This commit allows the execution of QueryRoutes to be controlled using
lists of black-listed edges and nodes. Any path returned will not pass
through the edges and/or nodes on the list.
In this commit, we update the path finding logic to
ignore a channel if the HTLC value (including the fees
at the point) exceeds the max HTLC value (if set) of the
link.
Since the MaxHTLC field was recently added to the ChannelEdgePolicy struct,
and the Flags field was broken into ChannelFlags and MessageFlags, the
test edge policies should be updated accordingly.
This commit is a step to split the lnwallet package. It puts the Input
interface and implementations in a separate package along with all their
dependencies from lnwallet.
In this commit, we deprecate the `IncorrectHtlcAmount` onion error.
We'll still decode this error to use when retrying paths, but we'll no
longer send this ourselves. The `UnknownPaymentHash` error has been
amended to also include the value of the payment as well. This allows us
to worry about one less error.
In this commit, we ensure that when we update an edge
as a result of a ChannelUpdate being returned from an
onion failure, the max htlc portion of the channel update
is included in the edge update.
In this commit, we alter the ValidateChannelUpdateAnn function in
ann_validation to validate a remote ChannelUpdate's message flags
and max HTLC field. If the message flag is set but the max HTLC
field is not set or vice versa, the ChannelUpdate fails validation.
Co-authored-by: Johan T. Halseth <johanth@gmail.com>
In this commit:
* we partition lnwire.ChanUpdateFlag into two (ChanUpdateChanFlags and
ChanUpdateMsgFlags), from a uint16 to a pair of uint8's
* we rename the ChannelUpdate.Flags to ChannelFlags and add an
additional MessageFlags field, which will be used to indicate the
presence of the optional field HtlcMaximumMsat within the ChannelUpdate.
* we partition ChannelEdgePolicy.Flags into message and channel flags.
This change corresponds to the partitioning of the ChannelUpdate's Flags
field into MessageFlags and ChannelFlags.
Co-authored-by: Johan T. Halseth <johanth@gmail.com>
In this commit we introduce pruning of channel edges instead of channels.
Channel failures apply to a single direction and it is unnecessarily
restricting to prune both directions.
Hop maps were used in a test to verify the population of the hop map
itself and further only in a single function (getFailedChannelID).
Rewrote that function and removed the hop maps completely.
There is the general assumption that channel edge policy nodes are
ordered such that the node1 pubkey is smaller than the key of node 2. In
the test graph, this assumption didn't hold. This commit fixes the test
graph and also adds a check to prevent this from happening again.
This commit adds a new test that checks that the bandwidth hints are
considered correclty for local channels, and that disable flags are
ignored in this case.
To decouple our own path finding from the graph state, we don't consider
the disable bit when attempting to use local channels. Instead the
bandwidth hints will be zero for local inactive channels.
We alos modify the unit test to check that the disable flag is ignored
for local edges.
Fixes the following issues:
- If the channel update of FailFeeInsufficient contains an invalid channel
update, it is not possible to properly add to the failed channels set.
- FailAmountBelowMinimum may apply a channel update, but does not retry.
- FailIncorrectCltvExpiry immediately prunes the vertex without
trying one more time.
In this commit, the logic for all three policy related errors is
aligned.
In this commit we add a check to HtlcSatifiesPolicy to verify that the
time lock for the outgoing htlc that is requested in the onion packet
isn't too far in the future.
Without this check, anyone could force an unreasonably long time lock on
the forwarding node.
In this commit the dependency of unmarshallRoute on edge policies being
available is removed. Edge policies may be unknown and reported as nil.
SendToRoute does not need the policies, but it does need pubkeys of the
route hops. In this commit, unmarshallRoute is modified so that it
takes the pubkeys from edgeInfo instead of channelEdgePolicy.
In addition to this, the route structure is simplified. No more connection
to the database at that point. Fees are determined based on incoming and
outgoing amounts.
Previously, gossiper was the only object that validated channel
updates. Because updates can also be received as part of a
failed payment session in the routing package, validation logic
needs to be available there too. Gossiper already depends on
routing and having routing call the validation logic inside
gossiper would be a circular dependency. Therefore the validation
was moved to routing.
We make sure to return an error other than ErrIgnored, as ErrIgnored is
expected to only be returned for updates where we already have the
necessary information in the database.
In case of a channel ID found in the rejectCache, there was a
possibility that we had rejected an invalid update for this channel
earlier, and when attempting to add the current update we wouldn't
distinguish the failure to add from an outdated/ignored update.
The commit ensures that for every channel, there will always
be two entries in the edges bucket. If the policy from one or
both ends of the channel is unknown, it is marked as such.
This allows efficient lookup of incoming edges. This is
required for backwards payment path finding.
In this commit, we introduce a nice optimization with regards to lnd's
interaction with a bitcoind backend. Within lnd, we currently have three
different subsystems responsible for watching the chain: chainntnfs,
lnwallet, and routing/chainview. Each of these subsystems has an active
RPC and ZMQ connection to the underlying bitcoind node. This would incur
a toll on the underlying bitcoind node and would cause us to miss ZMQ
events, which are crucial to lnd. We remedy this issue by sharing the
same connection to a bitcoind node between the different clients within
lnd.
In this commit, we modify the test to explitlcy give the neutrino
backend more time to catch up compared to the RPC backends. We do this
as a recent change has been made in the neutrino backend to wait for the
filter headers to finish syncing before proceeding with the rescan
itself. As a result, we'll need to account for this in the test and
sleep enough to give the backend a chance to catch up.
In this commit, we ensure that the neutrino backend meets the target
interface, and also we update the API usage for the internal neutrino
rescan struct to use the new InputWithScript struct.
In this commit, we update the existing UpdateFilter method to take the
new channeldb.EdgePoint struct in place of the prior wire.OutPoint. We
must do this as the caller now typically has this type due to the
preparation to enable lnd to be able to be compatible with the new
neutrino protocol.
In this commit, we fix a slight race condition that can occur when we go
to add a shell node for a node announcement, but then right afterwards,
a new block arrives that causes us to prune an unconnected node. To
ensure this doesn't happen, we now add shell nodes within the same db
transaction as AddChannelEdge. This ensures that the state is fully
consistent and shell nodes will be added atomically along with the new
channel edge.
As a result of this change, we no longer need to add shell nodes within
the ChannelRouter, as the database will take care of this operation as
it should.