In this commit, we fix an existing bug that would result in some
payments getting “stuck”. This would happen if one side restarted
before the channel was fully locked in. In this case, since upon
re-connection, the link will get added to the switch with a *short
channel ID of zero*. If A then tries to make a multi-hop payment
through B, B will fail to forward the payment, as it’ll mistakenly
think that the payment originated from a local-subsystem as the channel
ID is zero. A short channel ID of zero is used to map local payments
back to their caller.
With fix this by allowing the funding manager to dynamically update the
short channel ID of a link after it discovers the short channel ID.
In this commit, we fix a second instance of reported “stuck” payments
by users.
This commit updates the tests for checking a links Bandwidth()
calculation, after the change that made us use the remoteACKedIndex
instead of the logIndex when calculating it. The main result of this
change is that we never consider incoming updates before they are
acked, when calculating the bandwidth. This is because this was
inconsistent with the state we actually end up signing later on.
This commit introduces a new Ticker interface, that can be used
to control when the batch timer should tick. This is done to be
able to more easily control the ticker during tests. The batch
timer is wrapped in the new BatchTicker struct, and made part
of the config together with BatchSize.
In this commit, we add 6 new integration tests to test the various
actions that may need to be performed when either side goes on-chain to
fully resolve HTLC’s. Many of the tests are mirrors of each other as
they test sweeping/resolving HTLC’s from both commitment transactions.
In this commit, we update the failure case within handleLocalDispatch
to handle locally sourced resolutions. This is the case that we send a
payment out, but before it can even get past the first hop, we need to
go to chain (may have been a cascading failure). Once the HTLC is fully
resolved, we’ll send back a resolution message, however, that message
doesn’t have a failure reason populated. To properly handle this, we’ll
send back a permanent channel failure to the router.
In this commit, we address a lingering TODO: before this if we had a
set of HTLC’s that we knew the pre-image to on our commitment
transaction after a restart, then we wouldn’t attempt to settle them.
With this new change, we’ll check that we didn’t already retransmit the
settles for them, and check the preimage cache to see if we already
know the preimage. If we do, then we’ll immediately settle them.
In this commit, we add some additional logic to the case when we
receive a pre-image from an upstream peer. We’ll immediately add it to
the witness cache, as an incoming HTLC might be waiting on-chain to
fully resolve the HTLC with knowledge of the newly discovered
pre-image.
In this commit, we add a new method: ProcessContractResolution. This
will be used by entities of the contract court package to notify us
whenever they discover that we can resolve an incoming contract
off-chain after the outgoing contract was fully resolved on-chain.
We’ll take a contractcourt.ResolutionMsg and map it to the proper
internal package so we can fully resolve an active circuit.
Before this commit, if the htlcManager unexpectedly exited (due to a
protocol error, etc), the underlying block epoch notification intent
that was created for it would never be cancelled. This would result in
tens, or hundreds of goroutine leaks as the client would never consume
those notifications.
To fix this, we move cancellation of the block epoch intent from the
Stop() method of the channel link, to the defer statement at the top of
the htlcManager.
In this commit, we add an additional case when handling a failed
commitment signature. If we detect that it’s a InvalidCommitSigError,
then we’ll send over an lnwire.Error message with the full details. We
don’t yet properly dispatch this error on the reciting side, but that
will be done in a follow up a commit.
In this commit, we fix a lingering protocol level bug when reporting
errors encountered during onion blob processing. The spec states that
if one sends an UpdateFailMalformedHtlc, then the error reason MUST
have the BadOnion bit set. Before this commit, we would return
CodeTemporaryChannelFailure. This is incorrect as this doesn’t have the
BadOnio bit set.
In this commit, we modify the way the link handles HTLC’s that it
detects is destined for itself. Before this commit if a payment hash
came across for an invoice we’d already settled, then we’d gladly
accept the payment _again_. As we’d like to enforce the norm that an
invoice is NEVER to be used twice, this commit modifies that behavior
to instead reject an incoming payment that attempts to re-use an
invoice.
Fixes#560.
This commit fixes a lingering bug that could at times cause
incompatibilities with other implementations when attempting a
cooperative channel close. Before this commit, we would use a pointer
to the funding txin everywhere. As a result, each time we made a new
state, or verified one, we would modify the sequence field of the main
txin of the commitment transaction. Due to this if we updated the
channel, then went to do a cooperative channel closure, the sequence of
the txin would still be set to the value we used as the state hint.
To remedy this, we now copy the txin each time when making the
commitment transaction, and also the cooperative closure transaction.
This avoids accidentally mutating the txin itself.
Fixes#502.
This simplifies the pending payment handling code because it allows it
be handled in nearly the same way as forwarded HTLCs by treating an
empty channel ID as local dispatch.
The src/dest terminology for routing packets is kind of confusing
because the source HTLC may not be the source of the packet for
settles/fails traversing the circuit in the opposite direction. This
changes the nomenclature to incoming/outgoing and always references
the HTLCs themselves.
Previously, some methods on a LightningChannel like SettleHTLC and
FailHTLC would identify HTLCs by payment hash. This would not always
work correctly if there are multiple HTLCs with the same payment hash,
so instead we change these methods to identify HTLCs by their unique
identifiers instead.
This changes the circuit map internals and API to reference circuits
by a primary key of (channel ID, HTLC ID) instead of paymnet
hash. This is because each circuit has a unique offered HTLC, but
there may be multiple circuits for a payment hash with different
source or destination channels.
The constructor functions have no additional logic other than passing
function parameters into struct fields. Given the large function
signatures, it is more clear to directly construct the htlcPacket in
client code than call a function with lots of positional arguments.
In this commit, we modify the existing logic to handle
UpdateFailMalformedHLTC message from an incoming peer. Rather than fail
the Chanel if they give us an invalid failure code, we’ll instead treat
it as a temporary channel failure so we can continue to forward the
error.
This commit is a follow up to a prior commit which skipped sending the
commitment sig message (and sending out the update fee) message if the
channel wasn’t yet able to forward any HTLC’s. We’ll modify the prior
commit to not add the fee update to the channel at all. Otherwise, we
risk a state desynchronization.
This commit adds a check to `updateChannelFee` which skipssending the
`update_fee` message when the channel is not eligable for forwarding
messages (likely due to the channel's `RemoteNextRevocation` not yet
being set).
This addresses #470.
This commit fixes an existing bug wherein we would incorrectly attempt
to forward and HTLC to a link that wasn’t yet eligible for forwarding.
This would occur when we’ve added a link to the switch, but haven’t yet
received a FundingLocked message for the channel. As a result, the
channel won’t have the next revocation point available. A logic error
prior to this commit would skip tallying the largest bandwidth rather
than skipping examining the link all together.
Fixes#464.