This commit is a step to split the lnwallet package. It puts the Input
interface and implementations in a separate package along with all their
dependencies from lnwallet.
Update is necessary to get protoc to generate files in the right
directory when using modules outside the gopath. The old version of this
dependency did not support paths=source_relative.
This commit also fixes a build error in lnd_test.go because of a
slight difference in generated code.
This commit adds a new service lnrpc/autopilot, that is to be used to
communicate with the running autopilot. Currently a RPC for getting the
status of the agent is included, as well as enabling/disabling at
runtime.
Returns a brief json summary of each utxo found by calling
ListUnspentWitness in the wallet. The two arguments are the
minimum and maximum number of conrfirmations (0=include
unconfirmed)
In this commit, we implement the newly defiend WalletKitServer gRPC
service. We use the same template w.r.t build tags as the existing
signrpc service.
In this commit, we add a new sub-RPC server to the existing set of gRPC
servers. This new sub-RPC server is the WalletKit. It's a utility
toolkit that contains method which allow clients to perform common
interactions with a wallet such as getting a new address, or sending a
transaction. It also includes some supplementary actions such as fee
estimation.
One thing to note in the RPC file is that we _import_ the existing
signer.proto file in order to get at some existing proto definitions
which are useful in our use case.
In this commit, we add the ComputeInputScript which will allow callers
to obtain witnesses for all outputs under control of the wallet. This
allows external scripting of things like coin join, etc.
In this commit, we add the glue infrastructure to make the sub RPC
server system work properly. Our high level goal is the following: using
only the lnrpc package (with no visibility into the sub RPC servers),
the RPC server is able to find, create, run, and manage the entire set
of present and future sub RPC servers. In order to achieve this, we use
the reflect package and build tags heavily to permit a loosely coupled
configuration parsing system for the sub RPC servers.
We start with a new `subRpcServerConfigs` struct which is _always_
present. This struct has its own group, and will house a series of
sub-configs, one for each sub RPC server. Each sub-config is actually
gated behind a build flag, and can be used to allow users on the command
line or in the config to specify arguments related to the sub-server. If
the config isn't present, then we don't attempt to parse it at all, if
it is, then that means the RPC server has been registered, and we should
parse the contents of its config.
The `subRpcServerConfigs` struct has two main methods:
`PopulateDependancies` and `FetchConfig`. The `PopulateDependancies` is
used to dynamically locate and set the config fields for each new
sub-server. As the config may not actually have any fields (if the build
flag is off), we use the reflect pacakge to determine if things are
compiled in or not, then if so, we dynamically set each of the config
parameters. The `PopulateDependancies` method implements the
`lnrpc.SubServerConfigDispatcher` interface. Our goal is to allow sub
servers to look up their actual config in this main config struct. We
achieve this by using reflect to look up the target field _as if it were
a key in a map_. If the field is found, then we check if it has any
actual attributes (it won't if the build flag is off), if it is, then we
return it as we expect it to be populated already.