This commit modifies the recently modified logic for self-channel
retransmission to exclude pruning *our* channels which haven’t been
updated since the broadcastInterval. Instead, we only re-broadcast
channels of ours that haven’t been updated in 24 hours.
This commit fixes a lingering issue within lnd, which can cause a
server to freeze up, and not handle any incoming connections properly,
or cause clients to freeze and not return in a timely manner from a
failed connection attempt.
To avoid this, each time we need to read from the socket during the
initial brontide handshake, we add a 15 second read deadline. If we
don’t successfully read from the buffer during that time frame, then
the Read method will return a timeout error.
With this in place, we ensure that the main listener goroutine will
never be blocked waiting on a remote party to write ActOne.
This commit fixes an incorrect logging statement within the
peerBootstrapper goroutine. We we’re using a Debug method previously
when we should’ve been using Debugf in order to properly pass the
logging statement through.
Use binary.Read/Write in functions to serialize and deserialize
channel close summary and HTLC boolean data, as well as in
methods to put and fetch channel funding info. Remove lnd
implementations of readBool and writeBool as they are no
longer needed. Also fix a few minor typos.
Use sort.Slice in FindRoutes function in routing/router.go, as part
of the move to use new language features. Remove sortableRoutes type
wrapper for slice of Routes since it is no longer needed to sort routes.
Use sort.Slice in SignNextCommitment function in lnwallet/channel.go,
as part of the move to use new language features. Remove
sortableSignBatch type wrapper for slice of signJobs since it is
no longer needed to sort jobs according to their output indices.
Also fix a few minor typos in channel.go and sigpool.go.
This commit fixes an existing bug, wherein if we failed to account for
the fact that if we we’re unable to add an HTLC for any reason other
than an overflown commitment transaction, then we wouldn’t properly
re-add the available bandwidth of the offending HTLC.
This commit modifies the error we return to the end user in the case of
an insufficient link capacity error when handling a local payment
dispatch. Previously we would return a
lnwire.CodeTemporaryChannelFailure, however, this isn’t necessary as
this is a local payment attempt and we don’t give up any sensitive
information by returning the best available bandwidth, and what we need
to complete the payment.
In this commit we modify the existing
TestSendPaymentRouteFailureFallback to use a non-critical error aside
from FailChannelDisabled. This is necessary as the behavior of the
current error handling can fail due to us sending in a nil error.
This commit modifies the way we currently interpret errors when sending
payments via the SendToSwitch method. We split the errors into two
broad sections: critical errors which cause us to abandon the payment
dispatch all together, and errors which are transient meaning we should
continue trying to remainder of the returned routes.
Note that we haven’t yet properly implemented all the necessary
measures such as filtering edges that are detected as being temporarily
inactive, etc.
This change should correct erroneous behavior such as continuing to try
all available routes in the face of an invalid payment hash error and
the like.
This commit modifies the way we do path caching. Rather than only
caching within SendPayment, we now cache routes within FindRoutes. This
is more natural as SendPayment eventually calls FindRoute. As a result
of this commit, queries to FindRoute are now properly cached, speeding
up applications which are focused on graph visualization or querying
rather than sending payments.
This commit fixes a bug to wrap up the recently merged PR to properly
handle duplicate FundingLocked retransmissions and also ensure that we
reliably re-send the FundingLocked message if we’re unable to the first
time around.
In this commit, we skip processing a channel that does not yet have a
set remote revocation as otherwise, if we attempt to trigger a state
update, then we’ll be attempting to manipulate a nil commitment point.
Therefore, we’ll rely on the fundingManager to properly send the
channel all relevant subsystems.
This commit adds a select statement for sending on the fundingManager's
arbiterChan and the peer's newChannels channel. This makes sure we won't
be blocked sending on these channels in case of a shutdown.
This commit cleans the fundingManager tests by extracting
most of the common code from the different test cases into
assert methods, making the test cases easier to follow
and distinguish.
It also adds a new test for the case where the peer goes
offline, and the fundingManager must wait for it to come
online before it can send the fundingLocked message and
continue the funding flow.
The fundingManager will register with the server to get notified
when the targetted peer comes online, in case of a failed send
of the fundingLocked message. This is necessary because if the
peer is not connected yet (or was disconnected while we were
waiting for the funding tx to confirm), we cannot continue the
the opening process before the peer successfully has received
the fundingLocked.
This commit adds a listener queue for each peer, that can be used
to queue listeners that will be notified when the targetted peer
eventually comes online.
In the case where the channelLink get started and the number of
updates on this channel is zero, this means no paymenys has been
done using this channel. This might mean that the fundingLocked
never was sent successfully, so we resend to make sure this
channel gets opened correctly.
This commit adds a channel barrier on fundingManager startup for
channels where the opening process is not finished. This fixes
a bug where we after restarting the fundingManager would receive
the fundingLocked message, and crash when trying to close the
non-existing barrier.
In case we received a fundingLocked message after our own opening
process was finished, we would crash with the same error. We
therefore check if the channel barrier exists before we try to
close it.
It also adds functionality to fundingManager that makes it
ignore a fundingLocked message it receives for a channel where
this is already received. This is necessary when we in case of
a reconnection resend the fundingLocked since we cannot be sure
the remote has received it.
The fundingmanager tests are also updated to check that the
fundingLocked messages are sent and handled correcly, and also
exercise the scanarios described above.
The latest combined build fixes some issues with re-orgs, and also
ensure that all transaction sent using the neutrino back-end within
btcwallet are inserted into the unconfirmed transaction bucket on disk.
This ensure that they’ll be reliably be re-broadcast.
This commit fixes an existing bug where we attempted to re-use the same
commitTweak value when creating an HTLC resolution. Instead, we now
create the commit tweak value factoring the key that is to be used for
signing.
In this commit, we extend the help message for `newaddress`
to indicate which address types can be used when directly
funding channels. Additionally, we add some additional text
to the insufficient funding error to detail that we don't have
enough witness outputs.
This commit expands the existing TestForceClose test case to add an
HTLC (outgoing) to Alice’s commitment transaction before force closing.
We then ensure that both the pre-signed timeout transaction _and_ the
sign descriptor to sweep the second-level output are fully valid.
This commit fixes an existing bug within extractHtlcResolutions. The
prior code would use an index to assign the returned
OutgoingHtlcResolutions into a single slice. However, this is invalid
as there are two cases where an HTLC might be skipped: if it’s an
incoming HTLC, or if the HLTC itself is dust from the PoV of the
commitment chain.
To fix this, we now instead use append to add items to the slice. This
ensure that we don’t have any “empty” items in between fully populated
items.