In this commit, we fix an existing bug within our cooperative channel
closing transaction generation. Before this commit, we wouldn’t account
for the fee already allocated within the commitment transaction. As a
result, we would calculate the evaluated balance considering the fee
incorrectly. In this commit, we fix this by adding the commitment fee
to the balance of the initiator when crafting the closing transaction
In this commit, we fix an existing bug, as only the initiator needs to
validate any new fee updates. If the initiator sends an invalid fee,
then it will be rejected by the responder as it may put them below
their required reserve.
In this commit, we ensure that we reject any UpdateFee messages if
after applying the update, the initiator doesn’t have enough funds to
actually pay for the new commitment state.
A test has been added to exercise this new behavior.
In this commit, we update the retransmission logic to ensure that we
properly retransmit any sent UpdateFee messages as part of a state
transition. When creating a CommitDiff, if we have a pending fee
update, then we’ll add that to the set of logs updates. When restoring
the commit diff from disk, if we encounter an UpdateFee entry, then
we’ll apply that as waiting to be ACK’d and skip adding it as a log
entry.
A new test has been added to excessive this new behavior.
In this commit, we add a new ResetState method to the channel state
machine which will reset the state of the channel to `channelOpen`. We
add this as before this commit, it was possible for a channel to shift
into the closing state, the closing negotiation be cancelled for
whatever reason, resulting the the channel held by the breachArbiter
unable to act to potential on-chain events.
In this commit, we fix an existing bug that had ramifications within
the operation of the lnd daemon. Before this commit, if the Stop()
method was called, then the closeObserver would exit as well. This
means that would no longer be watching for channel breaches on-chain,
and could miss either a cooperative channel closure or an actual
contract breach.
To fix this, we now introduce a new method to stop for closeObserver:
CancelObserver(). This should ONLY be called once either: the contract
has been fully settled on-chain, or whom ever is watching the relevant
signals has a newer version of the channel that it will watch instead.
In this commit, we modify CreateCloseProposal to no longer return the
same fee passed in. In the past, this method accepted a fee rat rather
than an absolute fee, and would return the computed absolute fee. Now
that the method takes the absolute fee directly, this is unnecessary.
In this commit, we add fully verification (other than checking the
commitment point matches after the fact) of the new optional fields
added to the lnwire.ChannelReestablish message. Two scenarios can
arise: we realize the remote party is on a prior state (and possibly
lost data), or we realize that *we* are on a prior state with the
remote party verifiably proving that they’re on a newer state.
In this commit we extend the set of fields populated within the
returned lnwire.ChannelReestablish to populate the optional data loss
fields. This entails included the commitment secret of the most
recently revoked remote commitment transaction and also our current
unrevoked commitment point.
In this commit, we update all the key derivation within the state
machine to account for the recent spec change which introduces a
distinct key for usages within all HTLC scripts. This change means that
the commitment payment and delay base points, are only required to be
online in the case that a party is forced to go to chain.
We introduce an additional local tweak to the keyring for the HTLC
tweak. Additionally, two new keys have been added: a local and a remote
HTLC key. Generation of sender/receiver HTLC scripts now use the local
and remote HTLC keys rather than the “payment” key for each party.
Finally, when creating/verifying signatures for second-level HTLC
transactions, we use these the distinct HTLC keys, rather than re-using
the payment keys.
In this method we fix an existing deadlock within the unit tests when
running with the race condition detector on. We don’t need to grab the
mutex within the ProcessChanSyncMsg method as this should be the very
first method called when initializing the channel if a channel state
sync is needed.
In this commit we ensure that the channel is always able to exit by
adding a select statement with a quit case when we’re waiting on the
result of a job that was previously sent into the sigPool.
In this commit we do away with the existing availableLocalBalance
attribute and instead add a new, more accurate AvailableBalance method.
The new method will compute the available balance within the channel ,
assuming a new state was created at the instance the method was called.
This new method will now properly account for HTLC fees.
AvailableBalance is now called within AddHTLC in order to ensure we
don’t add any HTLC’s that are unable to be paid for from the PoV of the
fees on the commitment transaction.
We no longer need to manually pass in the channel delta to
AppendToRevocationLog (now called AdvanceCommitChainTail) as the
pointers on-disk will be updated atomically.
In this commit we update the RevokeCurrentCommitment method to properly
use the new database UpdateCommitment method along with properly
converting the in-memory commitment to its corresponding on-disk
format.
In this commit we complete the partially completed ReceiveReestablish
method and rename it to ProcessChanSyncMsg. The new version now
properly implements retransmission as defined within BOLT#2.
Additionally, we’ve added a new case which will optimistically try and
force a resynchronization of the commitment states if we detect we can
deliver a new commitment signature sooner than later after realizing
that we need to retransmit our last revocation message when we recevied
a new state transition.
This commit adds a new method: createCommitDiff. The method will, given
a newly constructed commitment, its signature, and HTLC signatures will
create a channeldb.CommitDiff. The CommitDiff created is to be stored
on disk, as it can be used in the case that the remote party didn’t
receive our CommitSig message and also forgot all the updates that we
queued with the update.
In this commit we complexly revamp the process of restoring all channel
state back into memory after a restart. We’ll now properly do the
following: restore the pending “dangling” commit of the remote party
into the in-memory commitment chain, re-populate all active HTLC’s back
into their respective update logs with the proper indexes/counters, and
properly restore the current commitment of the remote party back in
memory.
This commit adds a new method to the updateLog which will be used when
restoring the state of a channel from disk after a restart. This new
method will add an entry to the updateLog without incrementing either
of the counters as the HTLC already comes pre populated with its
historical index.
With these new fields, we’ll be able to properly reconstruct the log
state after a restart, as each commitment will now note both the
current HTLC and log index.
After addition of the retransmission logic in the channel link, we
should make the onion blobs persistant, the proper way to do this is
include the onion blobs in the payment descriptor rather than storing
them in the distinct struct in the channel link.
In this commit BOLT№2 retranmission logic for the channel link have
been added. Now if channel link have been initialised with the
'SyncState' field than it will send the lnwire.ChannelReestablish
message and will be waiting for receiving the same message from remote
side. Exchange of this message allow both sides understand which
updates they should exchange with each other in order sync their
states.
In this commit, we fix an existing derivation from the commitment state
machine as defined within the specification. Before this commit, we
only kept a single counter which both HTLC adds and fails/settles would
share. This was valid in the prior pre-spec iteration of the state
machine. However in the current draft of the spec, only a distinct
counter for HTLCs are used throughout.
This would cause an incompatibility, as if we mixed adds and settles
during an exchange, then our counter values would differ with other
implementations. To remedy this, we now introduce a distinct HTLC
counter and index within the updateLog.
Each Add will increment both the log counter, and the HTLC counter.
Each Settle/Fail will only increment the log counter. Inbound
Settle/Fails will index into the HTLC index as to target the proper
HTLC. The PaymentDescriptor type has been extended with an additional
field (HltcIndex) which itself tracks the index of an incoming/outgoing
HTLC.
This moves the commitment transaction generation code out of
fetchCommitmentView into createCommitmentTx. Aside from being a pretty
clean logical split, this allows the transaction generation code to be
unit tested more effectively.
Use binary.Read/Write in functions to serialize and deserialize
channel close summary and HTLC boolean data, as well as in
methods to put and fetch channel funding info. Remove lnd
implementations of readBool and writeBool as they are no
longer needed. Also fix a few minor typos.
Use sort.Slice in SignNextCommitment function in lnwallet/channel.go,
as part of the move to use new language features. Remove
sortableSignBatch type wrapper for slice of signJobs since it is
no longer needed to sort jobs according to their output indices.
Also fix a few minor typos in channel.go and sigpool.go.
This commit fixes an existing bug where we attempted to re-use the same
commitTweak value when creating an HTLC resolution. Instead, we now
create the commit tweak value factoring the key that is to be used for
signing.
This commit fixes an existing bug within extractHtlcResolutions. The
prior code would use an index to assign the returned
OutgoingHtlcResolutions into a single slice. However, this is invalid
as there are two cases where an HTLC might be skipped: if it’s an
incoming HTLC, or if the HLTC itself is dust from the PoV of the
commitment chain.
To fix this, we now instead use append to add items to the slice. This
ensure that we don’t have any “empty” items in between fully populated
items.