Use addresses and ports from NodeAnnouncement messages for reconnection
attempts. For those nodes that don't explicitly report IP addresses, use
the IP address from previous connections connection request along with
the default peer port number.
Minor change to server.go to add ExternalIPs to
channeldb.LightningNode. Also, added a test that utilizes this
functionality and exercises multiple addresses in NodeAnnouncement.
This commit modifies address handling in the NodeAnnouncement struct,
switching from net.TCPAddr to []net.Addr. This enables more flexible
address handling with multiple types and multiple addresses for each
node. This commit addresses the first part of issue #131 .
If an error occurs during, peer initialization then 'p' is nil. This
may cause a panic while accessing the peer's member
variables.
To avoid such panics, we now omit the call to `p.Disconnect`
and also directly access the `connmgr.ConReq` variable if it's
non-nil.
This commit removes all instances of the fastsha256 library and
replaces it with the sha256 library in the standard library. This
change should see a number of performance improvements as the standard
library has highly optimized assembly instructions with use vectorized
instructions as the platform supports.
This commit renames routing processing method in the funding mangers
config from ProcessRoutingMessage to SendToRouter and also modifies the
signature to only require the message itself and not the server’s
identity public key.
When the funding transaction has been confirmed, the FundingLocked
message is sent by the peers to each other so that the existence of the
newly funded channel can be announced to the network.
This commit also removes the SingleFundingOpenProof message.
Once a channel funding process has advanced to the point of broadcasting
the funding transaction, the state of the channel should be persisted
so that the nodes can disconnect or go down without having to wait for the
funding transaction to be confirmed on the blockchain.
Previously, the finalization of the funding process was handled by a
combination of the funding manager, the peer and the wallet, but if
the remote peer is no longer online or no longer connected, this flow
will no longer work. This commit moves all funding steps following
the transaction broadcast into the funding manager, which is available
as long as the daemon is running.
github.com/lightningnetwork/lnd master ✗
0m ◒
▶ golint
htlcswitch.go:292:4: should replace numUpdates += 1 with numUpdates++
htlcswitch.go:554:6: var onionId should be onionID
htlcswitch.go:629:7: var onionId should be onionID
lnd_test.go:133:1: context.Context should be the first parameter of a
function
lnd_test.go:177:1: context.Context should be the first parameter of a
function
networktest.go:84:2: struct field nodeId should be nodeID
peer.go:1704:16: should omit 2nd value from range; this loop is
equivalent to `for invoice := range ...`
rpcserver.go:57:6: func newRpcServer should be newRPCServer
github.com/lightningnetwork/lnd master ✗
9m ⚑ ◒ ⍉
▶ go vet
features.go:12: github.com/lightningnetwork/lnd/lnwire.Feature
composite literal uses unkeyed fields
fundingmanager.go:380: no formatting directive in Errorf call
exit status 1
Previously, during the channel funding process, peers sent wire
messages using peer.queueMsg. By switching to server.sendToPeer, the
fundingManager is more resilient to network connection issues or system
restarts during the funding process. With server.sendToPeer, if a peer
gets disconnected, the daemon can attempt to reconnect and continue the
process using the peer’s public key ID.
This commit prevent unnecessary connection flapping by ensure we don’t
attempt to auto-connect to a peer that we’re unable to create or start
the goroutines of. With this commit, we won’t attempt to auto-connect
to a peer that has incompatible feature sets to that of ours.
In this commit the support for global and local feature vectors were
added in 'server' and 'peer' structures respectively. Also with commit
additional logic was added and now node waits to receive 'init'
lnwire.Message before sending/responding on any other messages.
This commit modifies the existing syncing logic to launch a new
goroutine on connect to synchronize graph state with the new peer
rather than the prior blocking version. This change should make the
initial sync a little snappier and also possible eliminate a circular
dependency between the ChannelRouter and the server.
This commit moves much of the logic for querying for a potential route,
constructing the HTLC including the Sphinx packet, and sending the
ultimate payment from the rpcServer to the ChannelRouter.
This movement paves the way for muilt-path path finding as well as
adding automatic retry logic to the ChannelRouter. Additionally, by
having the ChannelRouter construct the Sphinx packet, we’ll be able to
also include the proper time-lock and general per-hop-payload
information properly in the future.
This commit fixes a goroutine closure bug introduced by a prior commit.
A prior commit launched a goroutine for each peer to broadcast the
messages in parallel. However, as written this caused the messages to
only be broadcast to a single peer. When launching goroutines in a
for-loop, the “range” variable is actually re-used and re-assigned
within each iteration of the for-loop. As a result, all goroutines
launched will bind onto the _same_ instance of the variable.
We fix this bug in this commit by properly binding the target peer to a
new variable within the closure that launches the goroutine.
Relevant sources:
*
https://github.com/golang/go/wiki/CommonMistakes#using-goroutines-on-loo
p-iterator-variables
* https://golang.org/doc/faq#closures_and_goroutines
This commit slightly optimizes the process of broadcasting a message to
a list of peers, and also sending a set of messages to a target peer.
When broadcasting a message to a set of target peers, we now launch a
goroutine for each send as to not block the ChannelRouter on an
individual send. When sending a set of messages to a target peer, we
now give up the mutex as soon as we’ve access the map, rather than
holding onto it until the sending is complete.
This commit modifies the request handling within the sever’s
queryHandler goroutine to ensure that requests from the ChannelRouter
or other related sub-systems don’t block the main processing loop.
We do this simply by launching a goroutine to handle the dispatch of
the request.
Before this commit there was the possibility of a race occurring
between a call to the “lispers” cli command and the normal operation of
peers being connected and disconnected. With this commit, we now ensure
such a race doesn’t occur by properly acquiring the lock for peersByID
before accessing it.
This commit reverts a prior commit as it broke the integration tests
based on the assumption that all peers use the default port within the
network. The issue which was attempted to be fixed will be remedied
with a patch to the connmgr that allows a caller to cancel a persistent
connection that has failed.
This commit fixes a slight bug in the deamon. Previously we would store
the *net.TCPAddr that we observed when we either connected out to the
peer, or the peer connected to us. When making an outgoing connection
the host+port combination would be correct, but when responding to an
incoming connection, the port assigned after the TCP handshake would be
stored in the database. This would cause many goroutines to repeatedly
fail connections within the connmgr. Atm within the connmgr, it isn’t
possible to cancel requests for failed connection even after we’ve
already established a connection.
This commit fixes that issues by using the default peer port when
attempting to establish outbound connections to our channel peers.
This commit fixes a bug introduced by the past attempt to Make Logging
Great Again. Since we unset the curve parameters when reading/writing
the messages, if we have a lingering reference that’s active elsewhere
in the daemon, then we’ll modify that reference. To fix this, we now
explicitly set the Curve parameters in two areas.
A similar commit has been pushed to lightning-onion.
This commit fixes a slight bug in the interaction between the cli
program and the rpcsever itself. With this commit it’s now again
possible to create a channel with a peer that’s identified by its
peerID, instead of only the pubkey.
This commit modifies the ConnectPeer RPC call and partitions the
behavior of the call into two scenarios: the connection should be
persistent which causes the call to be non-blocking, and the connection
should only attempt to connect once — which causes the call to be
blocking and report any error back to the caller.
As a result, the pendingConnRequest map and the logic around it is no
longer needed.
This commit adds daemon level support for pushing funds as part of the
single funder channel workflow. This new feature allows the user to
open a channel and simultaneously make a channel at the same time which
can improve the UX when setting up a channel for the first time.
Moved transaction states from in-memory maps to persistent BoltDB
buckets. This allows channel force closes to operate reliably if the
daemon is shut down and restarted at any point during the forced
channel closure process.
This commit fully integrates the ChannelRouter of the new routing
package into the main lnd daemon.
A number of changes have been made to properly support the new
authenticated gossiping scheme.
Two new messages have been added to the server which allow outside
services to: send a message to all peers possible excluding one, and
send a series of messages to a single peer. These two new capabilities
are used by the ChannelRouter to gossip new accepted announcements and
also to synchronize graph state with a new peer on initial connect.
The switch no longer needs a pointer to the routing state machine as it
no longer needs to report when channels closed since the channel
closures will be detected by the ChannelRouter during graph pruning
when a new block comes in.
Finally, the funding manager now crafts the proper authenticated
announcement to send to the ChannelRouter once a new channel has bene
fully confirmed. As a place holder we have fake signatures everywhere
since we don’t properly store the funding keys and haven’t yet adapted
the Signer interface (or create a new one) that abstracts out the
process of signing a generic interface.
This commit revamps the way in bound and outbound connections are
handled within lnd. Instead of manually managing listening goroutines
and also outbound connections, all the duty is now assigned to the
connmgr, a new btcsuite package.
The connmgr now handles accepting inbound (brontide) connections and
communicates with the server to hand off new connections via a
callback. Additionally, any outbound connection attempt is now made
persistent by default, with the assumption that (for right now),
connections are only to be made to peers we wish to make connections
to. Finally, on start-up we now attempt to connection to all/any of our
direct channel counter parties in order to promote the availability of
our channels to the daemon itself and any RPC users.
This commit introduces a new sub-system into the daemon whose job it is
to vigilantly watch for any potential channel breaches throughout the
up-time of the daemon. The logic which was moved from the utxoNursery
in a prior commit now resides within the breachArbiter.
Upon start-up the breachArbiter will query the database for all active
channels, launching a goroutine for each channel in order to be able to
take action if a channel breach is detected. The breachArbiter is also
responsible for notifying the htlcSwitch about channel breaches in
order to black-list the breached linked during any multi-hop forwarding
decisions.
Use [33]byte for graph vertex representation.
Delete unneeded stuff:
1. DeepEqual for graph comparison
2. EdgePath
3. 2-thread BFS
4. Table transfer messages and neighborhood radius
5. Beacons
Refactor:
1. Change ID to Vertex
2. Test use table driven approach
3. Add comments
4. Make graph internal representation private
5. Use wire.OutPoint as EdgeId
6. Decouple routing messages from routing implementation
7. Delete Async methods
8. Delete unneeded channels and priority buffer from manager
9. Delete unneeded interfaces in internal graph realisation
10. Renamed ID to Vertex
This commit modifies the existing p2p connection authentication and
encryption scheme to now use the newly designed ‘brontide’
authenticated key agreement scheme for all connections.
Additionally, within the daemon lnwire.NetAddress is now used within
all peers which encapsulates host information, a node’s identity public
key relevant services, and supported bitcoin nets.
This commit adds a few workarounds in order to concurrently support the
REST proxy as well as the regular gRPC interface. Additionally,
concrete support for the following RPC calls has been added:
GetTransactions, SubscriptTransactions, SubscribeInvoices, and
NewWitnessAddress.
This commit properly removes any/all closed channels from the routing
table. In the current implementation individual links (channels)
between nodes are treated sparely from the PoV of the routing table. In
the future, this behavior should be modified such that, the routing
table views all the links between nodes as a single channel. Such a
change will simplify the task of path finding as the links can simply
be viewed as a channel with the sum of their capacities. The link layer
(htlcSwitch) will handle the details of fragmentation on a local basis.
This commit alters the send/receive HTLC pipe line a bit in order to
fully integrate onion routing into the daemon.
The server now stores the global Sphinx router which all active
htlcManagers will used when processing upstream HTLC add messages.
Currently the onion routing private key is static, and identical to the
node’s current identity public key. In the future this key will be
rotated daily the node based on the current block hash.
When sending a payment via the SendPayment RPC, the routing manager is
now queried for the existence of a route before the payment request is
sent to the HTLC switch. If a path is found, then a Sphinx onion packet
encoding the route is created, then populated within the HTLC add
message.
Finally, when processing an upstream HTLC add request, the sphinx
packet is decoded, then processed by the target peer. If the peer is
indicated as the exit node, then the HTLC is queue’d to be settled
within the next state update.