From a3d32be808c6eb0248dfd1e272c1907132fa0541 Mon Sep 17 00:00:00 2001 From: Vadym Popov Date: Sun, 12 Aug 2018 16:18:35 +0300 Subject: [PATCH] htlcswitch: control tower implementation --- htlcswitch/switch_control.go | 142 +++++++++++++++++++++++++++++++++++ 1 file changed, 142 insertions(+) create mode 100644 htlcswitch/switch_control.go diff --git a/htlcswitch/switch_control.go b/htlcswitch/switch_control.go new file mode 100644 index 00000000..d62b8872 --- /dev/null +++ b/htlcswitch/switch_control.go @@ -0,0 +1,142 @@ +package htlcswitch + +import ( + "errors" + "sync" + + "github.com/lightningnetwork/lnd/channeldb" + "github.com/lightningnetwork/lnd/lnwire" +) + +var ( + // ErrAlreadyPaid is used when we have already paid + ErrAlreadyPaid = errors.New("invoice was already paid") + + // ErrPaymentInFlight returns in case if payment is already "in flight" + ErrPaymentInFlight = errors.New("payment is in transition") + + // ErrPaymentNotInitiated returns in case if payment wasn't initiated + // in switch + ErrPaymentNotInitiated = errors.New("payment isn't initiated") + + // ErrPaymentAlreadyCompleted returns in case of attempt to complete + // completed payment + ErrPaymentAlreadyCompleted = errors.New("payment is already completed") +) + +// ControlTower is a controller interface of sending HTLC messages to switch +type ControlTower interface { + // CheckSend intercepts incoming message to provide checks + // and fail if specific message is not allowed by implementation + CheckSend(htlc *lnwire.UpdateAddHTLC) error + + // Success marks message transition as successful + Success(paymentHash [32]byte) error + + // Fail marks message transition as failed + Fail(paymentHash [32]byte) error +} + +// paymentControl is implementation of ControlTower to restrict double payment +// sending. +type paymentControl struct { + mx sync.Mutex + + db *channeldb.DB +} + +// NewPaymentControl creates a new instance of the paymentControl. +func NewPaymentControl(db *channeldb.DB) ControlTower { + return &paymentControl{ + db: db, + } +} + +// CheckSend checks that a sending htlc wasn't triggered before for specific +// payment hash, if so, should trigger error depends on current status +func (p *paymentControl) CheckSend(htlc *lnwire.UpdateAddHTLC) error { + p.mx.Lock() + defer p.mx.Unlock() + + // Retrieve current status of payment from local database. + paymentStatus, err := p.db.FetchPaymentStatus(htlc.PaymentHash) + if err != nil { + return err + } + + switch paymentStatus { + case channeldb.StatusGrounded: + // It is safe to reattempt a payment if we know that we haven't + // left one in flight prior to restarting and switch. + return p.db.UpdatePaymentStatus(htlc.PaymentHash, + channeldb.StatusInFlight) + + case channeldb.StatusInFlight: + // Not clear if it's safe to reinitiate a payment if there + // is already a payment in flight, so we should withhold any + // additional attempts to send to that payment hash. + return ErrPaymentInFlight + + case channeldb.StatusCompleted: + // It has been already paid and don't want to pay again. + return ErrAlreadyPaid + } + + return nil +} + +// Success proceed status changing of payment to next successful status +func (p *paymentControl) Success(paymentHash [32]byte) error { + p.mx.Lock() + defer p.mx.Unlock() + + paymentStatus, err := p.db.FetchPaymentStatus(paymentHash) + if err != nil { + return err + } + + switch paymentStatus { + case channeldb.StatusGrounded: + // Payment isn't initiated but received. + return ErrPaymentNotInitiated + + case channeldb.StatusInFlight: + // Successful transition from InFlight transition to Completed. + return p.db.UpdatePaymentStatus(paymentHash, channeldb.StatusCompleted) + + case channeldb.StatusCompleted: + // Payment is completed before in should be ignored. + return ErrPaymentAlreadyCompleted + } + + return nil +} + +// Fail proceed status changing of payment to initial status in case of failure +func (p *paymentControl) Fail(paymentHash [32]byte) error { + p.mx.Lock() + defer p.mx.Unlock() + + paymentStatus, err := p.db.FetchPaymentStatus(paymentHash) + if err != nil { + return err + } + + switch paymentStatus { + case channeldb.StatusGrounded: + // Unpredictable behavior when payment wasn't transited to + // StatusInFlight status and was failed. + return ErrPaymentNotInitiated + + case channeldb.StatusInFlight: + // If payment wasn't processed by some reason should return to + // default status to unlock retrying option for the same payment hash. + return p.db.UpdatePaymentStatus(paymentHash, channeldb.StatusGrounded) + + case channeldb.StatusCompleted: + // Payment is completed before and can't be moved to another status. + return ErrPaymentAlreadyCompleted + } + + return nil +}