In this commit, we prevent the ChainArbitrator from sending a force
close request for a channel if it has previously already sent one. We do
this to prevent blocking the caller of ForceCloseContract.
This commit moves the responsibility for closing local and remote force
closes in the database from the chain watcher to the channel arbitrator.
We do this because we previously would close the channel in the
database, before sending the event to the channel arbitrator. This could
lead to a situation where the channel was marked closed, but the channel
arbitrator didn't receive the event before shutdown. As we don't listen
for chain events for channels that are closed, those channels would be
stuck in the pending close state forever, as the channel arbitrator
state machine wouldn't progress.
We fix this by letting the ChannelArbitrator close the channel in the
database. After the contract resolutions are logged (in the state
callback before transitioning to StateContractClosed) we mark the
channel closed in the database. This way we make sure that it is marked
closed only if the resolutions have been successfully persisted.
This commit adds a test for the case where the ChannelArbitrator fails
to broadcast its commitment during a force close because of
ErrDoubleSpend. We test that in this case it will still wait for a
commitment getting confirmed in-chain, then resolve.
This commit adds MVP unit tests for the following scenarios in the
ChannelArbitrator:
1) A cooperative close is confirmed.
2) A remote force close is confirmed.
3) A local force close is requested and confirmed.
4) A local force close is requested, but a remote force close gets
confirmed.
In this commit, we add the primary struct of the package with a full
implementation. The duty of the ChannelArbitrator is to watch the set
of active contracts on a comment transaction and act accordingly if any
of their redemption criteria have been met. Potential criteria include:
an HTLC about to time out, and HTLC about to time out that we know the
preiamge to, or the remote party going to chain (forcing us to resolve
all pending contracts on chain).
The primary goroutine of this struct implements a persistent state
machine in order to ensure that mid contract resolution, we’re able to
properly survive restarts without losing our place, or forgetting about
a pending contract.
A ChannelArbitrator will stay alive until all contracts have been fully
resolved. This means that outside sub-systems no longer need to worry
about remembering to mark a channel as fully resolved, as it’s the job
of the ChannelArbitrator to do this task.