From f82b7c9bac5ec690bbbe983f30ef192ebdbe2d53 Mon Sep 17 00:00:00 2001 From: Conner Fromknecht Date: Tue, 9 Apr 2019 17:47:12 -0700 Subject: [PATCH] channeldb/graph: remove MarkEdgeZombie This commit removes the MarkEdgeZombie method from channeldb. This method is currently not used in any live code paths in production, and is only used in unit tests. However, incorrect usage of this method could result in an edge being present in both the zombie and channel indexes, which deviates from any state we would expect to see in production. Removing the method will help mitigate the potential for writing incorrect unit tests in the future, by forcing zombie edges to be created via the relevant, production APIs, e.g. DeleteChannelEdge. The existing unit tests that use this method have been modified to use the DeleteChannelEdge instead. No regressions were discovered in the process. --- channeldb/graph.go | 30 ------------------------------ channeldb/graph_test.go | 29 ++++++++++++++++++----------- 2 files changed, 18 insertions(+), 41 deletions(-) diff --git a/channeldb/graph.go b/channeldb/graph.go index fef94919..0485cbbf 100644 --- a/channeldb/graph.go +++ b/channeldb/graph.go @@ -3065,36 +3065,6 @@ func (c *ChannelGraph) NewChannelEdgePolicy() *ChannelEdgePolicy { return &ChannelEdgePolicy{db: c.db} } -// MarkEdgeZombie marks an edge as a zombie within the graph's zombie index. -// The public keys should represent the node public keys of the two parties -// involved in the edge. -func (c *ChannelGraph) MarkEdgeZombie(chanID uint64, pubKey1, - pubKey2 [33]byte) error { - - c.cacheMu.Lock() - defer c.cacheMu.Unlock() - - err := c.db.Update(func(tx *bbolt.Tx) error { - edges := tx.Bucket(edgeBucket) - if edges == nil { - return ErrGraphNoEdgesFound - } - zombieIndex, err := edges.CreateBucketIfNotExists(zombieBucket) - if err != nil { - return err - } - return markEdgeZombie(zombieIndex, chanID, pubKey1, pubKey2) - }) - if err != nil { - return err - } - - c.rejectCache.remove(chanID) - c.chanCache.remove(chanID) - - return nil -} - // markEdgeZombie marks an edge as a zombie within our zombie index. The public // keys should represent the node public keys of the two parties involved in the // edge. diff --git a/channeldb/graph_test.go b/channeldb/graph_test.go index 12ff6a1b..e8c9440e 100644 --- a/channeldb/graph_test.go +++ b/channeldb/graph_test.go @@ -1750,9 +1750,8 @@ func TestFilterKnownChanIDs(t *testing.T) { if err := graph.AddChannelEdge(&channel); err != nil { t.Fatalf("unable to create channel edge: %v", err) } - if err := graph.MarkEdgeZombie( - chanID.ToUint64(), node1.PubKeyBytes, node2.PubKeyBytes, - ); err != nil { + err := graph.DeleteChannelEdge(&channel.ChannelPoint) + if err != nil { t.Fatalf("unable to mark edge zombie: %v", err) } @@ -2864,20 +2863,28 @@ func TestGraphZombieIndex(t *testing.T) { if err != nil { t.Fatalf("unable to create test vertex: %v", err) } - edge, _, _ := createChannelEdge(db, node1, node2) - // If the graph is not aware of the edge, then it should not be a - // zombie. + // Swap the nodes if the second's pubkey is smaller than the first. + // Without this, the comparisons at the end will fail probabilistically. + if bytes.Compare(node2.PubKeyBytes[:], node1.PubKeyBytes[:]) < 0 { + node1, node2 = node2, node1 + } + + edge, _, _ := createChannelEdge(db, node1, node2) + if err := graph.AddChannelEdge(edge); err != nil { + t.Fatalf("unable to create channel edge: %v", err) + } + + // Since the edge is known the graph and it isn't a zombie, IsZombieEdge + // should not report the channel as a zombie. isZombie, _, _ := graph.IsZombieEdge(edge.ChannelID) if isZombie { t.Fatal("expected edge to not be marked as zombie") } - // If we mark the edge as a zombie, then we should expect to see it - // within the index. - err = graph.MarkEdgeZombie( - edge.ChannelID, node1.PubKeyBytes, node2.PubKeyBytes, - ) + // If we delete the edge and mark it as a zombie, then we should expect + // to see it within the index. + err = graph.DeleteChannelEdge(&edge.ChannelPoint) if err != nil { t.Fatalf("unable to mark edge as zombie: %v", err) }