multi: add buffer.Write and pool.WriteBuffer, make GCQueue generic

This commit is contained in:
Conner Fromknecht 2019-02-15 19:31:24 -08:00
parent ca4226d429
commit 6f96d04b72
No known key found for this signature in database
GPG Key ID: E7D737B67FA592C7
12 changed files with 414 additions and 200 deletions

44
buffer/buffer_test.go Normal file

@ -0,0 +1,44 @@
package buffer_test
import (
"bytes"
"testing"
"github.com/lightningnetwork/lnd/buffer"
)
// TestRecycleSlice asserts that RecycleSlice always zeros a byte slice.
func TestRecycleSlice(t *testing.T) {
tests := []struct {
name string
slice []byte
}{
{
name: "length zero",
},
{
name: "length one",
slice: []byte("a"),
},
{
name: "length power of two length",
slice: bytes.Repeat([]byte("b"), 16),
},
{
name: "length non power of two",
slice: bytes.Repeat([]byte("c"), 27),
},
}
for _, test := range tests {
t.Run(test.name, func(t *testing.T) {
buffer.RecycleSlice(test.slice)
expSlice := make([]byte, len(test.slice))
if !bytes.Equal(expSlice, test.slice) {
t.Fatalf("slice not recycled, want: %v, got: %v",
expSlice, test.slice)
}
})
}
}

17
buffer/utils.go Normal file

@ -0,0 +1,17 @@
package buffer
// RecycleSlice zeroes byte slice, making it fresh for another use.
// Zeroing the buffer using a logarithmic number of calls to the optimized copy
// method. Benchmarking shows this to be ~30 times faster than a for loop that
// sets each index to 0 for ~65KB buffers use for wire messages. Inspired by:
// https://stackoverflow.com/questions/30614165/is-there-analog-of-memset-in-go
func RecycleSlice(b []byte) {
if len(b) == 0 {
return
}
b[0] = 0
for i := 1; i < len(b); i *= 2 {
copy(b[i:], b[:i])
}
}

19
buffer/write.go Normal file

@ -0,0 +1,19 @@
package buffer
import (
"github.com/lightningnetwork/lnd/lnwire"
)
// WriteSize represents the size of the maximum plaintext message than can be
// sent using brontide. The buffer does not include extra space for the MAC, as
// that is applied by the Noise protocol after encrypting the plaintext.
const WriteSize = lnwire.MaxMessagePayload
// Write is static byte array occupying to maximum-allowed plaintext-message
// size.
type Write [WriteSize]byte
// Recycle zeroes the Write, making it fresh for another use.
func (b *Write) Recycle() {
RecycleSlice(b[:])
}

@ -1,79 +0,0 @@
package lnpeer
import (
"time"
"github.com/lightningnetwork/lnd/lnwire"
"github.com/lightningnetwork/lnd/queue"
)
const (
// DefaultGCInterval is the default interval that the WriteBufferPool
// will perform a sweep to see which expired buffers can be released to
// the runtime.
DefaultGCInterval = 15 * time.Second
// DefaultExpiryInterval is the default, minimum interval that must
// elapse before a WriteBuffer will be released. The maximum time before
// the buffer can be released is equal to the expiry interval plus the
// gc interval.
DefaultExpiryInterval = 30 * time.Second
)
// WriteBuffer is static byte array occupying to maximum-allowed
// plaintext-message size.
type WriteBuffer [lnwire.MaxMessagePayload]byte
// Recycle zeroes the WriteBuffer, making it fresh for another use.
// Zeroing the buffer using a logarithmic number of calls to the optimized copy
// method. Benchmarking shows this to be ~30 times faster than a for loop that
// sets each index to 0 for this buffer size. Inspired by:
// https://stackoverflow.com/questions/30614165/is-there-analog-of-memset-in-go
//
// This is part of the queue.Recycler interface.
func (b *WriteBuffer) Recycle() {
b[0] = 0
for i := 1; i < lnwire.MaxMessagePayload; i *= 2 {
copy(b[i:], b[:i])
}
}
// newRecyclableWriteBuffer is a constructor that returns a WriteBuffer typed as
// a queue.Recycler.
func newRecyclableWriteBuffer() queue.Recycler {
return new(WriteBuffer)
}
// A compile-time constraint to ensure that *WriteBuffer implements the
// queue.Recycler interface.
var _ queue.Recycler = (*WriteBuffer)(nil)
// WriteBufferPool acts a global pool of WriteBuffers, that dynamically
// allocates and reclaims buffers in response to load.
type WriteBufferPool struct {
pool *queue.GCQueue
}
// NewWriteBufferPool returns a freshly instantiated WriteBufferPool, using the
// given gcInterval and expiryIntervals.
func NewWriteBufferPool(
gcInterval, expiryInterval time.Duration) *WriteBufferPool {
return &WriteBufferPool{
pool: queue.NewGCQueue(
newRecyclableWriteBuffer, 100,
gcInterval, expiryInterval,
),
}
}
// Take returns a fresh WriteBuffer to the caller.
func (p *WriteBufferPool) Take() *WriteBuffer {
return p.pool.Take().(*WriteBuffer)
}
// Return returns the WriteBuffer to the pool, so that it can be recycled or
// released.
func (p *WriteBufferPool) Return(buf *WriteBuffer) {
p.pool.Return(buf)
}

@ -1,67 +0,0 @@
package lnpeer_test
import (
"testing"
"time"
"github.com/lightningnetwork/lnd/lnpeer"
)
// TestWriteBufferPool verifies that buffer pool properly resets used write
// buffers.
func TestWriteBufferPool(t *testing.T) {
const (
gcInterval = time.Second
expiryInterval = 250 * time.Millisecond
)
bp := lnpeer.NewWriteBufferPool(gcInterval, expiryInterval)
// Take a fresh write buffer from the pool.
writeBuf := bp.Take()
// Dirty the write buffer.
for i := range writeBuf[:] {
writeBuf[i] = 0xff
}
// Return the buffer to the pool.
bp.Return(writeBuf)
// Take buffers from the pool until we find the original. We expect at
// most two, in the even that a fresh buffer is populated after the
// first is taken.
for i := 0; i < 2; i++ {
// Wait a small duration to ensure the tests behave reliable,
// and don't activate the non-blocking case unintentionally.
<-time.After(time.Millisecond)
// Take a buffer, skipping those whose pointer does not match
// the one we dirtied.
writeBuf2 := bp.Take()
if writeBuf2 != writeBuf {
continue
}
// Finally, verify that the buffer has been properly cleaned.
for i := range writeBuf2[:] {
if writeBuf2[i] != 0 {
t.Fatalf("buffer was not recycled")
}
}
return
}
t.Fatalf("original buffer not found")
}
// BenchmarkWriteBufferRecycle tests how quickly a WriteBuffer can be zeroed.
func BenchmarkWriteBufferRecycle(b *testing.B) {
b.ReportAllocs()
buffer := new(lnpeer.WriteBuffer)
for i := 0; i < b.N; i++ {
buffer.Recycle()
}
}

@ -18,6 +18,7 @@ import (
"github.com/davecgh/go-spew/spew" "github.com/davecgh/go-spew/spew"
"github.com/lightningnetwork/lnd/brontide" "github.com/lightningnetwork/lnd/brontide"
"github.com/lightningnetwork/lnd/buffer"
"github.com/lightningnetwork/lnd/chainntnfs" "github.com/lightningnetwork/lnd/chainntnfs"
"github.com/lightningnetwork/lnd/channeldb" "github.com/lightningnetwork/lnd/channeldb"
"github.com/lightningnetwork/lnd/contractcourt" "github.com/lightningnetwork/lnd/contractcourt"
@ -198,7 +199,7 @@ type peer struct {
// messages to write out directly on the socket. By re-using this // messages to write out directly on the socket. By re-using this
// buffer, we avoid needing to allocate more memory each time a new // buffer, we avoid needing to allocate more memory each time a new
// message is to be sent to a peer. // message is to be sent to a peer.
writeBuf *lnpeer.WriteBuffer writeBuf *buffer.Write
queueQuit chan struct{} queueQuit chan struct{}
quit chan struct{} quit chan struct{}

52
pool/recycle.go Normal file

@ -0,0 +1,52 @@
package pool
import (
"time"
"github.com/lightningnetwork/lnd/queue"
)
// Recycler is an interface that allows an object to be reclaimed without
// needing to be returned to the runtime.
type Recycler interface {
// Recycle resets the object to its default state.
Recycle()
}
// Recycle is a generic queue for recycling objects implementing the Recycler
// interface. It is backed by an underlying queue.GCQueue, and invokes the
// Recycle method on returned objects before returning them to the queue.
type Recycle struct {
queue *queue.GCQueue
}
// NewRecycle initializes a fresh Recycle instance.
func NewRecycle(newItem func() interface{}, returnQueueSize int,
gcInterval, expiryInterval time.Duration) *Recycle {
return &Recycle{
queue: queue.NewGCQueue(
newItem, returnQueueSize,
gcInterval, expiryInterval,
),
}
}
// Take returns an element from the pool.
func (r *Recycle) Take() interface{} {
return r.queue.Take()
}
// Return returns an item implementing the Recycler interface to the pool. The
// Recycle method is invoked before returning the item to improve performance
// and utilization under load.
func (r *Recycle) Return(item Recycler) {
// Recycle the item to ensure that a dirty instance is never offered
// from Take. The call is done here so that the CPU cycles spent
// clearing the buffer are owned by the caller, and not by the queue
// itself. This makes the queue more likely to be available to deliver
// items in the free list.
item.Recycle()
r.queue.Return(item)
}

193
pool/recycle_test.go Normal file

@ -0,0 +1,193 @@
package pool_test
import (
"bytes"
"testing"
"time"
"github.com/lightningnetwork/lnd/buffer"
"github.com/lightningnetwork/lnd/pool"
)
type mockRecycler bool
func (m *mockRecycler) Recycle() {
*m = false
}
// TestRecyclers verifies that known recyclable types properly return to their
// zero-value after invoking Recycle.
func TestRecyclers(t *testing.T) {
tests := []struct {
name string
newItem func() interface{}
}{
{
"mock recycler",
func() interface{} { return new(mockRecycler) },
},
{
"write_buffer",
func() interface{} { return new(buffer.Write) },
},
}
for _, test := range tests {
t.Run(test.name, func(t *testing.T) {
// Initialize the Recycler to test.
r := test.newItem().(pool.Recycler)
// Dirty the item.
dirtyGeneric(t, r)
// Invoke Recycle to clear the item.
r.Recycle()
// Assert the item is now clean.
isCleanGeneric(t, r)
})
}
}
type recyclePoolTest struct {
name string
newPool func() interface{}
}
// TestGenericRecyclePoolTests generically tests that pools derived from the
// base Recycle pool properly are properly configured.
func TestConcreteRecyclePoolTests(t *testing.T) {
const (
gcInterval = time.Second
expiryInterval = 250 * time.Millisecond
)
tests := []recyclePoolTest{
{
name: "write buffer pool",
newPool: func() interface{} {
return pool.NewWriteBuffer(
gcInterval, expiryInterval,
)
},
},
}
for _, test := range tests {
t.Run(test.name, func(t *testing.T) {
testRecyclePool(t, test)
})
}
}
func testRecyclePool(t *testing.T, test recyclePoolTest) {
p := test.newPool()
// Take an item from the pool.
r1 := takeGeneric(t, p)
// Dirty the item.
dirtyGeneric(t, r1)
// Return the item to the pool.
returnGeneric(t, p, r1)
// Take items from the pool until we find the original. We expect at
// most two, in the event that a fresh item is populated after the
// first is taken.
for i := 0; i < 2; i++ {
// Wait a small duration to ensure the tests are reliable, and
// don't to active the non-blocking case unintentionally.
<-time.After(time.Millisecond)
r2 := takeGeneric(t, p)
// Take an item, skipping those whose pointer does not match the
// one we dirtied.
if r1 != r2 {
continue
}
// Finally, verify that the item has been properly cleaned.
isCleanGeneric(t, r2)
return
}
t.Fatalf("original item not found")
}
func takeGeneric(t *testing.T, p interface{}) pool.Recycler {
t.Helper()
switch pp := p.(type) {
case *pool.WriteBuffer:
return pp.Take()
default:
t.Fatalf("unknown pool type: %T", p)
}
return nil
}
func returnGeneric(t *testing.T, p, item interface{}) {
t.Helper()
switch pp := p.(type) {
case *pool.WriteBuffer:
pp.Return(item.(*buffer.Write))
default:
t.Fatalf("unknown pool type: %T", p)
}
}
func dirtyGeneric(t *testing.T, i interface{}) {
t.Helper()
switch item := i.(type) {
case *mockRecycler:
*item = true
case *buffer.Write:
dirtySlice(item[:])
default:
t.Fatalf("unknown item type: %T", i)
}
}
func dirtySlice(slice []byte) {
for i := range slice {
slice[i] = 0xff
}
}
func isCleanGeneric(t *testing.T, i interface{}) {
t.Helper()
switch item := i.(type) {
case *mockRecycler:
if isDirty := *item; isDirty {
t.Fatalf("mock recycler still diry")
}
case *buffer.Write:
isCleanSlice(t, item[:])
default:
t.Fatalf("unknown item type: %T", i)
}
}
func isCleanSlice(t *testing.T, slice []byte) {
t.Helper()
expSlice := make([]byte, len(slice))
if !bytes.Equal(expSlice, slice) {
t.Fatalf("slice not recycled, want: %v, got: %v",
expSlice, slice)
}
}

48
pool/write_buffer.go Normal file

@ -0,0 +1,48 @@
package pool
import (
"time"
"github.com/lightningnetwork/lnd/buffer"
)
const (
// DefaultWriteBufferGCInterval is the default interval that a Write
// will perform a sweep to see which expired buffer.Writes can be
// released to the runtime.
DefaultWriteBufferGCInterval = 15 * time.Second
// DefaultWriteBufferExpiryInterval is the default, minimum interval
// that must elapse before a Write will release a buffer.Write. The
// maximum time before the buffer can be released is equal to the expiry
// interval plus the gc interval.
DefaultWriteBufferExpiryInterval = 30 * time.Second
)
// WriteBuffer is a pool of recycled buffer.Write items, that dynamically
// allocates and reclaims buffers in response to load.
type WriteBuffer struct {
pool *Recycle
}
// NewWriteBuffer returns a freshly instantiated WriteBuffer, using the given
// gcInterval and expiryIntervals.
func NewWriteBuffer(gcInterval, expiryInterval time.Duration) *WriteBuffer {
return &WriteBuffer{
pool: NewRecycle(
func() interface{} { return new(buffer.Write) },
100, gcInterval, expiryInterval,
),
}
}
// Take returns a fresh buffer.Write to the caller.
func (p *WriteBuffer) Take() *buffer.Write {
return p.pool.Take().(*buffer.Write)
}
// Return returns the buffer.Write to the pool, so that it can be recycled or
// released.
func (p *WriteBuffer) Return(buf *buffer.Write) {
p.pool.Return(buf)
}

@ -8,21 +8,6 @@ import (
"github.com/lightningnetwork/lnd/ticker" "github.com/lightningnetwork/lnd/ticker"
) )
// Recycler is an interface that allows an object to be reclaimed without
// needing to be returned to the runtime.
type Recycler interface {
// Recycle resets the object to its default state.
Recycle()
}
// gcQueueEntry is a tuple containing a Recycler and the time at which the item
// was added to the queue. The recorded time is used to determine when the entry
// becomes stale, and can be released if it has not already been taken.
type gcQueueEntry struct {
item Recycler
time time.Time
}
// GCQueue is garbage collecting queue, which dynamically grows and contracts // GCQueue is garbage collecting queue, which dynamically grows and contracts
// based on load. If the queue has items which have been returned, the queue // based on load. If the queue has items which have been returned, the queue
// will check every gcInterval amount of time to see if any elements are // will check every gcInterval amount of time to see if any elements are
@ -36,15 +21,15 @@ type gcQueueEntry struct {
type GCQueue struct { type GCQueue struct {
// takeBuffer coordinates the delivery of items taken from the queue // takeBuffer coordinates the delivery of items taken from the queue
// such that they are delivered to requesters. // such that they are delivered to requesters.
takeBuffer chan Recycler takeBuffer chan interface{}
// returnBuffer coordinates the return of items back into the queue, // returnBuffer coordinates the return of items back into the queue,
// where they will be kept until retaken or released. // where they will be kept until retaken or released.
returnBuffer chan Recycler returnBuffer chan interface{}
// newItem is a constructor, used to generate new elements if none are // newItem is a constructor, used to generate new elements if none are
// otherwise available for reuse. // otherwise available for reuse.
newItem func() Recycler newItem func() interface{}
// expiryInterval is the minimum amount of time an element will remain // expiryInterval is the minimum amount of time an element will remain
// in the queue before being released. // in the queue before being released.
@ -75,12 +60,12 @@ type GCQueue struct {
// the steady state. The returnQueueSize parameter is used to size the maximal // the steady state. The returnQueueSize parameter is used to size the maximal
// number of items that can be returned without being dropped during large // number of items that can be returned without being dropped during large
// bursts in attempts to return items to the GCQUeue. // bursts in attempts to return items to the GCQUeue.
func NewGCQueue(newItem func() Recycler, returnQueueSize int, func NewGCQueue(newItem func() interface{}, returnQueueSize int,
gcInterval, expiryInterval time.Duration) *GCQueue { gcInterval, expiryInterval time.Duration) *GCQueue {
q := &GCQueue{ q := &GCQueue{
takeBuffer: make(chan Recycler), takeBuffer: make(chan interface{}),
returnBuffer: make(chan Recycler, returnQueueSize), returnBuffer: make(chan interface{}, returnQueueSize),
expiryInterval: expiryInterval, expiryInterval: expiryInterval,
freeList: list.New(), freeList: list.New(),
recycleTicker: ticker.New(gcInterval), recycleTicker: ticker.New(gcInterval),
@ -95,7 +80,7 @@ func NewGCQueue(newItem func() Recycler, returnQueueSize int,
// Take returns either a recycled element from the queue, or creates a new item // Take returns either a recycled element from the queue, or creates a new item
// if none are available. // if none are available.
func (q *GCQueue) Take() Recycler { func (q *GCQueue) Take() interface{} {
select { select {
case item := <-q.takeBuffer: case item := <-q.takeBuffer:
return item return item
@ -107,20 +92,21 @@ func (q *GCQueue) Take() Recycler {
// Return adds the returned item to freelist if the queue's returnBuffer has // Return adds the returned item to freelist if the queue's returnBuffer has
// available capacity. Under load, items may be dropped to ensure this method // available capacity. Under load, items may be dropped to ensure this method
// does not block. // does not block.
func (q *GCQueue) Return(item Recycler) { func (q *GCQueue) Return(item interface{}) {
// Recycle the item to ensure that a dirty instance is never offered
// from Take. The call is done here so that the CPU cycles spent
// clearing the buffer are owned by the caller, and not by the queue
// itself. This makes the queue more likely to be available to deliver
// items in the free list.
item.Recycle()
select { select {
case q.returnBuffer <- item: case q.returnBuffer <- item:
default: default:
} }
} }
// gcQueueEntry is a tuple containing an interface{} and the time at which the
// item was added to the queue. The recorded time is used to determine when the
// entry becomes stale, and can be released if it has not already been taken.
type gcQueueEntry struct {
item interface{}
time time.Time
}
// queueManager maintains the free list of elements by popping the head of the // queueManager maintains the free list of elements by popping the head of the
// queue when items are needed, and appending them to the end of the queue when // queue when items are needed, and appending them to the end of the queue when
// items are returned. The queueManager will periodically attempt to release any // items are returned. The queueManager will periodically attempt to release any
@ -190,20 +176,20 @@ func (q *GCQueue) queueManager() {
next = e.Next() next = e.Next()
entry := e.Value.(gcQueueEntry) entry := e.Value.(gcQueueEntry)
// Use now - insertTime > expiryInterval to // Use now - insertTime <= expiryInterval to
// determine if this entry has expired. // determine if this entry has not expired.
if time.Since(entry.time) > q.expiryInterval { if time.Since(entry.time) <= q.expiryInterval {
// Remove the expired entry from the
// linked-list.
q.freeList.Remove(e)
entry.item = nil
e.Value = nil
} else {
// If this entry hasn't expired, then // If this entry hasn't expired, then
// all entries that follow will still be // all entries that follow will still be
// valid. // valid.
break break
} }
// Otherwise, remove the expired entry from the
// linked-list.
q.freeList.Remove(e)
entry.item = nil
e.Value = nil
} }
} }
} }

@ -7,10 +7,8 @@ import (
"github.com/lightningnetwork/lnd/queue" "github.com/lightningnetwork/lnd/queue"
) )
// mockRecycler implements the queue.Recycler interface using a NOP. // testItem is an item type we'll be using to test the GCQueue.
type mockRecycler bool type testItem uint32
func (*mockRecycler) Recycle() {}
// TestGCQueueGCCycle asserts that items that are kept in the GCQueue past their // TestGCQueueGCCycle asserts that items that are kept in the GCQueue past their
// expiration will be released by a subsequent gc cycle. // expiration will be released by a subsequent gc cycle.
@ -23,7 +21,7 @@ func TestGCQueueGCCycle(t *testing.T) {
numItems = 6 numItems = 6
) )
newItem := func() queue.Recycler { return new(mockRecycler) } newItem := func() interface{} { return new(testItem) }
bp := queue.NewGCQueue(newItem, 100, gcInterval, expiryInterval) bp := queue.NewGCQueue(newItem, 100, gcInterval, expiryInterval)
@ -61,7 +59,7 @@ func TestGCQueuePartialGCCycle(t *testing.T) {
numItems = 6 numItems = 6
) )
newItem := func() queue.Recycler { return new(mockRecycler) } newItem := func() interface{} { return new(testItem) }
bp := queue.NewGCQueue(newItem, 100, gcInterval, expiryInterval) bp := queue.NewGCQueue(newItem, 100, gcInterval, expiryInterval)
@ -104,10 +102,10 @@ func TestGCQueuePartialGCCycle(t *testing.T) {
// takeN draws n items from the provided GCQueue. This method also asserts that // takeN draws n items from the provided GCQueue. This method also asserts that
// n unique items are drawn, and then returns the resulting set. // n unique items are drawn, and then returns the resulting set.
func takeN(t *testing.T, q *queue.GCQueue, n int) map[queue.Recycler]struct{} { func takeN(t *testing.T, q *queue.GCQueue, n int) map[interface{}]struct{} {
t.Helper() t.Helper()
items := make(map[queue.Recycler]struct{}) items := make(map[interface{}]struct{})
for i := 0; i < n; i++ { for i := 0; i < n; i++ {
// Wait a small duration to ensure the tests behave reliable, // Wait a small duration to ensure the tests behave reliable,
// and don't activate the non-blocking case unintentionally. // and don't activate the non-blocking case unintentionally.
@ -125,7 +123,7 @@ func takeN(t *testing.T, q *queue.GCQueue, n int) map[queue.Recycler]struct{} {
} }
// returnAll returns the items of the given set back to the GCQueue. // returnAll returns the items of the given set back to the GCQueue.
func returnAll(q *queue.GCQueue, items map[queue.Recycler]struct{}) { func returnAll(q *queue.GCQueue, items map[interface{}]struct{}) {
for item := range items { for item := range items {
q.Return(item) q.Return(item)
@ -138,11 +136,11 @@ func returnAll(q *queue.GCQueue, items map[queue.Recycler]struct{}) {
// returnN returns n items at random from the set of items back to the GCQueue. // returnN returns n items at random from the set of items back to the GCQueue.
// This method fails if the set's cardinality is smaller than n. // This method fails if the set's cardinality is smaller than n.
func returnN(t *testing.T, q *queue.GCQueue, func returnN(t *testing.T, q *queue.GCQueue,
items map[queue.Recycler]struct{}, n int) map[queue.Recycler]struct{} { items map[interface{}]struct{}, n int) map[interface{}]struct{} {
t.Helper() t.Helper()
var remainingItems = make(map[queue.Recycler]struct{}) var remainingItems = make(map[interface{}]struct{})
var numReturned int var numReturned int
for item := range items { for item := range items {
if numReturned < n { if numReturned < n {

@ -41,6 +41,7 @@ import (
"github.com/lightningnetwork/lnd/lnwire" "github.com/lightningnetwork/lnd/lnwire"
"github.com/lightningnetwork/lnd/nat" "github.com/lightningnetwork/lnd/nat"
"github.com/lightningnetwork/lnd/netann" "github.com/lightningnetwork/lnd/netann"
"github.com/lightningnetwork/lnd/pool"
"github.com/lightningnetwork/lnd/routing" "github.com/lightningnetwork/lnd/routing"
"github.com/lightningnetwork/lnd/sweep" "github.com/lightningnetwork/lnd/sweep"
"github.com/lightningnetwork/lnd/ticker" "github.com/lightningnetwork/lnd/ticker"
@ -168,7 +169,7 @@ type server struct {
sigPool *lnwallet.SigPool sigPool *lnwallet.SigPool
writeBufferPool *lnpeer.WriteBufferPool writeBufferPool *pool.WriteBuffer
// globalFeatures feature vector which affects HTLCs and thus are also // globalFeatures feature vector which affects HTLCs and thus are also
// advertised to other nodes. // advertised to other nodes.
@ -265,8 +266,9 @@ func newServer(listenAddrs []net.Addr, chanDB *channeldb.DB, cc *chainControl,
sharedSecretPath := filepath.Join(graphDir, "sphinxreplay.db") sharedSecretPath := filepath.Join(graphDir, "sphinxreplay.db")
replayLog := htlcswitch.NewDecayedLog(sharedSecretPath, cc.chainNotifier) replayLog := htlcswitch.NewDecayedLog(sharedSecretPath, cc.chainNotifier)
sphinxRouter := sphinx.NewRouter(privKey, activeNetParams.Params, replayLog) sphinxRouter := sphinx.NewRouter(privKey, activeNetParams.Params, replayLog)
writeBufferPool := lnpeer.NewWriteBufferPool( writeBufferPool := pool.NewWriteBuffer(
lnpeer.DefaultGCInterval, lnpeer.DefaultExpiryInterval, pool.DefaultWriteBufferGCInterval,
pool.DefaultWriteBufferExpiryInterval,
) )
s := &server{ s := &server{