In this commit we add a new option to lnd, cpuprofile. With this option
we add additional telemetry hooks into and, allowing users to generate
CPU profiling files to measure hot spots within the daemon.
This commit removes another case of unnecessary blockage, by modifying
the sendToPeer method to be fully asynchronous. From the PoV of the
callers that utilize this method currently, there’s no reason to block
until the completion of this method. Additionally, as the graph grows
larger without more intelligent the number of messages sent during
initial dump will start to be prohibitive to waiting for full
completion before proceeding.
In this commit, we make the BroadcastMessage method on the server more
asynchronous by abandoning the two wait groups that it used for
synchronization. It has been observed that a circular waiting loop
between the AuthenticatedGossiper and a peer’s readHandler can cause
the system to dead lock.
By removing this unnecessary synchronization, we avoid the deadlock
case and allow the gossiper itself to no longer block in this scenario.
This commit modifies the path finding logic such that all path finding
is done inside a _single_ database transaction. With this change, we
ensure that we don’t end up possibly creating hundreds of database
transactions slowing down the path finding and payment sending process
all together.
This commit adds basic route pruning in response to HTLC onion errors.
With this new change, the router will now prune routes in response to
HTLC errors, which will reduce the time to payment success, and also
avoid a bunch of unnecessary network traffic.
We now respond to two errors lnwire.FailTemporaryChannelFailure and
lnwire.FailUnknownNextPeer. In response to the first error, we’ll prune
all routes that contain the channel which was unable to be routed over.
In response to the second error we’ll prune all routes that contain the
node which couldn’t be found.
In this commit we modify the newRoute function to also add the source
node to the nextHopMap index. With this addition the indexes will now
allow the router to react based on failures that occur during the
_first_ hop, meaning the channel directly attached to the source node.
This commit adds three new indexes to the Route struct. These indexes
allow a caller to check if a channel is in the route, check if a node
is in the route, query the next node after a target node, and query the
next channel after a target node. The combination of these new indexes
will allow the ChannelRouter to prune away routes from the available
set in response to any received errors.
This commit renames the Deobfuscator interface to ErrorDecrypter and
the Obfuscator interface to ErrorEncrypter. With this rename, the
purpose of these two interfaces are a bit clearer.
Additionally, DecryptError (which was formerly Deobfuscate) now
directly returns an ForwardingError type instead of the
lnwire.FailureMessage.
This commit introduces a new type to the package: ForwardingError. It
wraps an existing lnwire.FailureMessage interface, and also includes
the _source_ of the error message. By including the source of the
message, the router can now prune the set of available routes down in
order to reduce the number of subsequent failures based on the source
of the error and the type of the error itself.
In this commit we modify the main loop within the peerBootstrapper
slightly to check for a sufficient amount of connections, _before_
checking to see if we need to back off the main loop. With this, we
avoid unnecessarily backing off unless an actual error occurs.
This commit adds a tutorial on fuzzing with the go-fuzz library
into the docs folder. It includes an introduction to fuzzing,
setup and installation steps to run go-fuzz with lnd, tips to
generate a valid corpus for use with go-fuzz, and finally it
includes a small explanation of the test harness that was used
to find bugs in lnd.
This commit adds an additional return value to the updateChannel
method. We also now return the original ChannelAnnouncement, this can
be useful as it let’s the caller ensure that the channel announcement
will be broadcast along side the new channel update.
This commit does two things. First we fix a deadlock bug within boltdb
that could arise when the channel router attempted to open a
transaction, while the retransmission loop was attempting to send a
message to the channel router (circular wait). Second, we’ve refactored
out the retransmission into its own function. This allows us to kick
off retransmission as soon as the AuthenticatedGossiper is created.
This commit implements 2-week zombie channel pruning. This means that
every GraphPruneInterval (currently set to one hour), we’ll scan the
channel graph, marking any channels which haven’t had *both* edges
updated in 2 weeks as a “zombie”. During the second pass, all “zombie”
channel are removed from the channel graph all together.
Adding this functionality means we’ll ensure that we maintain a
“healthy” network view, which will cut down on the number of failed
HTLC routing attempts, and also reflect an active portion of the graph.
This commit modifies the recently modified logic for self-channel
retransmission to exclude pruning *our* channels which haven’t been
updated since the broadcastInterval. Instead, we only re-broadcast
channels of ours that haven’t been updated in 24 hours.
This commit fixes a lingering issue within lnd, which can cause a
server to freeze up, and not handle any incoming connections properly,
or cause clients to freeze and not return in a timely manner from a
failed connection attempt.
To avoid this, each time we need to read from the socket during the
initial brontide handshake, we add a 15 second read deadline. If we
don’t successfully read from the buffer during that time frame, then
the Read method will return a timeout error.
With this in place, we ensure that the main listener goroutine will
never be blocked waiting on a remote party to write ActOne.
This commit fixes an incorrect logging statement within the
peerBootstrapper goroutine. We we’re using a Debug method previously
when we should’ve been using Debugf in order to properly pass the
logging statement through.