After a shutdown has been initiated, both registrations
for spend ntfns and publishing txns can fail. The current
behavior in the face of such failures is to continue trying,
which is fine if we are online. However, this causes an
infinite loop during shutdown, and lnd cannot exit since
the routine is tracked by the brar's waitgroup.
A simple fix is to select on the brar's quit channel after
detecting a failure from either, allowing the breach arbiter
to break out of this death cycle.
Fixes a minor indexing bug that could cause the
utxonursery to accidentally overwrite CSV
witnesses with other CLTV witnesses when populating
a sweep txn. Each type of output is treated
separately internally, the bug is introduced by
using the relative indexes of both sets as the final
indexes into the txins.
The fix adds an offset, equal to the number of CSV
outputs, to the relative indexes of the CLTV inputs.
This matches the order in which CSV and CLTV outputs
are added to the raw txn.
In this commit, we make an API change that’s meant to reduce the amount
of garbage we generate when doing pathfinding or syncing nodes with our
latest graph state. Before this commit, we would always have to fully
decode the public key and signatures when reading a edge or vertex
struct. For the edges, we may need several EC operations to fully
decode all the pubkeys. This has been seen to generate a ton of
garbage, as well as slow down path finding a good bit.
To remedy this, we’ll now only ever read the *raw* bytes from disk. In
the event that we actually need to verify a signature (or w/e), only
*then* will we fully decode everything.
In this commit, we replace all instances of *btcec.PublicKey within the
announcement messages with a simple [33]byte. We do this as usually we
don’t need to immediately validate an announcement, therefore we can
avoid the scalar multiplications during decoding.
In this commit, we add a new signature type. We’ll use this type to
avoid fully decoding a signature on the wire into a btcec.Signature.
This type is only really needed when we need to do signature
validation, as a result, always encoding it is a waste. Several helper
methods have been added to the new struct in order to ensure that we
can use it in the existing codebase without substantial issues.
This commit adds the `lnnet` package which contains an
implementation of the newly created LightningNet interface which
multiplexes the Dial and DNS-related functions to use net
by default and torsvc if a flag is specified. This modularization
makes for cleaner code.
This commit adds a new interface named NetInterface and two
implementations of it: RegularNet & TorProxyNet. These two structs
are used in config.go in an attempt to clean up the code and
abstract away the dialer and DNS functions.
This commit adds a new module named 'torsvc' which houses all Tor
functionality in an attempt to isolate it and make it reusable in
other projecs. Some additional tweaks were made to config.go and
to the bootstrapper.
This commit adds Tor support. Users can set the --TorSocks flag
to specify which port Tor's SOCKS5 proxy is listening on so that
lnd can connect to it. When this flag is set, ALL traffic gets
routed over Tor including DNS traffic. Special functions for
DNS lookups were added, and since Tor doesn't natively support
SRV requests, the proxySRV function routes connects us to
a DNS server via Tor and SRV requests can be issued directly
to the DNS server.
Co-authored-by: MeshCollider <dobsonsa68@gmail.com>
In this commit, we fix an existing grouting leak within the contract
court package. If a goroutine dies, but it doesn’t actually cancel the
block epoch notification that it requested, then it’s possible to leak
thousands of gorutines. To remedy this situation, we ensure that we’ll
*always* cancel the epoch notification once the goroutine has exited.
In this commit, we fix an existing bug that would result in some
payments getting “stuck”. This would happen if one side restarted
before the channel was fully locked in. In this case, since upon
re-connection, the link will get added to the switch with a *short
channel ID of zero*. If A then tries to make a multi-hop payment
through B, B will fail to forward the payment, as it’ll mistakenly
think that the payment originated from a local-subsystem as the channel
ID is zero. A short channel ID of zero is used to map local payments
back to their caller.
With fix this by allowing the funding manager to dynamically update the
short channel ID of a link after it discovers the short channel ID.
In this commit, we fix a second instance of reported “stuck” payments
by users.
In this commit, we fix an existing bug within the funding manager. A
channel barrier only needs to be create if upon startup the channel is
still pending. Otherwise, we’ll re-create the funding barrier
unnecessarily. This can lead to bugs when initiating payments between a
channels’ lock in and when it’s announced to the together network. If
during this period, a user attempts a payment, then the response won’t
be archived, as the grouting will be blocked waiting on the channel
barrier to close.
To fix this, we only re-create the barrier if the channel hasn’t been
confirmed.
This eliminates one source of reported “stuck payments”.
In this commit, we remove a server shutdown statement that was executed
after we obtained the wallet’s password from the user over RPC. This
was unnecessary as we already close the listener below. Before this
commit, users would see a weird benign error message. With these code
deletion, the message disappears.
This commit updates the tests for checking a links Bandwidth()
calculation, after the change that made us use the remoteACKedIndex
instead of the logIndex when calculating it. The main result of this
change is that we never consider incoming updates before they are
acked, when calculating the bandwidth. This is because this was
inconsistent with the state we actually end up signing later on.
This commit adds a test that trigger a case where the balance
could end up being negative when we used the logIndex when
calculating the channel's available balance. This could
happen when the logs got out of sync, and we would use
the balance from a settled HTLC even though we wouldn't
include it when signing the next state.