channeldb/reject_cache: add rejectCache w/ randomized eviction
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95
channeldb/reject_cache.go
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95
channeldb/reject_cache.go
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package channeldb
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// rejectFlags is a compact representation of various metadata stored by the
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// reject cache about a particular channel.
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type rejectFlags uint8
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const (
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// rejectFlagExists is a flag indicating whether the channel exists,
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// i.e. the channel is open and has a recent channel update. If this
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// flag is not set, the channel is either a zombie or unknown.
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rejectFlagExists rejectFlags = 1 << iota
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// rejectFlagZombie is a flag indicating whether the channel is a
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// zombie, i.e. the channel is open but has no recent channel updates.
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rejectFlagZombie
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)
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// packRejectFlags computes the rejectFlags corresponding to the passed boolean
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// values indicating whether the edge exists or is a zombie.
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func packRejectFlags(exists, isZombie bool) rejectFlags {
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var flags rejectFlags
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if exists {
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flags |= rejectFlagExists
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}
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if isZombie {
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flags |= rejectFlagZombie
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}
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return flags
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}
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// unpack returns the booleans packed into the rejectFlags. The first indicates
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// if the edge exists in our graph, the second indicates if the edge is a
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// zombie.
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func (f rejectFlags) unpack() (bool, bool) {
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return f&rejectFlagExists == rejectFlagExists,
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f&rejectFlagZombie == rejectFlagZombie
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}
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// rejectCacheEntry caches frequently accessed information about a channel,
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// including the timestamps of its latest edge policies and whether or not the
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// channel exists in the graph.
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type rejectCacheEntry struct {
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upd1Time int64
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upd2Time int64
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flags rejectFlags
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}
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// rejectCache is an in-memory cache used to improve the performance of
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// HasChannelEdge. It caches information about the whether or channel exists, as
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// well as the most recent timestamps for each policy (if they exists).
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type rejectCache struct {
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n int
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edges map[uint64]rejectCacheEntry
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}
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// newRejectCache creates a new rejectCache with maximum capacity of n entries.
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func newRejectCache(n int) *rejectCache {
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return &rejectCache{
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n: n,
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edges: make(map[uint64]rejectCacheEntry, n),
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}
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}
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// get returns the entry from the cache for chanid, if it exists.
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func (c *rejectCache) get(chanid uint64) (rejectCacheEntry, bool) {
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entry, ok := c.edges[chanid]
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return entry, ok
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}
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// insert adds the entry to the reject cache. If an entry for chanid already
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// exists, it will be replaced with the new entry. If the entry doesn't exists,
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// it will be inserted to the cache, performing a random eviction if the cache
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// is at capacity.
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func (c *rejectCache) insert(chanid uint64, entry rejectCacheEntry) {
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// If entry exists, replace it.
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if _, ok := c.edges[chanid]; ok {
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c.edges[chanid] = entry
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return
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}
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// Otherwise, evict an entry at random and insert.
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if len(c.edges) == c.n {
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for id := range c.edges {
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delete(c.edges, id)
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break
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}
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}
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c.edges[chanid] = entry
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}
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// remove deletes an entry for chanid from the cache, if it exists.
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func (c *rejectCache) remove(chanid uint64) {
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delete(c.edges, chanid)
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}
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107
channeldb/reject_cache_test.go
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107
channeldb/reject_cache_test.go
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package channeldb
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import (
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"reflect"
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"testing"
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)
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// TestRejectCache checks the behavior of the rejectCache with respect to insertion,
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// eviction, and removal of cache entries.
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func TestRejectCache(t *testing.T) {
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const cacheSize = 100
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// Create a new reject cache with the configured max size.
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c := newRejectCache(cacheSize)
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// As a sanity check, assert that querying the empty cache does not
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// return an entry.
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_, ok := c.get(0)
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if ok {
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t.Fatalf("reject cache should be empty")
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}
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// Now, fill up the cache entirely.
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for i := uint64(0); i < cacheSize; i++ {
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c.insert(i, entryForInt(i))
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}
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// Assert that the cache has all of the entries just inserted, since no
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// eviction should occur until we try to surpass the max size.
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assertHasEntries(t, c, 0, cacheSize)
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// Now, insert a new element that causes the cache to evict an element.
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c.insert(cacheSize, entryForInt(cacheSize))
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// Assert that the cache has this last entry, as the cache should evict
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// some prior element and not the newly inserted one.
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assertHasEntries(t, c, cacheSize, cacheSize)
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// Iterate over all inserted elements and construct a set of the evicted
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// elements.
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evicted := make(map[uint64]struct{})
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for i := uint64(0); i < cacheSize+1; i++ {
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_, ok := c.get(i)
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if !ok {
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evicted[i] = struct{}{}
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}
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}
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// Assert that exactly one element has been evicted.
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numEvicted := len(evicted)
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if numEvicted != 1 {
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t.Fatalf("expected one evicted entry, got: %d", numEvicted)
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}
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// Remove the highest item which initially caused the eviction and
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// reinsert the element that was evicted prior.
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c.remove(cacheSize)
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for i := range evicted {
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c.insert(i, entryForInt(i))
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}
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// Since the removal created an extra slot, the last insertion should
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// not have caused an eviction and the entries for all channels in the
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// original set that filled the cache should be present.
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assertHasEntries(t, c, 0, cacheSize)
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// Finally, reinsert the existing set back into the cache and test that
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// the cache still has all the entries. If the randomized eviction were
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// happening on inserts for existing cache items, we expect this to fail
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// with high probability.
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for i := uint64(0); i < cacheSize; i++ {
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c.insert(i, entryForInt(i))
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}
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assertHasEntries(t, c, 0, cacheSize)
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}
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// assertHasEntries queries the reject cache for all channels in the range [start,
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// end), asserting that they exist and their value matches the entry produced by
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// entryForInt.
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func assertHasEntries(t *testing.T, c *rejectCache, start, end uint64) {
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t.Helper()
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for i := start; i < end; i++ {
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entry, ok := c.get(i)
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if !ok {
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t.Fatalf("reject cache should contain chan %d", i)
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}
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expEntry := entryForInt(i)
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if !reflect.DeepEqual(entry, expEntry) {
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t.Fatalf("entry mismatch, want: %v, got: %v",
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expEntry, entry)
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}
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}
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}
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// entryForInt generates a unique rejectCacheEntry given an integer.
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func entryForInt(i uint64) rejectCacheEntry {
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exists := i%2 == 0
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isZombie := i%3 == 0
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return rejectCacheEntry{
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upd1Time: int64(2 * i),
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upd2Time: int64(2*i + 1),
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flags: packRejectFlags(exists, isZombie),
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}
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}
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