This commit fills in an existing logging gap by adding a new set of
message summaries that is shown for the debug logging level.
Before this commit, if a user wanted to get a close up feel for what
lnd was doing under the covers, they had to use the trace logging
level. Trace can be very verbose, so we now provide a debug logging
level with message “summaries”. The summaries may not contain all the
data in the message, hut have been crafted in order to provide
sufficient detail at a glance.
This commit fixes an existing bug within the iteration between the
queueHandler and the writeHandler. Under certain scenarios, if the
writeHandler was blocked for a non negligible period of time, then the
queueHandler would enter a very tight spinning loop. This was due to
the fact that the break statement in the inner select loop of the
queueHandler wouldn’t actually break the inner for loop, instead it
would cause the execution logic to re-enter that same select loop,
causing a very tight spin.
In this commit, we fix the issue by adding to things: we now label the
inner select loop so we can break out of it if we detect that the
writeHandler has blocked. Secondly, we introduce a new channel between
the queueHandler and the writeHandler to signal the queueHandler that
the writeHandler has finished processing the last message.
In this commit, we add an idle timer to the readHandler itself. This
will serve to slowly prune away inactive TCP connections as a result of
remote peer being blocked either upon reading or writing to the socket.
Our ping timer interval is 1 minute, so an idle timer interval of 5
minutes seem reasonable.
This commit fixes a bug to wrap up the recently merged PR to properly
handle duplicate FundingLocked retransmissions and also ensure that we
reliably re-send the FundingLocked message if we’re unable to the first
time around.
In this commit, we skip processing a channel that does not yet have a
set remote revocation as otherwise, if we attempt to trigger a state
update, then we’ll be attempting to manipulate a nil commitment point.
Therefore, we’ll rely on the fundingManager to properly send the
channel all relevant subsystems.
This commit adds a new debug mode for lnd
called hodlhtlc. This mode instructs a node
to refrain from settling incoming HTLCs for
which it is the exit node. We plan to use
this in testing to more precisely control
the states a node can take during
execution.
This commit adds a precautionary check for the error returned if the
channel hasn’t yet been announced when attempting to read the our
current routing policy to initialize the channelLink for a channel.
Previously, if the channel wasn’t they announced, the function would
return early instead of using the default policy.
We also include another bug fix, that avoids a possible nil pointer
panic in the case that the ChannelEdgeInfo reread form the graph is
nil.
This commit fixes a bug that could arise if either we had not, or the
remote party had not advertised a routing policy for either outgoing
channel edge. In this commit, we now detect if a policy wasn’t
advertised, falling back to the default routing policy if so.
Fixes#259.
This commit fixes a lingering bug within the logic for the
peer/htlcswitch/channellink. When the link needs to fetch the latest
update to send to a sending party due to a violation of the set routing
policy, previously it would modify the timestamp on the message read
from disk. This was incorrect as it would invalidate the signature
within the message itself. We fix this by instead
This commit adds another conditional send select statement to ensure
that when sending the finalized contract to the breach arbiter, the
peer doesn’t possible cause the daemon to hang on shutdown.
This commit modifies the logic when we are loading alll the channels
that we have with a particular peer to grab the current committed
forwarding policy from disk rather then using the default forwarding
policy. We do this as it’s now possible for active channels to have
distinct forwarding policies.
This commit fixes a possible deadlock bug that may arise during
shutdown due to an unconditional send on a channel to the breach
arbiter. We do this on two occasions within the peer: when loading a
new contract to give it the live version, and also when closing a
channel to ensure that it no longer watches over it.
Previously it was possible for these sends to block indefinitely in the
scenario that the server was shutting down (which means the breach
arbiter) is. As a result, the channel would never be drained, meaning
the server couldn’t complete shutdown as the peer hadn’t exited yet.
This commit adds the fee negotiation procedure performed
on channel shutdown. The current algorithm picks an ideal
a fee based on the FeeEstimator and commit weigth, then
accepts the remote's fee if it is at most 50%-200% away
from the ideal. The fee negotiation procedure is similar
both as sender and receiver of the initial shutdown
message, and this commit also make both sides use the
same code path for handling these messages.
This commit fixes a bug which was covered by the recent server
refactoring wherein the grouting would be stuck on the send over the
message channel in the case that the handshake failed. This blockage
would create a deadlock now that the ConnectToPeer method is full
synchronous.
We fix this issue by ensuring the goroutine properly exits.
In addition to improved synchronization between the client
and server, this commit also moves the channel snapshotting
procedure such that it is handled without submitting a query
to the primary select statement. This is primarily done as a
precaution to ensure that no deadlocks occur, has channel
snapshotting has the potential to block restarts.
This commit ensures that all references within the chanMsgStreams are
all removed and deleted when the readHandler exits. This ensures that
all objects don’t have extra references, and will properly be garbage
collected.
This commit fixes a bug that existed in the prior scheme we used to
synchronize between the funding manager and the peer’s readHandler.
Previously, it was possible for messages to be re-ordered before the
reached the target ChannelLink. This would result in commitment
failures as the state machine assumes a strict in-order message
delivery. This would be manifested due to the goroutine that was
launched in the case of a pending channel funding.
The new approach using the chanMsgStream is much simpler, and easier to
read. It should also be a bit snappier, as we’ll no longer at times
create a goroutine for each message.
This commit modifies the channel close negotiation workflow to instead
take not of the fat that with the new funding workflow, the delivery
scripts are no longer pre-committed to at the start of the funding
workflow. Instead, both sides present their delivery addresses at the
start of the shutdown process, then use those to create the final
cooperative closure transaction.
To accommodate for this new change, we now have an intermediate staging
area where we store the delivery scripts for both sides.
In this commit daemon have been changed to set the proper hooks in the
channel link and switch subsystems so that they could send and receive
encrypted onion errors.
In current commit big shift have been made in direction of unit testable
payments scenarios. Previosly two additional structures have been added
which had been spreaded in the lnd package before, and now we apply
them in the lnd itself:
1. ChannelLink - is an interface which represents the subsystem for
managing the incoming htlc requests, applying the changes to the
channel, and also propagating/forwarding it to htlc switch.
2. Switch - is a central messaging bus for all incoming/outgoing htlc's.
The goal of the switch is forward the incoming/outgoing htlc messages
from one channel to another, and also propagate the settle/fail htlc
messages back to original requester.
With this abtractions the folowing schema becomes nearly complete:
abstraction
^
|
| - - - - - - - - - - - - Lightning - - - - - - - - - - - - -
|
| (Switch) (Switch) (Switch)
| Alice <-- channel link --> Bob <-- channel link --> Carol
|
| - - - - - - - - - - - - - TCP - - - - - - - - - - - - - - -
|
| (Peer) (Peer) (Peer)
| Alice <----- tcp conn --> Bob <---- tcp conn -----> Carol
This commit adds a set of additional comments around the new channel
closure workflow and also includes two minor fixes:
* The error when parsing a signature previously wasn’t checked and is
now.
* As a result, we should only track the new signature iff it parses
correctly and we agree to the details as specified w.r.t to the fee
for the final closing transaction.
Additionally, as set of TODO’s has been added detailing the additional
work that needs to be done before the closing workflow is fully
compliant with the specification.
This commit changes the cooperative channel close workflow to comply
with the latest spec. This adds steps to handle and send shutdown
messages as well as moving responsibility for sending the channel close
message from the initiator to the responder.
This commit fixes an issue that would at times cause the htlcManager
which manages the link that’s the final hop to settle in an HTLC flow.
Previously, a case would arise wherein a set of HTLC’s were settled to,
but not properly committed to in the commitment transaction of the
remote node. This wasn’t an issue with HTLC’s which were added but
uncleared, as that batch was tracked independently.
In order to fix this issue, we now track pending HTLC settles
independently. This is a temporary fix, as has been noted in a TODO
within this commit.
This commit fixed an issue in the htlcManager goroutine which manages
channel state updates. Due to lack of a mutex protecting the two maps
written in the goroutine launched to forward HTLC’s to the switch.
This issue was detected by golang’s runtime which is able to detect
invalid concurrent map writes.