server: re-introduce the quit channel to the server
This commit re-introduces the quit channel to the server as an upcoming addition needs to synchronize its shutdown with the lifetime of the server.
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parent
947544753f
commit
bee7ed7758
10
server.go
10
server.go
@ -82,8 +82,8 @@ type server struct {
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// advertised to other nodes.
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globalFeatures *lnwire.FeatureVector
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// localFeatures is an feature vector which represent the features which
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// only affect the protocol between these two nodes.
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// localFeatures is an feature vector which represent the features
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// which only affect the protocol between these two nodes.
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localFeatures *lnwire.FeatureVector
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// currentNodeAnn is the node announcement that has been broadcast to
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@ -91,6 +91,8 @@ type server struct {
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// changed since last start.
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currentNodeAnn *lnwire.NodeAnnouncement
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quit chan struct{}
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wg sync.WaitGroup
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}
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@ -137,6 +139,8 @@ func newServer(listenAddrs []string, chanDB *channeldb.DB, cc *chainControl,
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globalFeatures: globalFeatures,
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localFeatures: localFeatures,
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quit: make(chan struct{}),
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}
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// If the debug HTLC flag is on, then we invoice a "master debug"
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@ -364,6 +368,8 @@ func (s *server) Stop() error {
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return nil
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}
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close(s.quit)
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// Shutdown the wallet, funding manager, and the rpc server.
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s.cc.chainNotifier.Stop()
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s.chanRouter.Stop()
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