This commit overhauls the interpretation of failed payments. It changes
the interpretation rules so that we always apply the strongest possible
set of penalties, without making assumptions that would hurt good nodes.
Main changes are:
- Apply different rule sets for intermediate and final nodes. Both types
of nodes have different sets of failures that we expect. Penalize nodes
that send unexpected failure messages.
- Distinguish between direct payments and multi-hop payments. For direct
payments, we can infer more about the performance of our peer because we
trust ourselves.
- In many cases it is impossible for the sender to determine which of
the two nodes in a pair is responsible for the failure. In this
situation, we now penalize bidirectionally. This does not hurt the good
node of the pair, because only its connection to a bad node is
penalized.
- Previously we always penalized the outgoing connection of the
reporting node. This is incorrect for policy related failures. For
policy related failures, it could also be that the reporting node
received a wrongly crafted htlc from its predecessor. By penalizing the
incoming channel, we surely hit the responsible node.
- FailExpiryTooSoon is a failure that could have been caused by any node
up to the reporting node by delaying forwarding of the htlc. We don't
know which node is responsible, therefore we now penalize all node pairs
in the route.
When an undecryptable failure comes back for a payment attempt, we
previously only penalized our own outgoing connection. However,
any node could have caused this failure. It is therefore better to
penalize all node connections along the route. Then at least we know for
sure that we will hit the responsible node.
This commit updates existing tests to not rely on mission control for
pruning of local channels. Information about local channels should
already be up to date before path finding starts. If not, the problem
should be fixed where bandwidth hints are set up.
This commit moves the payment outcome interpretation logic into a
separate file. Also, mission control isn't updated directly anymore, but
results are stored in an interpretedResult struct. This allows the
mission control state to be locked for a minimum amount of time and
makes it easier to unit test the result interpretation.
This commit converts several functions from returning a bool and a
failure reason to a nillable failure reason as return parameter. This
will take away confusion about the interpretation of the two separate
values.
Previously mission control tracked failures on a per node, per channel basis.
This commit changes this to tracking on the level of directed node pairs. The goal
of moving to this coarser-grained level is to reduce the number of required
payment attempts without compromising payment reliability.
Align naming better with the lightning spec. Not the full name of the
failure (FailIncorrectOrUnknownPaymentDetails) is used, because this
would cause too many long lines in the code.
This commit adds the BlockPadding value (currently 3) to sendpayment
calls so that if some blocks are mined while the htlc is in-flight, the
exit hop won't reject it.
The current approach iterates all channels in the graph in order to
filter those in need. This approach is time consuming, several seconds
on my mobile device for ~40,000 channels, while during this time the
db is locked in a transaction.
The proposed change is to use an existing functionality that utilize the
fact that channel update are saved indexed by date. This method enables
us to go over only a small subset of the channels, only those that
were updated before the "channel expiry" time and further filter
them for our need.
The same graph that took several seconds to prune was pruned, after
the change, in several milliseconds.
In addition for testing purposes I added Initiator field to the
testChannel structure to reflect the channeldEdgePolicy direction.
If nodes return a channel policy related failure, they may get a second
chance. Our graph may not be up to date. Previously this logic was
contained in the payment session.
This commit moves that into global mission control and thereby removes
the last mission control state that was kept on the payment level.
Because mission control is not aware of the relation between payment
attempts and payments, the second chance logic is no longer based
tracking second chances given per payment.
Instead a time based approach is used. If a node reports a policy
failure that prevents forwarding to its peer, it will get a second
chance. But it will get it only if the previous second chance was
long enough ago.
Also those second chances are no longer dependent on whether an
associated channel update is valid. It will get the second chance
regardless, to prevent creating a dependency between mission control and
the graph. This would interfer with (future) replay of history, because
the graph may not be the same anymore at that point.
This commit adds the pubkeyIndices map to the distanceHeap to avoid
duplicate entries on the heap. This happened in the earlier iteration
of the findPath algorithm and would cause the driving loop to
evaluate already evaluated entries when there was no need.
This commit modifies the nodeWithDist struct to use a route.Vertex
instead of a *channeldb.LightningNode. This change, coupled with
the new ForEachNodeChannel function, allows the findPath Djikstra's
algorithm to cut down on database lookups since we no longer need
to call the FetchOtherNode function.
This commit moves the call to PruneGraph outside of the loop
that collates all of the spentOutputs. With this change, if
a node has been offline for a long period of time, resyncing
with the chain no longer takes up as much memory (1MB vs 200MB
in some cases) or time. Previously, PruneGraph was called
for every block and allocated a very large map further down
in the pruneGraphNodes function. Now, pruneGraphNodes is only
called once.
Since nilling the pubkey curve will lead to a nil-pointer exception if
the key is later used for signature verification, we make sure to make a
copy before nilling and spewing.
This commit moves the default timeout out of router and thereby fixes a
bug that caused SendToRoute to not return the actual error, but a
timeout result instead. SendToRoute only tries a single route, so a
timeout should never happen.