brontide/noise: compose ReadMessage from ReadHeader+ReadBody

This commit is contained in:
Conner Fromknecht 2019-02-21 20:11:05 -08:00
parent 9a3c0b8bca
commit 93ce4a7575
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@ -8,15 +8,12 @@ import (
"fmt"
"io"
"math"
"runtime"
"time"
"golang.org/x/crypto/chacha20poly1305"
"golang.org/x/crypto/hkdf"
"github.com/btcsuite/btcd/btcec"
"github.com/lightningnetwork/lnd/buffer"
"github.com/lightningnetwork/lnd/pool"
)
const (
@ -60,14 +57,6 @@ var (
ephemeralGen = func() (*btcec.PrivateKey, error) {
return btcec.NewPrivateKey(btcec.S256())
}
// readBufferPool is a singleton instance of a buffer pool, used to
// conserve memory allocations due to read buffers across the entire
// brontide package.
readBufferPool = pool.NewReadBuffer(
pool.DefaultReadBufferGCInterval,
pool.DefaultReadBufferExpiryInterval,
)
)
// TODO(roasbeef): free buffer pool?
@ -378,15 +367,6 @@ type Machine struct {
// next ciphertext header from the wire. The header is a 2 byte length
// (of the next ciphertext), followed by a 16 byte MAC.
nextCipherHeader [lengthHeaderSize + macSize]byte
// nextCipherText is a static buffer that we'll use to read in the
// bytes of the next cipher text message. As all messages in the
// protocol MUST be below 65KB plus our macSize, this will be
// sufficient to buffer all messages from the socket when we need to
// read the next one. Having a fixed buffer that's re-used also means
// that we save on allocations as we don't need to create a new one
// each time.
nextCipherText *buffer.Read
}
// NewBrontideMachine creates a new instance of the brontide state-machine. If
@ -738,43 +718,59 @@ func (b *Machine) WriteMessage(w io.Writer, p []byte) error {
// ReadMessage attempts to read the next message from the passed io.Reader. In
// the case of an authentication error, a non-nil error is returned.
func (b *Machine) ReadMessage(r io.Reader) ([]byte, error) {
if _, err := io.ReadFull(r, b.nextCipherHeader[:]); err != nil {
pktLen, err := b.ReadHeader(r)
if err != nil {
return nil, err
}
buf := make([]byte, pktLen)
return b.ReadBody(r, buf)
}
// ReadHeader attempts to read the next message header from the passed
// io.Reader. The header contains the length of the next body including
// additional overhead of the MAC. In the case of an authentication error, a
// non-nil error is returned.
//
// NOTE: This method SHOULD NOT be used in the case that the io.Reader may be
// adversarial and induce long delays. If the caller needs to set read deadlines
// appropriately, it is preferred that they use the split ReadHeader and
// ReadBody methods so that the deadlines can be set appropriately on each.
func (b *Machine) ReadHeader(r io.Reader) (uint32, error) {
_, err := io.ReadFull(r, b.nextCipherHeader[:])
if err != nil {
return 0, err
}
// Attempt to decrypt+auth the packet length present in the stream.
pktLenBytes, err := b.recvCipher.Decrypt(
nil, nil, b.nextCipherHeader[:],
)
if err != nil {
return nil, err
return 0, err
}
// If this is the first message being read, take a read buffer from the
// buffer pool. This is delayed until this point to avoid allocating
// read buffers until after the peer has successfully completed the
// handshake, and is ready to begin sending lnwire messages.
if b.nextCipherText == nil {
b.nextCipherText = readBufferPool.Take()
runtime.SetFinalizer(b, freeReadBuffer)
}
// Next, using the length read from the packet header, read the
// encrypted packet itself.
// Compute the packet length that we will need to read off the wire.
pktLen := uint32(binary.BigEndian.Uint16(pktLenBytes)) + macSize
if _, err := io.ReadFull(r, b.nextCipherText[:pktLen]); err != nil {
return pktLen, nil
}
// ReadBody attempts to ready the next message body from the passed io.Reader.
// The provided buffer MUST be the length indicated by the packet length
// returned by the preceding call to ReadHeader. In the case of an
// authentication eerror, a non-nil error is returned.
func (b *Machine) ReadBody(r io.Reader, buf []byte) ([]byte, error) {
// Next, using the length read from the packet header, read the
// encrypted packet itself into the buffer allocated by the read
// pool.
_, err := io.ReadFull(r, buf)
if err != nil {
return nil, err
}
// Finally, decrypt the message held in the buffer, and return a
// new byte slice containing the plaintext.
// TODO(roasbeef): modify to let pass in slice
return b.recvCipher.Decrypt(nil, nil, b.nextCipherText[:pktLen])
}
// freeReadBuffer returns the Machine's read buffer back to the package wide
// read buffer pool.
//
// NOTE: This method should only be called by a Machine's finalizer.
func freeReadBuffer(b *Machine) {
readBufferPool.Return(b.nextCipherText)
b.nextCipherText = nil
return b.recvCipher.Decrypt(nil, nil, buf)
}