In this commit, we rename the new `MaxHtlc` field to `MaxHtlcMsat`. We
do this in order to adhere to the new practice to suffix each amount
related field with their proper unit.
A recent change in this area of the codebase refactored some code to
make way for the deprecation of the streaming multi-route `SendToRoute`
method. Along the way, it removed the parsing of the `PaymentHashString`
field for the sync `SendToRouteSync` which is meant to be used via the
REST interface. In this commit, we fix this by populating _both_
`PaymentHash` and `PaymentHashString`. This is OK, as
`extractPaymentIntent` will check both values to extract the hex-encoded
payment hash if it's specified.
`createRPCChannel` is used by the `listchannels` RPC call and will be
used by `subscribechannels` as well.
`createRPCClosedChannel` is used by the `closedchannels` RPC call and
will also be used by `subscribechannels`.
This is used by the `listchannels` RPC call and will be used by
`subscribechannels` as well. Its purpose is to mitigate code duplication
between the two RPC calls.
This commit is a step to split the lnwallet package. It puts the Input
interface and implementations in a separate package along with all their
dependencies from lnwallet.
In this commit, we modify areas where we need to force close a channel
to use the new FetchChannel method instead of manually scanning. This
dramatically reduces the CPU usage when doing things like closing a
large number of channels within lnd.
In this commit:
* we partition lnwire.ChanUpdateFlag into two (ChanUpdateChanFlags and
ChanUpdateMsgFlags), from a uint16 to a pair of uint8's
* we rename the ChannelUpdate.Flags to ChannelFlags and add an
additional MessageFlags field, which will be used to indicate the
presence of the optional field HtlcMaximumMsat within the ChannelUpdate.
* we partition ChannelEdgePolicy.Flags into message and channel flags.
This change corresponds to the partitioning of the ChannelUpdate's Flags
field into MessageFlags and ChannelFlags.
Co-authored-by: Johan T. Halseth <johanth@gmail.com>
In this commit, we implement the new feature which allows sendcoins to
sweep all the coins in the wallet. We use the new sweep.CraftSweepAllTx
method, and also use WithCoinSelectLock to ensure that we don't trigger
any double-spend errors triggered by coin selection race conditions.
In this commit, we add a new method WithCoinSelectLock. This method will
allow us to fix bugs in the project atm that can arise if a channel
funding is attempted (either manually or by autopilot) while a users is
attempting to send an on-chain transaction. If this happens
concurrently, then both contexts will grab the set of UTXOs and attempt
to lock them one by one. However, since they didn't obtain an exclusive
snapshot of the UTXO set of the wallet, they may both attempt to lock
the same input.
We also ensure that calls to SendMany cannot run into this issue by
using the WithCoinSelectLock synchronization when attempting to instruct
the internal wallet to send payments.
In this commit, we extract the existing determineFeePerKw method on the
RPC server into a new file in the sweep package. Along the way, we
consolidate code by introducing a new FeePreference struct, which allows
the caller to express their fee preference either in blocks to
confirmation, or a direct fee rate. This move takes a small step to
father decoupling calls in the main RPC server.
This commit is a preparation for the addition of new invoice
states. A database migration is not needed because we keep
the same field length and values.
In this commit, we remove the per channel `sigPool` within the
`lnwallet.LightningChannel` struct. With this change, we ensure that as
the number of channels grows, the number of gouroutines idling in the
sigPool stays constant. It's the case that currently on the daemon, most
channels are likely inactive, with only a hand full actually
consistently carrying out channel updates. As a result, this change
should reduce the amount of idle CPU usage, as we have less active
goroutines in select loops.
In order to make this change, the `SigPool` itself has been publicly
exported such that outside callers can make a `SigPool` and pass it into
newly created channels. Since the sig pool now lives outside the
channel, we were also able to do away with the Stop() method on the
channel all together.
Finally, the server is the sub-system that is currently responsible for
managing the `SigPool` within lnd.