hltcswitch: use build package to detect debug build

This commit is contained in:
Olaoluwa Osuntokun 2018-12-03 20:40:12 -08:00
parent 127bc71546
commit da973315d4
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@ -22,6 +22,7 @@ import (
"github.com/coreos/bbolt"
"github.com/davecgh/go-spew/spew"
"github.com/go-errors/errors"
"github.com/lightningnetwork/lnd/build"
"github.com/lightningnetwork/lnd/channeldb"
"github.com/lightningnetwork/lnd/contractcourt"
"github.com/lightningnetwork/lnd/htlcswitch/hodl"
@ -1758,7 +1759,7 @@ func updateState(batchTick chan time.Time, link *channelLink,
// TODO(roasbeef): add sync hook into packet processing so can eliminate all
// sleep in this test and the one below
func TestChannelLinkBandwidthConsistency(t *testing.T) {
if !hodl.DebugBuild {
if !build.IsDevBuild() {
t.Fatalf("htlcswitch tests must be run with '-tags debug")
}
t.Parallel()
@ -2696,7 +2697,7 @@ func TestChannelLinkTrimCircuitsPending(t *testing.T) {
// TestChannelLinkTrimCircuitsNoCommit checks that the switch and link properly trim
// circuits if the ADDs corresponding to open circuits are never committed.
func TestChannelLinkTrimCircuitsNoCommit(t *testing.T) {
if !hodl.DebugBuild {
if !build.IsDevBuild() {
t.Fatalf("htlcswitch tests must be run with '-tags debug")
}