the edgeWeight function that’s used within
the findPath method to weight fees more heavily than the time lock
value at an edge. We do this in order to greedily prefer lower fees
during path finding. This is a simple stop gap in place of more complex
weighting parameters that will be investigated later.
We also modify the edge distance to use an int64 rather than a float.
Finally an additional test has been added in order to excessive this
new change. Before the commit, the test was failing as we preferred the
route with lower total time lock.
In this commit, we update path finding to skip an edge if the amount
we’re trying to route through it is below the MinHTLC (in mSAT) value
for that node. We also add a new test to exercise this behavior. In
order for out test to work properly, we’ve modified the JSON to make
the edge to Goku have a higher min HTLC value.
This commit fixes a bug in the test data that was uncovered due to the
recent bug fix within the AddChannelEdge method within the ChannelGraph
struct of channeldb.
The storage and assertion of unique channel ID’s wasn’t correct due to
bug in the channeldb which caused the defect in the test data to go
unnoticed.
This commit overhauls the routing package significantly to simplify the
code, conform to the rest of the coding style within the package, and
observe the new authenticated gossiping scheme outlined in BOLT07.
As a major step towards a more realistic path finding algorithm, fees
are properly calculated and observed during path finding. If a path has
sufficient capacity _before_ fees are applied, but afterwards the
finalized route would exceed the capacity of a single link, the route
is marked as invalid.
Currently a naive weighting algorithm is used which only factors in the
time-lock delta at each hop, thereby optimizing for the lowest time
lock. Fee calculation also isn’t finalized since we aren’t yet using
milli-satoshi throughout the daemon. The final TODO item within the PR
is to properly perform a multi-path search and rank the results based
on a summation heuristic rather than just return the first (out of
many) route found.
On the server side, once nodes are initially connected to the daemon,
our routing table will be synced with the peer’s using a naive “just
send everything scheme” to hold us over until I spec out some a
efficient graph reconciliation protocol. Additionally, the routing
table is now pruned by the channel router itself once new blocks arrive
rather than depending on peers to tell us when a channel flaps or is
closed.
Finally, the validation of peer announcements aren’t yet fully
implemented as they’ll be implemented within the pending discovery
package that was blocking on the completion of this package. Most off
the routing message processing will be moved out of this package and
into the discovery package where full validation will be carried out.