This commit refactored the function NewNode to take a *testing.T so that
the unexpected error is checked inside it. The caller is now free from
checking the errors.
In this commit, we thread through the necessary state to allow users to
set a max shard amount. If this value is set, then this'll effectively
serve as a ceiling for all our split attempts. If we need to split,
we'll first try to use `paymentAmt/2`, if that's bigger than
`MaxShardAmt, then we'll use the latter instead.
Ideally in the future we have a dynamic way to automatically set both
the `MaxShardAmt` as well as `MaxParts` for users. Until then exposing
these two new fields will allow us to experiment with setting them
automatically using the RPC interface, and also give users a bit more
control over how we attempt to route payments, akin to coin control for
on-chain payments.
Fixes#4730
In this commit, we modify our build tag set up to allow the main test
files to be buildable w/o the current rpctest tag. We do this so that
those of us that use extensions which will compile live files like
vim-go can once again fix compile errors as we go in our editors.
In order to do this, we now make an external `testsCases` variable, and
have two variants: one that's empty (no build tag), and one that's fully
populated with all our tests (build tag active). As a result, the main
file will now always build regardless of if the build tag is active or
not, but we'll only actually execute tests if the `testCases` variable
has been populated.
As sample run w/ the tag off:
```
=== RUN TestLightningNetworkDaemon
--- PASS: TestLightningNetworkDaemon (0.00s)
PASS
ok github.com/lightningnetwork/lnd/lntest/itest 0.051s
```
To fix the compiler of some IDEs complaining about types and functions
it cannot find, we rename all files that contain tests back to lnd_xxx_test.go to make
sure they are compiled correctly.