This commit introduces a new test case that asserts all of the witness
size constants currently in the codebase. We also reintroduce the
AcceptedHtlcSuccessWitnessSize and OfferedHtlcTimeoutWitnessSize
constants that were recently removed for the sake of completeness.
In asserting the witnes sizes, there were three uncovered discrepancies:
* OfferedHtlcSuccessWitnessSize overestimated by about 30% because it
included an extra signature in the calculation.
* ToLocalPenaltyWitnessSize was underestimated by one byte, because it
was missing the length byte for the OP_TRUE. This has implications
the watchtower protocol since the client and server are assumed to
share the same weight estimates used for signing. This commit keeps
the current behavior, with the intention of rolling out negotiation
for which weight estimate to use for a given session.
* AcceptedHtlcScriptSize was underestimated by one byte because it was
missing a length byte for the value 32 pushed on the stack when
asserting the preimage's length. This affects all AcceptedHtlc*
witness sizes.
With this commit we add the ability to create a shared DH key by using
a custom node private key instead of the node's identity private key.
If no key locator is specified the node's identity private key will be
used as a fallback.
To allow signing of messages with any key in the key chain
we add two new methods to the signer RPC. These behave differently
to the methods with the same name in the main RPC as described
in the documentation comment.
This commit is a step to split the lnwallet package. It puts the Input
interface and implementations in a separate package along with all their
dependencies from lnwallet.
In this commit, we add the glue infrastructure to make the sub RPC
server system work properly. Our high level goal is the following: using
only the lnrpc package (with no visibility into the sub RPC servers),
the RPC server is able to find, create, run, and manage the entire set
of present and future sub RPC servers. In order to achieve this, we use
the reflect package and build tags heavily to permit a loosely coupled
configuration parsing system for the sub RPC servers.
We start with a new `subRpcServerConfigs` struct which is _always_
present. This struct has its own group, and will house a series of
sub-configs, one for each sub RPC server. Each sub-config is actually
gated behind a build flag, and can be used to allow users on the command
line or in the config to specify arguments related to the sub-server. If
the config isn't present, then we don't attempt to parse it at all, if
it is, then that means the RPC server has been registered, and we should
parse the contents of its config.
The `subRpcServerConfigs` struct has two main methods:
`PopulateDependancies` and `FetchConfig`. The `PopulateDependancies` is
used to dynamically locate and set the config fields for each new
sub-server. As the config may not actually have any fields (if the build
flag is off), we use the reflect pacakge to determine if things are
compiled in or not, then if so, we dynamically set each of the config
parameters. The `PopulateDependancies` method implements the
`lnrpc.SubServerConfigDispatcher` interface. Our goal is to allow sub
servers to look up their actual config in this main config struct. We
achieve this by using reflect to look up the target field _as if it were
a key in a map_. If the field is found, then we check if it has any
actual attributes (it won't if the build flag is off), if it is, then we
return it as we expect it to be populated already.
In this commit, we add a full implementation of the new SignerServer sub
RPC service within the main root RPC service. This service is able to
fully manage its macaroons, and service any connected clients. Atm, this
service only has a single method: SignOutputRaw which mimics the
existing lnwallet.Signer interface within lnd itself. As the API's are
so similar, it will be possible for a client to directly use the
lnwallet.Signer interface, and have a proxy that sends the request over
RPC, and translates the proto layer on both sides. To the client, it
doesn't know that it's using a remote, or local RPC.