Merge pull request #3512 from halseth/chanarb-breach-close
[contractcourt] Gracefully advance channel arbitrator state machine on breach
This commit is contained in:
commit
e6cd88e1bb
@ -357,6 +357,9 @@ func (c *ChannelArbitrator) Start() error {
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case channeldb.CooperativeClose:
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trigger = coopCloseTrigger
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case channeldb.BreachClose:
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trigger = breachCloseTrigger
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case channeldb.LocalForceClose:
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trigger = localCloseTrigger
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@ -418,8 +421,6 @@ func (c *ChannelArbitrator) Start() error {
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}
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}
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// TODO(roasbeef): cancel if breached
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c.wg.Add(1)
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go c.channelAttendant(bestHeight)
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return nil
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@ -649,6 +650,11 @@ const (
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// coopCloseTrigger is a transition trigger driven by a cooperative
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// close transaction being confirmed.
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coopCloseTrigger
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// breachCloseTrigger is a transition trigger driven by a remote breach
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// being confirmed. In this case the channel arbitrator won't have to
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// do anything, so we'll just clean up and exit gracefully.
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breachCloseTrigger
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)
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// String returns a human readable string describing the passed
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@ -670,6 +676,9 @@ func (t transitionTrigger) String() string {
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case coopCloseTrigger:
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return "coopCloseTrigger"
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case breachCloseTrigger:
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return "breachCloseTrigger"
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default:
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return "unknown trigger"
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}
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@ -748,8 +757,9 @@ func (c *ChannelArbitrator) stateStep(
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// If the trigger is a cooperative close being confirmed, then
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// we can go straight to StateFullyResolved, as there won't be
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// any contracts to resolve.
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case coopCloseTrigger:
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// any contracts to resolve. The same is true in the case of a
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// breach.
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case coopCloseTrigger, breachCloseTrigger:
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nextState = StateFullyResolved
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// Otherwise, if this state advance was triggered by a
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@ -773,7 +783,7 @@ func (c *ChannelArbitrator) stateStep(
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// StateBroadcastCommit via a user or chain trigger. On restart,
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// this state may be reexecuted after closing the channel, but
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// failing to commit to StateContractClosed or
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// StateFullyResolved. In that case, one of the three close
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// StateFullyResolved. In that case, one of the four close
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// triggers will be presented, signifying that we should skip
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// rebroadcasting, and go straight to resolving the on-chain
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// contract or marking the channel resolved.
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@ -785,7 +795,7 @@ func (c *ChannelArbitrator) stateStep(
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c.cfg.ChanPoint, trigger, StateContractClosed)
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return StateContractClosed, closeTx, nil
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case coopCloseTrigger:
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case coopCloseTrigger, breachCloseTrigger:
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log.Infof("ChannelArbitrator(%v): detected %s "+
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"close after closing channel, fast-forwarding "+
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"to %s to resolve contract",
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@ -861,7 +871,9 @@ func (c *ChannelArbitrator) stateStep(
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c.cfg.ChanPoint, trigger)
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nextState = StateContractClosed
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case coopCloseTrigger:
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// If a coop close or breach was confirmed, jump straight to
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// the fully resolved state.
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case coopCloseTrigger, breachCloseTrigger:
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log.Infof("ChannelArbitrator(%v): trigger %v, "+
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" going to StateFullyResolved",
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c.cfg.ChanPoint, trigger)
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@ -2026,7 +2038,7 @@ func (c *ChannelArbitrator) channelAttendant(bestHeight int32) {
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uint32(bestHeight), chainTrigger, nil,
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)
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if err != nil {
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log.Errorf("unable to advance state: %v", err)
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log.Errorf("Unable to advance state: %v", err)
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}
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// If as a result of this trigger, the contract is
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@ -2081,7 +2093,7 @@ func (c *ChannelArbitrator) channelAttendant(bestHeight int32) {
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closeInfo.ChannelCloseSummary,
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)
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if err != nil {
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log.Errorf("unable to mark channel closed: "+
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log.Errorf("Unable to mark channel closed: "+
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"%v", err)
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return
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}
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@ -2092,7 +2104,7 @@ func (c *ChannelArbitrator) channelAttendant(bestHeight int32) {
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closeInfo.CloseHeight, coopCloseTrigger, nil,
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)
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if err != nil {
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log.Errorf("unable to advance state: %v", err)
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log.Errorf("Unable to advance state: %v", err)
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return
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}
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@ -2123,7 +2135,7 @@ func (c *ChannelArbitrator) channelAttendant(bestHeight int32) {
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// actions on restart.
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err := c.log.LogContractResolutions(contractRes)
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if err != nil {
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log.Errorf("unable to write resolutions: %v",
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log.Errorf("Unable to write resolutions: %v",
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err)
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return
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}
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@ -2131,7 +2143,8 @@ func (c *ChannelArbitrator) channelAttendant(bestHeight int32) {
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&closeInfo.CommitSet,
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)
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if err != nil {
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log.Errorf("unable to write commit set: %v", err)
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log.Errorf("Unable to write commit set: %v",
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err)
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return
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}
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@ -2149,7 +2162,7 @@ func (c *ChannelArbitrator) channelAttendant(bestHeight int32) {
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closeInfo.ChannelCloseSummary,
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)
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if err != nil {
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log.Errorf("unable to mark "+
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log.Errorf("Unable to mark "+
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"channel closed: %v", err)
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return
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}
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@ -2161,7 +2174,7 @@ func (c *ChannelArbitrator) channelAttendant(bestHeight int32) {
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localCloseTrigger, &closeInfo.CommitSet,
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)
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if err != nil {
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log.Errorf("unable to advance state: %v", err)
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log.Errorf("Unable to advance state: %v", err)
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}
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// The remote party has broadcast the commitment on-chain.
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@ -2188,7 +2201,7 @@ func (c *ChannelArbitrator) channelAttendant(bestHeight int32) {
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// actions on restart.
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err := c.log.LogContractResolutions(contractRes)
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if err != nil {
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log.Errorf("unable to write resolutions: %v",
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log.Errorf("Unable to write resolutions: %v",
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err)
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return
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}
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@ -2196,7 +2209,8 @@ func (c *ChannelArbitrator) channelAttendant(bestHeight int32) {
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&uniClosure.CommitSet,
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)
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if err != nil {
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log.Errorf("unable to write commit set: %v", err)
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log.Errorf("Unable to write commit set: %v",
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err)
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return
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}
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@ -2213,7 +2227,7 @@ func (c *ChannelArbitrator) channelAttendant(bestHeight int32) {
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closeSummary := &uniClosure.ChannelCloseSummary
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err = c.cfg.MarkChannelClosed(closeSummary)
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if err != nil {
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log.Errorf("unable to mark channel closed: %v",
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log.Errorf("Unable to mark channel closed: %v",
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err)
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return
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}
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@ -2225,7 +2239,24 @@ func (c *ChannelArbitrator) channelAttendant(bestHeight int32) {
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remoteCloseTrigger, &uniClosure.CommitSet,
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)
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if err != nil {
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log.Errorf("unable to advance state: %v", err)
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log.Errorf("Unable to advance state: %v", err)
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}
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// The remote has breached the channel. As this is handled by
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// the ChainWatcher and BreachArbiter, we don't have to do
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// anything in particular, so just advance our state and
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// gracefully exit.
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case <-c.cfg.ChainEvents.ContractBreach:
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log.Infof("ChannelArbitrator(%v): remote party has "+
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"breached channel!", c.cfg.ChanPoint)
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// We'll advance our state machine until it reaches a
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// terminal state.
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_, _, err := c.advanceState(
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uint32(bestHeight), breachCloseTrigger, nil,
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)
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if err != nil {
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log.Errorf("Unable to advance state: %v", err)
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}
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// A new contract has just been resolved, we'll now check our
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@ -2239,7 +2270,7 @@ func (c *ChannelArbitrator) channelAttendant(bestHeight int32) {
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uint32(bestHeight), chainTrigger, nil,
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)
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if err != nil {
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log.Errorf("unable to advance state: %v", err)
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log.Errorf("Unable to advance state: %v", err)
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}
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// If we don't have anything further to do after
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@ -2273,7 +2304,7 @@ func (c *ChannelArbitrator) channelAttendant(bestHeight int32) {
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uint32(bestHeight), userTrigger, nil,
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)
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if err != nil {
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log.Errorf("unable to advance state: %v", err)
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log.Errorf("Unable to advance state: %v", err)
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}
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select {
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@ -1,6 +1,7 @@
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package contractcourt
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import (
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"errors"
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"fmt"
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"sync"
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"testing"
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@ -354,7 +355,7 @@ func TestChannelArbitratorRemoteForceClose(t *testing.T) {
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t, log.newStates, StateContractClosed, StateFullyResolved,
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)
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// It should alos mark the channel as resolved.
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// It should also mark the channel as resolved.
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select {
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case <-resolved:
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// Expected.
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@ -469,6 +470,49 @@ func TestChannelArbitratorLocalForceClose(t *testing.T) {
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}
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}
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// TestChannelArbitratorBreachClose tests that the ChannelArbitrator goes
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// through the expected states in case we notice a breach in the chain, and
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// gracefully exits.
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func TestChannelArbitratorBreachClose(t *testing.T) {
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log := &mockArbitratorLog{
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state: StateDefault,
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newStates: make(chan ArbitratorState, 5),
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}
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chanArb, resolved, _, _, err := createTestChannelArbitrator(log)
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if err != nil {
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t.Fatalf("unable to create ChannelArbitrator: %v", err)
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}
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if err := chanArb.Start(); err != nil {
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t.Fatalf("unable to start ChannelArbitrator: %v", err)
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}
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defer func() {
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if err := chanArb.Stop(); err != nil {
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t.Fatal(err)
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}
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}()
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// It should start out in the default state.
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assertState(t, chanArb, StateDefault)
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// Send a breach close event.
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chanArb.cfg.ChainEvents.ContractBreach <- &lnwallet.BreachRetribution{}
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// It should transition StateDefault -> StateFullyResolved.
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assertStateTransitions(
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t, log.newStates, StateFullyResolved,
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)
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// It should also mark the channel as resolved.
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select {
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case <-resolved:
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// Expected.
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case <-time.After(5 * time.Second):
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t.Fatalf("contract was not resolved")
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}
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}
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// TestChannelArbitratorLocalForceClosePendingHtlc tests that the
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// ChannelArbitrator goes through the expected states in case we request it to
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// force close a channel that still has an HTLC pending.
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@ -1064,6 +1108,122 @@ func TestChannelArbitratorPersistence(t *testing.T) {
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}
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}
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// TestChannelArbitratorForceCloseBreachedChannel tests that the channel
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// arbitrator is able to handle a channel in the process of being force closed
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// is breached by the remote node. In these cases we expect the
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// ChannelArbitrator to gracefully exit, as the breach is handled by other
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// subsystems.
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func TestChannelArbitratorForceCloseBreachedChannel(t *testing.T) {
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log := &mockArbitratorLog{
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state: StateDefault,
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newStates: make(chan ArbitratorState, 5),
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}
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chanArb, _, _, _, err := createTestChannelArbitrator(log)
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if err != nil {
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t.Fatalf("unable to create ChannelArbitrator: %v", err)
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}
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if err := chanArb.Start(); err != nil {
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t.Fatalf("unable to start ChannelArbitrator: %v", err)
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}
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// It should start in StateDefault.
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assertState(t, chanArb, StateDefault)
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// We start by attempting a local force close. We'll return an
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// unexpected publication error, causing the state machine to halt.
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expErr := errors.New("intentional publication error")
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stateChan := make(chan ArbitratorState)
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chanArb.cfg.PublishTx = func(*wire.MsgTx) error {
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// When the force close tx is being broadcasted, check that the
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// state is correct at that point.
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select {
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case stateChan <- chanArb.state:
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case <-chanArb.quit:
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return fmt.Errorf("exiting")
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}
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return expErr
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}
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errChan := make(chan error, 1)
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respChan := make(chan *wire.MsgTx, 1)
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// With the channel found, and the request crafted, we'll send over a
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// force close request to the arbitrator that watches this channel.
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chanArb.forceCloseReqs <- &forceCloseReq{
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errResp: errChan,
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closeTx: respChan,
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}
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// It should transition to StateBroadcastCommit.
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assertStateTransitions(t, log.newStates, StateBroadcastCommit)
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// We expect it to be in state StateBroadcastCommit when attempting
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// the force close.
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select {
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case state := <-stateChan:
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if state != StateBroadcastCommit {
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t.Fatalf("state during PublishTx was %v", state)
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}
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case <-time.After(15 * time.Second):
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t.Fatalf("no state update received")
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}
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// Make sure we get the expected error.
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select {
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case err := <-errChan:
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if err != expErr {
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t.Fatalf("unexpected error force closing channel: %v",
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err)
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}
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case <-time.After(5 * time.Second):
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t.Fatalf("no response received")
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}
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// Stop the channel abitrator.
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if err := chanArb.Stop(); err != nil {
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t.Fatal(err)
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}
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// We mimic that the channel is breached while the channel arbitrator
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// is down. This means that on restart it will be started with a
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// pending close channel, of type BreachClose.
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chanArb, resolved, _, _, err := createTestChannelArbitrator(log)
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if err != nil {
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t.Fatalf("unable to create ChannelArbitrator: %v", err)
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}
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chanArb.cfg.IsPendingClose = true
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chanArb.cfg.ClosingHeight = 100
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chanArb.cfg.CloseType = channeldb.BreachClose
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// Start the channel abitrator again, and make sure it goes straight to
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// state fully resolved, as in case of breach there is nothing to
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// handle.
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if err := chanArb.Start(); err != nil {
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t.Fatalf("unable to start ChannelArbitrator: %v", err)
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}
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defer func() {
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if err := chanArb.Stop(); err != nil {
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t.Fatal(err)
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}
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}()
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// Finally it should advance to StateFullyResolved.
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assertStateTransitions(
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t, log.newStates, StateFullyResolved,
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)
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// It should also mark the channel as resolved.
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select {
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case <-resolved:
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// Expected.
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case <-time.After(5 * time.Second):
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t.Fatalf("contract was not resolved")
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}
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}
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// TestChannelArbitratorCommitFailure tests that the channel arbitrator is able
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// to recover from a failed CommitState call at restart.
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func TestChannelArbitratorCommitFailure(t *testing.T) {
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|
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Block a user