routing: export MissionControl
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@ -14,7 +14,7 @@ import (
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const (
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// vertexDecay is the decay period of colored vertexes added to
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// missionControl. Once vertexDecay passes after an entry has been
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// MissionControl. Once vertexDecay passes after an entry has been
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// added to the prune view, it is garbage collected. This value is
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// larger than edgeDecay as an edge failure typical indicates an
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// unbalanced channel, while a vertex failure indicates a node is not
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@ -22,7 +22,7 @@ const (
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vertexDecay = time.Duration(time.Minute * 5)
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// edgeDecay is the decay period of colored edges added to
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// missionControl. Once edgeDecay passed after an entry has been added,
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// MissionControl. Once edgeDecay passed after an entry has been added,
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// it is garbage collected. This value is smaller than vertexDecay as
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// an edge related failure during payment sending typically indicates
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// that a channel was unbalanced, a condition which may quickly change.
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@ -31,11 +31,11 @@ const (
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edgeDecay = time.Duration(time.Second * 5)
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)
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// missionControl contains state which summarizes the past attempts of HTLC
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// MissionControl contains state which summarizes the past attempts of HTLC
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// routing by external callers when sending payments throughout the network.
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// missionControl remembers the outcome of these past routing attempts (success
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// MissionControl remembers the outcome of these past routing attempts (success
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// and failure), and is able to provide hints/guidance to future HTLC routing
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// attempts. missionControl maintains a decaying network view of the
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// attempts. MissionControl maintains a decaying network view of the
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// edges/vertexes that should be marked as "pruned" during path finding. This
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// graph view acts as a shared memory during HTLC payment routing attempts.
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// With each execution, if an error is encountered, based on the type of error
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@ -43,16 +43,16 @@ const (
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// to the view. Later sending attempts will then query the view for all the
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// vertexes/edges that should be ignored. Items in the view decay after a set
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// period of time, allowing the view to be dynamic w.r.t network changes.
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type missionControl struct {
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type MissionControl struct {
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// failedEdges maps a short channel ID to be pruned, to the time that
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// it was added to the prune view. Edges are added to this map if a
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// caller reports to missionControl a failure localized to that edge
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// caller reports to MissionControl a failure localized to that edge
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// when sending a payment.
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failedEdges map[EdgeLocator]time.Time
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// failedVertexes maps a node's public key that should be pruned, to
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// the time that it was added to the prune view. Vertexes are added to
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// this map if a caller reports to missionControl a failure localized
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// this map if a caller reports to MissionControl a failure localized
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// to that particular vertex.
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failedVertexes map[route.Vertex]time.Time
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@ -70,13 +70,13 @@ type missionControl struct {
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// TODO(roasbeef): also add favorable metrics for nodes
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}
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// newMissionControl returns a new instance of missionControl.
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// NewMissionControl returns a new instance of MissionControl.
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//
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// TODO(roasbeef): persist memory
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func newMissionControl(g *channeldb.ChannelGraph, selfNode *channeldb.LightningNode,
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qb func(*channeldb.ChannelEdgeInfo) lnwire.MilliSatoshi) *missionControl {
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func NewMissionControl(g *channeldb.ChannelGraph, selfNode *channeldb.LightningNode,
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qb func(*channeldb.ChannelEdgeInfo) lnwire.MilliSatoshi) *MissionControl {
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return &missionControl{
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return &MissionControl{
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failedEdges: make(map[EdgeLocator]time.Time),
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failedVertexes: make(map[route.Vertex]time.Time),
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selfNode: selfNode,
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@ -96,12 +96,12 @@ type graphPruneView struct {
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vertexes map[route.Vertex]struct{}
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}
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// GraphPruneView returns a new graphPruneView instance which is to be
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// graphPruneView returns a new graphPruneView instance which is to be
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// consulted during path finding. If a vertex/edge is found within the returned
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// prune view, it is to be ignored as a goroutine has had issues routing
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// through it successfully. Within this method the main view of the
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// missionControl is garbage collected as entries are detected to be "stale".
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func (m *missionControl) GraphPruneView() graphPruneView {
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// MissionControl is garbage collected as entries are detected to be "stale".
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func (m *MissionControl) graphPruneView() graphPruneView {
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// First, we'll grab the current time, this value will be used to
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// determine if an entry is stale or not.
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now := time.Now()
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@ -154,10 +154,10 @@ func (m *missionControl) GraphPruneView() graphPruneView {
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// view from Mission Control. An optional set of routing hints can be provided
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// in order to populate additional edges to explore when finding a path to the
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// payment's destination.
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func (m *missionControl) NewPaymentSession(routeHints [][]zpay32.HopHint,
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func (m *MissionControl) NewPaymentSession(routeHints [][]zpay32.HopHint,
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target route.Vertex) (*paymentSession, error) {
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viewSnapshot := m.GraphPruneView()
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viewSnapshot := m.graphPruneView()
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edges := make(map[route.Vertex][]*channeldb.ChannelEdgePolicy)
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@ -233,9 +233,9 @@ func (m *missionControl) NewPaymentSession(routeHints [][]zpay32.HopHint,
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// NewPaymentSessionForRoute creates a new paymentSession instance that is just
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// used for failure reporting to missioncontrol.
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func (m *missionControl) NewPaymentSessionForRoute(preBuiltRoute *route.Route) *paymentSession {
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func (m *MissionControl) NewPaymentSessionForRoute(preBuiltRoute *route.Route) *paymentSession {
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return &paymentSession{
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pruneViewSnapshot: m.GraphPruneView(),
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pruneViewSnapshot: m.graphPruneView(),
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errFailedPolicyChans: make(map[EdgeLocator]struct{}),
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mc: m,
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preBuiltRoute: preBuiltRoute,
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@ -245,9 +245,9 @@ func (m *missionControl) NewPaymentSessionForRoute(preBuiltRoute *route.Route) *
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// NewPaymentSessionEmpty creates a new paymentSession instance that is empty,
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// and will be exhausted immediately. Used for failure reporting to
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// missioncontrol for resumed payment we don't want to make more attempts for.
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func (m *missionControl) NewPaymentSessionEmpty() *paymentSession {
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func (m *MissionControl) NewPaymentSessionEmpty() *paymentSession {
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return &paymentSession{
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pruneViewSnapshot: m.GraphPruneView(),
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pruneViewSnapshot: m.graphPruneView(),
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errFailedPolicyChans: make(map[EdgeLocator]struct{}),
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mc: m,
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preBuiltRoute: &route.Route{},
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@ -290,9 +290,9 @@ func generateBandwidthHints(sourceNode *channeldb.LightningNode,
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return bandwidthHints, nil
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}
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// ResetHistory resets the history of missionControl returning it to a state as
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// ResetHistory resets the history of MissionControl returning it to a state as
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// if no payment attempts have been made.
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func (m *missionControl) ResetHistory() {
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func (m *MissionControl) ResetHistory() {
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m.Lock()
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m.failedEdges = make(map[EdgeLocator]time.Time)
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m.failedVertexes = make(map[route.Vertex]time.Time)
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@ -11,7 +11,7 @@ import (
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// paymentSession is used during an HTLC routings session to prune the local
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// chain view in response to failures, and also report those failures back to
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// missionControl. The snapshot copied for this session will only ever grow,
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// MissionControl. The snapshot copied for this session will only ever grow,
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// and will now be pruned after a decay like the main view within mission
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// control. We do this as we want to avoid the case where we continually try a
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// bad edge or route multiple times in a session. This can lead to an infinite
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@ -30,7 +30,7 @@ type paymentSession struct {
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// require pruning, but any subsequent ones do.
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errFailedPolicyChans map[EdgeLocator]struct{}
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mc *missionControl
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mc *MissionControl
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preBuiltRoute *route.Route
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preBuiltRouteTried bool
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@ -151,7 +151,7 @@ func (p *paymentSession) RequestRoute(payment *LightningPayment,
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// Taking into account this prune view, we'll attempt to locate a path
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// to our destination, respecting the recommendations from
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// missionControl.
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// MissionControl.
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path, err := p.pathFinder(
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&graphParams{
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graph: p.mc.graph,
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@ -33,7 +33,7 @@ func TestRequestRoute(t *testing.T) {
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}
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session := &paymentSession{
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mc: &missionControl{
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mc: &MissionControl{
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selfNode: &channeldb.LightningNode{},
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},
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pruneViewSnapshot: graphPruneView{},
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@ -349,7 +349,7 @@ type ChannelRouter struct {
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// Each run will then take into account this set of pruned
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// vertexes/edges to reduce route failure and pass on graph information
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// gained to the next execution.
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missionControl *missionControl
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missionControl *MissionControl
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// channelEdgeMtx is a mutex we use to make sure we process only one
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// ChannelEdgePolicy at a time for a given channelID, to ensure
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@ -392,7 +392,7 @@ func New(cfg Config) (*ChannelRouter, error) {
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quit: make(chan struct{}),
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}
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r.missionControl = newMissionControl(
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r.missionControl = NewMissionControl(
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cfg.Graph, selfNode, cfg.QueryBandwidth,
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)
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