brontide/listener: allow parallel handshakes

This commit is contained in:
Conner Fromknecht 2018-04-01 07:00:33 -07:00
parent 9b729654f6
commit 782a8088eb
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GPG Key ID: 39DE78FBE6ACB0EF

@ -1,6 +1,7 @@
package brontide
import (
"errors"
"io"
"net"
"time"
@ -8,6 +9,10 @@ import (
"github.com/roasbeef/btcd/btcec"
)
// defaultHandshakes is the maximum number of handshakes that can be done in
// parallel.
const defaultHandshakes = 1000
// Listener is an implementation of a net.Conn which executes an authenticated
// key exchange and message encryption protocol dubbed "Machine" after
// initial connection acceptance. See the Machine struct for additional
@ -17,6 +22,10 @@ type Listener struct {
localStatic *btcec.PrivateKey
tcp *net.TCPListener
handshakeSema chan struct{}
conns chan maybeConn
quit chan struct{}
}
// A compile-time assertion to ensure that Conn meets the net.Listener interface.
@ -36,23 +45,57 @@ func NewListener(localStatic *btcec.PrivateKey, listenAddr string) (*Listener,
return nil, err
}
return &Listener{
localStatic: localStatic,
tcp: l,
}, nil
brontideListener := &Listener{
localStatic: localStatic,
tcp: l,
handshakeSema: make(chan struct{}, defaultHandshakes),
conns: make(chan maybeConn),
quit: make(chan struct{}),
}
for i := 0; i < defaultHandshakes; i++ {
brontideListener.handshakeSema <- struct{}{}
}
go brontideListener.listen()
return brontideListener, nil
}
// Accept waits for and returns the next connection to the listener. All
// incoming connections are authenticated via the three act Brontide
// key-exchange scheme. This function will fail with a non-nil error in the
// case that either the handshake breaks down, or the remote peer doesn't know
// our static public key.
// listen accepts connection from the underlying tcp conn, then performs
// the brontinde handshake procedure asynchronously. A maximum of
// defaultHandshakes will be active at any given time.
//
// Part of the net.Listener interface.
func (l *Listener) Accept() (net.Conn, error) {
conn, err := l.tcp.Accept()
if err != nil {
return nil, err
// NOTE: This method must be run as a goroutine.
func (l *Listener) listen() {
for {
select {
case <-l.handshakeSema:
case <-l.quit:
return
}
conn, err := l.tcp.Accept()
if err != nil {
l.rejectConn(err)
l.handshakeSema <- struct{}{}
continue
}
go l.doHandshake(conn)
}
}
// doHandshake asynchronously performs the brontide handshake, so that it does
// not block the main accept loop. This prevents peers that delay writing to the
// connection from block other connection attempts.
func (l *Listener) doHandshake(conn net.Conn) {
defer func() { l.handshakeSema <- struct{}{} }()
select {
case <-l.quit:
return
default:
}
brontideConn := &Conn{
@ -71,11 +114,13 @@ func (l *Listener) Accept() (net.Conn, error) {
var actOne [ActOneSize]byte
if _, err := io.ReadFull(conn, actOne[:]); err != nil {
brontideConn.conn.Close()
return nil, err
l.rejectConn(err)
return
}
if err := brontideConn.noise.RecvActOne(actOne); err != nil {
brontideConn.conn.Close()
return nil, err
l.rejectConn(err)
return
}
// Next, progress the handshake processes by sending over our ephemeral
@ -83,11 +128,19 @@ func (l *Listener) Accept() (net.Conn, error) {
actTwo, err := brontideConn.noise.GenActTwo()
if err != nil {
brontideConn.conn.Close()
return nil, err
l.rejectConn(err)
return
}
if _, err := conn.Write(actTwo[:]); err != nil {
brontideConn.conn.Close()
return nil, err
l.rejectConn(err)
return
}
select {
case <-l.quit:
return
default:
}
// We'll ensure that we get ActTwo from the remote peer in a timely
@ -101,18 +154,59 @@ func (l *Listener) Accept() (net.Conn, error) {
var actThree [ActThreeSize]byte
if _, err := io.ReadFull(conn, actThree[:]); err != nil {
brontideConn.conn.Close()
return nil, err
l.rejectConn(err)
return
}
if err := brontideConn.noise.RecvActThree(actThree); err != nil {
brontideConn.conn.Close()
return nil, err
l.rejectConn(err)
return
}
// We'll reset the deadline as it's no longer critical beyond the
// initial handshake.
conn.SetReadDeadline(time.Time{})
return brontideConn, nil
l.acceptConn(brontideConn)
}
// maybeConn holds either a brontide connection or an error returned from the
// handshake.
type maybeConn struct {
conn *Conn
err error
}
// acceptConn returns a connection that successfully performed a handshake.
func (l *Listener) acceptConn(conn *Conn) {
select {
case l.conns <- maybeConn{conn: conn}:
case <-l.quit:
}
}
// rejectConn returns any errors encountered during connection or handshake.
func (l *Listener) rejectConn(err error) {
select {
case l.conns <- maybeConn{err: err}:
case <-l.quit:
}
}
// Accept waits for and returns the next connection to the listener. All
// incoming connections are authenticated via the three act Brontide
// key-exchange scheme. This function will fail with a non-nil error in the
// case that either the handshake breaks down, or the remote peer doesn't know
// our static public key.
//
// Part of the net.Listener interface.
func (l *Listener) Accept() (net.Conn, error) {
select {
case result := <-l.conns:
return result.conn, result.err
case <-l.quit:
return nil, errors.New("brontide connection closed")
}
}
// Close closes the listener. Any blocked Accept operations will be unblocked
@ -120,6 +214,12 @@ func (l *Listener) Accept() (net.Conn, error) {
//
// Part of the net.Listener interface.
func (l *Listener) Close() error {
select {
case <-l.quit:
default:
close(l.quit)
}
return l.tcp.Close()
}