channeldb: add new method for adhoc zombie chan creation

In this commit, we add a new method that allows us to mark a channel as
being a zombie on the fly without needing to go through the normal
channel deletion process.
This commit is contained in:
Olaoluwa Osuntokun 2021-04-20 18:18:44 -05:00
parent 585a78dbc7
commit 7b42ad0b0e
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GPG Key ID: 3BBD59E99B280306
2 changed files with 46 additions and 0 deletions

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@ -3397,6 +3397,38 @@ func (c *ChannelGraph) NewChannelEdgePolicy() *ChannelEdgePolicy {
return &ChannelEdgePolicy{db: c.db}
}
// MarkEdgeZombie attempts to mark a channel identified by its channel ID as a
// zombie. This method is used on an ad-hoc basis, when channels need to be
// marked as zombies outside the normal pruning cycle.
func (c *ChannelGraph) MarkEdgeZombie(chanID uint64,
pubKey1, pubKey2 [33]byte) error {
c.cacheMu.Lock()
defer c.cacheMu.Unlock()
err := kvdb.Batch(c.db, func(tx kvdb.RwTx) error {
edges := tx.ReadWriteBucket(edgeBucket)
if edges == nil {
return ErrGraphNoEdgesFound
}
zombieIndex, err := edges.CreateBucketIfNotExists(zombieBucket)
if err != nil {
return fmt.Errorf("unable to create zombie "+
"bucket: %w", err)
}
return markEdgeZombie(zombieIndex, chanID, pubKey1, pubKey2)
})
if err != nil {
return err
}
c.rejectCache.remove(chanID)
c.chanCache.remove(chanID)
return nil
}
// markEdgeZombie marks an edge as a zombie within our zombie index. The public
// keys should represent the node public keys of the two parties involved in the
// edge.

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@ -3045,6 +3045,20 @@ func TestGraphZombieIndex(t *testing.T) {
t.Fatal("expected edge to not be marked as zombie")
}
assertNumZombies(t, graph, 0)
// If we mark the edge as a zombie manually, then it should show up as
// being a zombie once again.
err = graph.MarkEdgeZombie(
edge.ChannelID, node1.PubKeyBytes, node2.PubKeyBytes,
)
if err != nil {
t.Fatalf("unable to mark edge as zombie: %v", err)
}
isZombie, _, _ = graph.IsZombieEdge(edge.ChannelID)
if !isZombie {
t.Fatal("expected edge to be marked as zombie")
}
assertNumZombies(t, graph, 1)
}
// compareNodes is used to compare two LightningNodes while excluding the