This commit adds the FeeEstimator interface, which can be used for
future fee calculation implementations. Currently, there is only the
StaticFeeEstimator implementation, which returns the same fee rate for
any transaction.
This commit reverts a prior commit
178f26b8d5ef14b437b9d8d1755bd238212b4dec that introduced a scenario
that could cause a state desynchronization and/or a few extraneous
commitment updates. To avoid such cases, the commitment tick timer is
now only started after _receiving_ a commitment update.
This commit fixes a panic bug in the watiForChanToClose method caused
by a logic error leading to the return value of the function at times
being a nil pointer in the case that an error occurred. We now avoid
such an error by _always_ returning from the function if there’s an
error, but conditionally (in a diff if-clause) sending an error over
the error channel.
This commit fixes a bug which could at times cause channels to be
unusable upon connection. The bug would manifest like the following:
two peers would connect, one loads their channels faster than the
other, this would result in the winning peer attempting to extend their
revocation window. However, if the other peer hadn’t yet loaded the
channel, then this would appear to them to be an unknown channel.
We properly fix this issue by ensure all channels are loaded _before_
any of the goroutines needed for the operation of the peer are
launched.
Within this commit the peer will now properly manage the channel close
life cycle within the database. This entails marking the channel as
pending closed either once the closing transaction has been broadcast
or the close request message has been sent to the other side.
Once the closing transaction has been confirmed, the transaction will
be marked as fully closed within the database. A helper function has
been added to factor out “waiting for a transaction to confirm” when
handling moth local and remote cooperative closure flows.
Finally, we no longer delete the channel state within wipeChannel as
this will now be managed distinctly by callers.
The prior methods we employed to handle persistent connections could
result in the following situation: both peers come up, and
_concurrently_ establish connection to each other. With the prior
logic, at this point, both connections would be terminated as each peer
would go to kill the connection of the other peer. In order to resolve
this issue in this commit, we’ve re-written the way we handle
persistent connections.
The eliminate the issue described above, in the case of concurrent peer
connection, we now use a deterministic method to decide _which_
connection should be closed. The following rule governs which
connection should be closed: the connection of the peer with the
“smaller” public key should be closed. With this rule we now avoid the
issue described above.
Additionally, each peer now gains a peerTerminationWatcher which waits
until a peer has been disconnected, and then cleans up all resources
allocated to the peer, notifies relevant sub-systems of its demise, and
finally handles re-connecting to the peer if it's persistent. This
replaces the goroutine that was spawned in the old version of
peer.Disconnect().
This commit adds a new method to the peer struct: WaitForDisconnect().
This method is put in place to be used by wallers to synchronize the
ending of a peer’s lifetime. A follow up commit will utilize this new
method to re-write the way we handle persistent peer connections.
This commit modifies both readMessage and writeMessage to be further
message oriented. This means that message will be read and written _as
a whole_ rather than piece wise. This also fixes two bugs: the
readHandler could be blocked due to an sync read, and the writeHandler
would unnecessarily chunk up wire messages into distinct crypto
messages rather than writing it in one swoop.
Also with these series of changes, we’re now able to properly parse
messages that have been padded out with additional data as is allowed
by the current specification draft.
This commit implements the new ping/pong messages along with their new
behavior. The new set of ping/pong messages allow clients to generate
fake cover traffic as the ping messages tells the pong message how many
bytes to included and can also be padded itself.
This commit fixes a deadlock bug within the readHandler of the peer.
Previously, once a channel was pending opening, _no_ other message
would be processed by the readHandler as it would be blocked waiting
for the channel to open. On testnet this would be manifsted as a node
locking up, until the channel was detected as being open.
We fix this bug by tracking which channel streams are active. If a
channel stream is active, then we can send the update directly to it.
Otherwise, we launch a goroutine that’ll block until the channel is
open, then in a synchronized manner, update the channel stream as being
active and send the update to the channel.
This commit modifies the way the fundingManager tracks pending funding
workflows internally. Rather than using the old auto-incrementing
64-bit pending channel ID’s, we now use a 32-byte pending channel ID
which is generated using a CSPRG. Additionally, once the final funding
message has been sent, we now de-multiplex the FundingLocked message
according to the new Channel ID’s which replace the old ChannelPoint’s
and are exactly 32-bytes long.
This map was added very early on as a possible path to implement proper
retransmission. However, we now have a proper persistent retransmission
sub-system being proposed as a PR, therefore we no longer have any use
for this.
This commit patches a whole in our optimistic channel synchronization
logic by making the logCommitTimer a persistent ticker rather than one
that is activated after receiving a commitment, and disabled once we
send a new commitment ourself. In the setting of batched full-duplex
channel updates, the prior approach could at times result in a benign
state desync caused by one side being one commitment ahead of the other
because one of the nodes failed to, or was unable to provide the other
with a state update during the workflow.
This commit simplifies the channel state update handling by doing away
with the commitmentState.pendingUpdate method all together. The newly
added LightningChannel.FullySynced method replace the prior state and
also replaced all other uses of PendingUpdates.
By moving to using channel.FullySynced() we also eliminate class of
desynchronization error caused by a node failing to provide the other
side with the latest commitment state.
Change the name of fields of messages which are belong to the discovery
subsystem in a such way so they were the same with the names that are
defined in the specification.
Add usage of the 'discovery' package in the lnd, now discovery service
will be handle all lnwire announcement messages and send them to the
remote party.
This commit modifies the logic around the opening p2p handshake to
enforce a strict timeout around the receipt of the responding init
message. Before this commit, it was possible for the daemon and certain
RPC calls to deadlock as if a peer connected, but didn’t respond with
an init msg, then we’d be sitting there waiting for them to respond.
With this commit, we’ll now time out, kill the connection and then
possible attempt to re-connect if the connection was persistent.
This commit fixes a prior bug which would cause the set of HTLC’s on a
node’s commitment to potentially overflow if an HTLC was accepted or
attempted to be forwarded that but the commitment transaction over the
maximum allowed HTLC’s on a commitment transaction. This would cause
the HTLC to silently be rejected or cause a connection disconnect. In
either case, this would cause the two states to be desynchronized any
pending HTLC’s to be ignored.
We fix this issue by introducing the concept of a bounded channel,
which is a channel in which the number of items send and recevied over
the channel must be balanced in order to allow a new send to succeed
w/o blocking. We achieve this by using a chan struct{} as a semaphore
and decrement it each time a packet it sent, increasing the semaphore
one a packet is received. This creates a channel that we can use to
ensure the switch never sends more than N HTLC’s to a link before any
of the HTLC’s have been settled.
With this bug fix, it’s now once again possible to trigger sustained
bursts of payments through lnd nodes.
This commit fixes a bug in the opening handshake between to peers. The
bug would arise when on or many channels were active between a node
establishing a new connection. The htlcManager goroutines will
immediately attempt to extend the revocation window once they’re
active. However, at this time, the init message may not yet have been
sent as the two executions are in distinct goroutines.
We fix this bug by manually writing the init message directly to the
socket, rather than traveling through the queueHandler goroutine. With
this, we ensure that the init message is _always_ sent first.
This commit removes all instances of the fastsha256 library and
replaces it with the sha256 library in the standard library. This
change should see a number of performance improvements as the standard
library has highly optimized assembly instructions with use vectorized
instructions as the platform supports.
This commit modifies the peer struct’s loadActiveChannels method to
ensure that it skips over channels that aren’t actually active. This
fixes a bug that could possibly cause a peer to get stuck in a circular
wait loop and also de-sync a channel’s state machine.
When the funding transaction has been confirmed, the FundingLocked
message is sent by the peers to each other so that the existence of the
newly funded channel can be announced to the network.
This commit also removes the SingleFundingOpenProof message.
Once a channel funding process has advanced to the point of broadcasting
the funding transaction, the state of the channel should be persisted
so that the nodes can disconnect or go down without having to wait for the
funding transaction to be confirmed on the blockchain.
Previously, the finalization of the funding process was handled by a
combination of the funding manager, the peer and the wallet, but if
the remote peer is no longer online or no longer connected, this flow
will no longer work. This commit moves all funding steps following
the transaction broadcast into the funding manager, which is available
as long as the daemon is running.
github.com/lightningnetwork/lnd master ✗
0m ◒
▶ golint
htlcswitch.go:292:4: should replace numUpdates += 1 with numUpdates++
htlcswitch.go:554:6: var onionId should be onionID
htlcswitch.go:629:7: var onionId should be onionID
lnd_test.go:133:1: context.Context should be the first parameter of a
function
lnd_test.go:177:1: context.Context should be the first parameter of a
function
networktest.go:84:2: struct field nodeId should be nodeID
peer.go:1704:16: should omit 2nd value from range; this loop is
equivalent to `for invoice := range ...`
rpcserver.go:57:6: func newRpcServer should be newRPCServer
github.com/lightningnetwork/lnd master ✗
9m ⚑ ◒ ⍉
▶ go vet
features.go:12: github.com/lightningnetwork/lnd/lnwire.Feature
composite literal uses unkeyed fields
fundingmanager.go:380: no formatting directive in Errorf call
exit status 1
Previously, during the channel funding process, peers sent wire
messages using peer.queueMsg. By switching to server.sendToPeer, the
fundingManager is more resilient to network connection issues or system
restarts during the funding process. With server.sendToPeer, if a peer
gets disconnected, the daemon can attempt to reconnect and continue the
process using the peer’s public key ID.
This commit modifies a peer’s htlcManager goroutine in order to
properly implement the new state machine defined by the specification.
The major change to this new state machine is that we can no longer
have a limited number of unrevoked commitment states. As a result, we
no longer need to track how many outsanding changes we have, and only
need to track if we have a pending change or not. This simplifies the
logic a bit.
Additionally, when receive a new signature we FIRST send an
RevokeAndAck, THEN we if we need to send a signature in response or
not. This is the major change to the state machine from the PoV of the
htlcManager. Previously, the order was flipped.
In this commit the support for global and local feature vectors were
added in 'server' and 'peer' structures respectively. Also with commit
additional logic was added and now node waits to receive 'init'
lnwire.Message before sending/responding on any other messages.
This commit patches a bug in the code for handling a remote cooperative
channel closer. Previous if the region node didn’t know of the channel
which was being requested to close, then a panic would occur as the
entry read from the map would be nil.
To fix this bug, we now ensure that the channel exists before we
perform any actions on it. In a later commit which overhauls the
channel opening and closing to match that of the specification, this
logic will be modified to properly send an error message in response to
the failed channel closure.
This commit removes the BlockChainIO interface as a dependency to the
LightningChannel struct as the interface is no longer used within the
operation of the LightningChannel.
This commit refactors the queueHandler slightly to be more aggressive
when attempting to drain the pending message queue.
With this new logic the queueHandler will now attempt to _completely_
drain the pendingMsgs queue by sending it all to the writeHandler
_before_ attempting to accept new messages from the outside
sub-systems. The previous queueHandler was a bit more passive and would
result in messages sitting the the pendingMessage queue longer than
required.
This commit fixes a panic that can occur on 32-bit systems to the
misalignment of a int64/uint64 that’s used atomically using the atomic
package. To fix this issue, we now move all int64/unit64 variables that
are used atomically to the top of the struct in order to ensure
alignment.
Cleaning up some dead-code, satoshisSent/satoshisReceived have been
removed as they aren’t currently used. Instead those values are
accessed directly from the channel themselves.
This commit enhances the peer struct slightly be attempting to measure
the ping time to the remote node based on when we send a ping message
an dhow long it takes for us to receive a pong response.
The current method used to measure RTT is rather rough and could be
make much more accurate via the usage of an EMA/WMA and also via
attempting to measure processing time within the readMessage and
writeMessage functions.
The previous logging message was broken as that target chanpoint was
being overshadowed by the local variable declaration. The new logging
message will properly print the unknown channel point as well as the
peer who sent the message.
This commit adds a new error type to the `lnwire` package:
`UnknownMessage`. With this error we can catch the particular case of a
an error during reading that encounters a new or unknown message. When
we encounter this message in the peer’s readHandler, we can now
gracefully handle it by just skipping to the next message rather than
closing out the section entirely.
This puts us a bit closer to the spec, but not exactly as it has an
additional constraint that we can only ignore a new message if it has
an odd type. In a future release, we’ll modify this code to match the
spec as written.
This commit modifies the login of sent/recv’d wire messages in trace
mode in order utilize the more detailed, and automatically generated
logging statements using pure spew.Sdump.
In order to avoid the spammy messages due to spew printing the
btcec.S256() curve paramter within wire messages with public keys, we
introduce a new logging function to unset the curve paramter to it
isn’t printed in its entirety. To insure we don’t run into any panics
as a result of a nil pointer defense, we now copy the public keys
during the funding process so we don’t run into a panic due to
modifying a pointer to the same object.
This commit modifies the ConnectPeer RPC call and partitions the
behavior of the call into two scenarios: the connection should be
persistent which causes the call to be non-blocking, and the connection
should only attempt to connect once — which causes the call to be
blocking and report any error back to the caller.
As a result, the pendingConnRequest map and the logic around it is no
longer needed.
This commit adds a critical capability to the daemon: proper handling
of error cases that occur during the dispatch and forwarding of
multi-hop payments.
The following errors are now properly handled within the daemon:
* unknown payment hash
* unknown destination
* incorrect HTLC amount
* insufficient link capacity
In response to any of these errors, an lnwire.CanceHTLC message will be
back propagated from the spot of the error back to the source of the
payment. In the case of a locally initiated HTLC payment, the error
will be propagated back to the client which initiated the payment.
At this point, proper encrypted error replies as defined within the
spec are not yet implemented and will be fully implemented within a
follow up PR.
This commit makes a large number of minor changes concerning API usage
within the deamon to match the latest version on the upstream btcsuite
libraries.
The major changes are the switch from wire.ShaHash to chainhash.Hash,
and that wire.NewMsgTx() now takes a paramter indicating the version of
the transaction to be created.
This commit adds a much needed feature to the daemon, namely the
ability to force close a channel while the source daemon doesn’t have
an active connection to the counter party. Previously this wasn’t
possible as ALL channel closures were routed through the htlcSwitch
which is only able to trigger a channel closure if the peer is online.
To remedy this, if the closure type is “force” then, we now handle the
channel closure and related RPC streaming updates from the call handler
site of the RPC itself. As a result, there are now only two htlcSwitch
channel closure types: breach, and regular. The logic that’s now in the
rpcSever should likely be refactored into a distinct sub-system, but
getting the initial functionality in is important.
Finally, the channel breach integration test has been modified to skip
connection the peers before attempting the forceful channel closure of
a revoked state as the remote peer no longer needs to be online.
This commit modifies the interaction between the breachArbiter and the
peer struct such that the breachArbiter _always_ has the latest version
of a contract.
Prior to this commit once we connected out to a peer which we had an
active contract with and the breachArbiter was watching, we’d have two
copies of the channel in memory, instead of just a single one. This was
wasteful and caused some duplicated log messages due to two instances
of the channel being active.
This commit fully integrates the ChannelRouter of the new routing
package into the main lnd daemon.
A number of changes have been made to properly support the new
authenticated gossiping scheme.
Two new messages have been added to the server which allow outside
services to: send a message to all peers possible excluding one, and
send a series of messages to a single peer. These two new capabilities
are used by the ChannelRouter to gossip new accepted announcements and
also to synchronize graph state with a new peer on initial connect.
The switch no longer needs a pointer to the routing state machine as it
no longer needs to report when channels closed since the channel
closures will be detected by the ChannelRouter during graph pruning
when a new block comes in.
Finally, the funding manager now crafts the proper authenticated
announcement to send to the ChannelRouter once a new channel has bene
fully confirmed. As a place holder we have fake signatures everywhere
since we don’t properly store the funding keys and haven’t yet adapted
the Signer interface (or create a new one) that abstracts out the
process of signing a generic interface.
This commit adds some additional measures to ensure that a call to
queueMsg while the peer is shutting down won’t result in a potential
deadlock.
Currently, during shutdown the outgoingQueue channel is attempted to be
cleared by he writeHandler, however adding an additional select
statement serves as a mother layer of defense from nasty dead locks.
This commit revamps the way in bound and outbound connections are
handled within lnd. Instead of manually managing listening goroutines
and also outbound connections, all the duty is now assigned to the
connmgr, a new btcsuite package.
The connmgr now handles accepting inbound (brontide) connections and
communicates with the server to hand off new connections via a
callback. Additionally, any outbound connection attempt is now made
persistent by default, with the assumption that (for right now),
connections are only to be made to peers we wish to make connections
to. Finally, on start-up we now attempt to connection to all/any of our
direct channel counter parties in order to promote the availability of
our channels to the daemon itself and any RPC users.
This commit fixes a htlcSwitch bandwidth update bug that would manifest
when two sending daemons were started with the —debughtlc flag. The
invoice created for the debug HTLC has a value of 1000BTC. As a result
regardless of the amount sent, the switch’s state which be updated to
reflect that the daemon had just received a 1000BTC transfer.
To fix this bug, we now use the value of the HTLC itself for the
update, rather than the value if the invoice as they should match.
This commit introduces a new sub-system into the daemon whose job it is
to vigilantly watch for any potential channel breaches throughout the
up-time of the daemon. The logic which was moved from the utxoNursery
in a prior commit now resides within the breachArbiter.
Upon start-up the breachArbiter will query the database for all active
channels, launching a goroutine for each channel in order to be able to
take action if a channel breach is detected. The breachArbiter is also
responsible for notifying the htlcSwitch about channel breaches in
order to black-list the breached linked during any multi-hop forwarding
decisions.
This commit removes the previously added contract breach retribution
duties from the utxoNursery. Much of the code removed will instead be
moved to a new sub-system which continuously monitors the state of ALL
active contracts for their entire life time.
Use [33]byte for graph vertex representation.
Delete unneeded stuff:
1. DeepEqual for graph comparison
2. EdgePath
3. 2-thread BFS
4. Table transfer messages and neighborhood radius
5. Beacons
Refactor:
1. Change ID to Vertex
2. Test use table driven approach
3. Add comments
4. Make graph internal representation private
5. Use wire.OutPoint as EdgeId
6. Decouple routing messages from routing implementation
7. Delete Async methods
8. Delete unneeded channels and priority buffer from manager
9. Delete unneeded interfaces in internal graph realisation
10. Renamed ID to Vertex
This commit adds the necessary logic a peer’s htlcManger goroutine to
dispatch justice (sweeping all the funds in a channel) after it has
been detected that the counter-party has broadcast a prior revoked
commitment state.
The task to generate the justice transaction is handed off to the
utxoNursery. Once the nursery has finished its duty, the peer launches
a new goroutine which will delete the state of the channel once the
justice transaction has been confirmed within a block.
This commit refactors the peer struct slightly in order to implement
the new ping/pong workflow added in a prior commit. Pings are currently
sent every 30 seconds unconditionally.
This commit modifies both the Sphinx packet generation and processing
for recent updates to the API.
With the version 1 Sphinx specification, the payment hash is now
included in the MACs in order to thwart any potential replay attacks.
As a result, any attempts to replay previous HTLC packets MUST re-use
the same payment hash, meaning that the first-hop node can simply
settle the HTLC immediately, thwarting the attacker.
Additionally, within the Sphinx packet, each hop now gets a per-hop
payload which contains the necessary details (CTLV value, fee, etc) for
the node to successfully forward the payment. This per-hop payload is
protected by a packet-wide MAC.
This commit modifies the existing p2p connection authentication and
encryption scheme to now use the newly designed ‘brontide’
authenticated key agreement scheme for all connections.
Additionally, within the daemon lnwire.NetAddress is now used within
all peers which encapsulates host information, a node’s identity public
key relevant services, and supported bitcoin nets.
This commit takes advantage of the newly added
channeldb.FetchAllChannels method to return the state of all active
channels for the ListChannels RPC command. With this change the state
of all channels can now be queried regardless of if any/all the peers
are currently online.
In a future modification a bit will be added to the channel information
which indicates if the LinkNode the channel was created with is
currently online or not.
This commit fixes a bug which was introduced when the routing table was
switched over to store full pub keys rather then public key hashes. The
switch was change was required in order to properly support onion
routing within the daemon. During the change the source node vertex
when receiving a message wasn’t converted to use public keys instead of
pubkeyhashes. As a result, nodes would be blind to any topology related
updates sent by its neighbors.
This commit fixes the bug by setting the source node of the received
message to the serialized public key rather than the pubkeyhash.
This commit consists of a mass variable renaming to call the pkScript being executed for segwit outputs the `witnessScript` instead of `redeemScript`. The latter naming convention is generally considered to be reserved for the context of BIP 16 execution. With segwit to be deployed soon, we should be using the correct terminology uniformly through the codebase.
In addition some minor typos throughout the codebase has been fixed.
This commit adds a few workarounds in order to concurrently support the
REST proxy as well as the regular gRPC interface. Additionally,
concrete support for the following RPC calls has been added:
GetTransactions, SubscriptTransactions, SubscribeInvoices, and
NewWitnessAddress.
This commit adds an additional clause to the update of the current
commitment state each time the commitTimer ticks. We now additional
check to see if we have any active HTLC’s to settle, triggering a state
update if so.
This case is needed due to the possibility of desynchronization across
commitment transactions. As an example if any HTLC adds are sent after
the remote node receives our ack-sig, then they may remain uncommitted
within our local commitment chain. The addition of this check solves
the issue by ensuring convergence towards a symmetric commitment state.
This commit properly removes any/all closed channels from the routing
table. In the current implementation individual links (channels)
between nodes are treated sparely from the PoV of the routing table. In
the future, this behavior should be modified such that, the routing
table views all the links between nodes as a single channel. Such a
change will simplify the task of path finding as the links can simply
be viewed as a channel with the sum of their capacities. The link layer
(htlcSwitch) will handle the details of fragmentation on a local basis.
This commit adds full support for multi-hop onion routed payments
within the daemon.
The switch has been greatly extended in order to gain the functionality
required to manage Sphinx payment circuits amongst active links. A
payment circuit is initiated when a link sends an HTLC add to the
downstream htlcSwitch it received from the upstream peer. The switch
then examines the parsed sphinx packet to set up the clear/settle ends
of the circuit. Created circuits can be re-used amongst HTLC payments
which share the same RHash.
All bandwidth updates within a link’s internal state are now managed
with atomic increments/decrements in order to avoid race conditions
amongst the two goroutines the switch currently uses.
Each channel’s htlcManager has also been extended to parse out the
next-hop contained within Sphinx packets, and construct a proper
htlcPkt such that the htlcSwitch can initiate then manage the payment
circuit.
This commit alters the send/receive HTLC pipe line a bit in order to
fully integrate onion routing into the daemon.
The server now stores the global Sphinx router which all active
htlcManagers will used when processing upstream HTLC add messages.
Currently the onion routing private key is static, and identical to the
node’s current identity public key. In the future this key will be
rotated daily the node based on the current block hash.
When sending a payment via the SendPayment RPC, the routing manager is
now queried for the existence of a route before the payment request is
sent to the HTLC switch. If a path is found, then a Sphinx onion packet
encoding the route is created, then populated within the HTLC add
message.
Finally, when processing an upstream HTLC add request, the sphinx
packet is decoded, then processed by the target peer. If the peer is
indicated as the exit node, then the HTLC is queue’d to be settled
within the next state update.
This commit extends the existing invoiceRegistry functionality to wrap
the on-disk invoices available via the channeldb with an in-memory
cache on invoices. Currently the in-memory cache is only reserved for
the storage of special “debug” invoices which all nodes are able to
settle immediately.