In this commit, we’ve moved away from the internal queryHandler within
the packetQueue entirely. We now use an internal queueLen variable
internally to allow callers to sample the queue’s size, and also for
synchronization purposes internally.
This commit also introduces a chan struct{} (freeSlots) that is used
internally as a semaphore. The current value of freeSlots reflects the
number of available slots within the commitment transaction. Within the
link, after an HTLC has been removed/modified, then a “slot” is freed
up. The main packetConsumer then interprets these messages as a signal
to attempt to free up a new slot within the queue itself by dumping off
to the commitment transaction.
This commit removes the internal queryHandler within the packetQueue
itself in order to make way for an upcoming commit which uses atomic
variables to report the length of the queue to outside callers.
Additionally, due to the recent change within the channeling, we no
longer need to report the total value of all pending HTLC’s to the
outside world.
This commit modifies the way the bandwidth of a given channel link is
tracked, and reported externally. The prior approach pushed most of the
logic for tracking channel bandwidth into the link itself, and relied
on a report from the queue in order to determine the total available
bandwidth. This approach at times could inadvertently introduce
deadlocks when working on new features as since the query was handled
internally, it required the link to be _active_ and non-blocked in
order to respond to.
We’ve now abandoned this approach in favor of lifting the bandwidth
accounting to the highest possible abstraction layer within the link
itself. We now maintain a availableBandwidth integer that’s used
atomically within the link in response to: us adding+settling an HTLC,
and the remote party failing one of our HTLC’s.
This commit adds an additional return value to SettleHTLC in order to
make way for an upcoming change to modify the way bandwidth status from
the link to the switch is reported.
This commit removes the current active LocalAvailableBalance method
from the channel state machine itself. We still maintain the internal
availableLocalBalance method locally as this is used to ensure that we
don’t add an HTLC which puts our available balance below zero.
This commit completes a full re-write of the link’s packet overflow
queue with the goals of the making the code itself more understandable
and also allowing it to be more extensible in the future with various
algorithms for handling HTLC congestion avoidance and persistent queue
back pressure.
The new design is simpler and consumes much less coroutines (no longer
a new goroutine for each active HLTC). We now implement a simple
synchronized queue using a standard condition variable.
This commit also adds an incoming flag to
HtlcRetribution struct to allow the breach arbiter to
generate the appropriate witness based on the htlc's
directionality.
It also ensures that the size of the htlc retribution
slice is now determined by the size of the number of
htlcs present in the revoked snapshot, which fixes a
minor bug that could lead to nil pointer deferences.
This commit alters the existing retribution
post breach conf test case with the intention
of testing the correct response in event that
the remote party broadcasts a prior state
while HTLCs have been extended. This serves
as a preliminary integration for an expansion
of the breach arbiter integration tests.
The primary change involves using the new
htlchodl mode for debugging, which causes the
remote peer to ignore any intent to settle
incoming HTLCs. The result is that any
payments sent to the remote party are held in
limbo, allowing us to test for these
conditions more accurately.
Currently the test case only tests that the
justice transaction is mined. After we have
fully integrated the breach arbiter to sweep
2nd layer HTLCs, this test will be altered
to check for spends from the appropriate
inputs.
This commit updates `lnd` to the latest version of our Sphinx repo as
it has included a bug fix to use the proper version within the Sphinx
routing header.
This commit fixes an incorrectly calculated size of a
*FeatureVector in the serializedSize() function. go-fuzz
found that when calling NewFeatureVectorFromReader, if
a flag is invalid, it is not added to f.flags. However,
it will skip the index that wasn't included. This
becomes a problem when serializedSize() calculates the
length of f.flags via len() which can lead to an index
out of range since certain flags may be missing.
The invoice package can be used to encoded and decode invoices
in the format defined in BOLT-0011. This format utilizes bech32
encoding to create invoices that can be shared and understood
by the different Lightning implementations.
This commit adds a new debug mode for lnd
called hodlhtlc. This mode instructs a node
to refrain from settling incoming HTLCs for
which it is the exit node. We plan to use
this in testing to more precisely control
the states a node can take during
execution.
In this commit, we fix a lingering issue in the execution
of the lnd container, after the new macaroon based
authentication was added. With the new authentication
feature, if the datadir was changed, but `lncli` wasn't
updated to point to the macaroon path, then none of
the commands would work.
To fix this, we simply omit setting the data directory.
This commit fixes two incorrect links in the readme to
dev.lightning.community and api.lightning.community. The two links were
lacking the http:// prefix, and Github's parser didn't automatically
recognize the new TLD. As a result, the links wouldn't automatically
show as clickable. With this commit, we've added the prefix, ensuring
that the links are properly clickable.
This commit fixes an existing deviation in the way we encode+decode the
addresses within the NodeAnnouncement message with that of the
specification. Prior to this commit, we would encode the _number_ of
addresses, rather than the number of bytes it takes to encode all the
addresses.
In this commit, we fix this mistake by properly writing out the total
number of bytes, modifying our parsing to take account of this new
encoding.