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chanfitness: cool down flap count for rate limiting

Since we store all-time flap count for a peer, we add a cooldown factor
which will discount poor flap counts in the past. This is only applied
to peers that have not flapped for at least a cooldown period, so that
we do not downgrade our rate limiting for badly behaved peers.
master
carla 4 years ago
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  1. 10
      chanfitness/chanevent.go
  2. 41
      chanfitness/chanevent_test.go
  3. 55
      chanfitness/rate_limit.go
  4. 54
      chanfitness/rate_limit_test.go

10
chanfitness/chanevent.go

@ -117,6 +117,16 @@ func newChannelInfo(openedAt time.Time) *channelInfo {
func (p *peerLog) onlineEvent(online bool) {
eventTime := p.clock.Now()
// If we have a non-nil last flap time, potentially apply a cooldown
// factor to the peer's flap count before we rate limit it. This allows
// us to decrease the penalty for historical flaps over time, provided
// the peer has not flapped for a while.
if p.lastFlap != nil {
p.flapCount = cooldownFlapCount(
p.clock.Now(), p.flapCount, *p.lastFlap,
)
}
// Record flap count information and online state regardless of whether
// we have any channels open with this peer.
p.flapCount++

41
chanfitness/chanevent_test.go

@ -204,6 +204,47 @@ func TestRateLimitAdd(t *testing.T) {
require.Equal(t, []*event{peerEvent}, peerLog.onlineEvents)
require.Equal(t, nextEvent, peerLog.stagedEvent)
}
// Now, we test the case where a peer's flap count is cooled down
// because it has not flapped for a while. Set our peer's flap count so
// that we fall within our second rate limiting tier and assert that we
// are at this level.
peerLog.flapCount = rateLimitScale + 1
rateLimit := getRateLimit(peerLog.flapCount)
require.Equal(t, rateLimits[1], rateLimit)
// Progress our clock to the point where we will have our flap count
// cooled.
newNow = mockedClock.Now().Add(flapCountCooldownPeriod)
mockedClock.SetTime(newNow)
// Add an online event, and expect it to be staged.
onlineEvent := &event{
timestamp: newNow,
eventType: peerOnlineEvent,
}
peerLog.onlineEvent(true)
require.Equal(t, onlineEvent, peerLog.stagedEvent)
// Progress our clock by the rate limit level that we will be on if
// our flap rate is cooled down to a lower level.
newNow = mockedClock.Now().Add(rateLimits[0] + 1)
mockedClock.SetTime(newNow)
// Add another event. We expect this event to be staged and our previous
// event to be flushed to the event log (because our cooldown has been
// applied).
offlineEvent := &event{
timestamp: newNow,
eventType: peerOfflineEvent,
}
peerLog.onlineEvent(false)
require.Equal(t, offlineEvent, peerLog.stagedEvent)
flushedEventIdx := len(peerLog.onlineEvents) - 1
require.Equal(
t, onlineEvent, peerLog.onlineEvents[flushedEventIdx],
)
}
// TestGetOnlinePeriod tests the getOnlinePeriod function. It tests the case

55
chanfitness/rate_limit.go

@ -1,11 +1,25 @@
package chanfitness
import "time"
import (
"math"
"time"
)
// rateLimitScale is the number of events we allow per rate limited tier.
// Increasing this value makes our rate limiting more lenient, decreasing it
// makes us less lenient.
const rateLimitScale = 200
const (
// rateLimitScale is the number of events we allow per rate limited
// tier. Increasing this value makes our rate limiting more lenient,
// decreasing it makes us less lenient.
rateLimitScale = 200
// flapCountCooldownFactor is the factor by which we decrease a peer's
// flap count if they have not flapped for the cooldown period.
flapCountCooldownFactor = 0.95
// flapCountCooldownPeriod is the amount of time that we require a peer
// has not flapped for before we reduce their all time flap count using
// our cooldown factor.
flapCountCooldownPeriod = time.Hour * 8
)
// rateLimits is the set of rate limit tiers we apply to our peers based on
// their flap count. A peer can be placed in their tier by dividing their flap
@ -35,3 +49,34 @@ func getRateLimit(flapCount int) time.Duration {
return rateLimits[tier]
}
// cooldownFlapCount takes a timestamped flap count, and returns its value
// scaled down by our cooldown factor if at least our cooldown period has
// elapsed since the peer last flapped. We do this because we store all-time
// flap count for peers, and want to allow downgrading of peers that have not
// flapped for a long time.
func cooldownFlapCount(now time.Time, flapCount int,
lastFlap time.Time) int {
// Calculate time since our last flap, and the number of times we need
// to apply our cooldown factor.
timeSinceFlap := now.Sub(lastFlap)
// If our cooldown period has not elapsed yet, we just return our flap
// count. We allow fractional cooldown periods once this period has
// elapsed, so we do not want to apply a fractional cooldown before the
// full cooldown period has elapsed.
if timeSinceFlap < flapCountCooldownPeriod {
return flapCount
}
// Get the factor by which we need to cooldown our flap count. If
// insufficient time has passed to cooldown our flap count. Use use a
// float so that we allow fractional cooldown periods.
cooldownPeriods := float64(timeSinceFlap) /
float64(flapCountCooldownPeriod)
effectiveFactor := math.Pow(flapCountCooldownFactor, cooldownPeriods)
return int(float64(flapCount) * effectiveFactor)
}

54
chanfitness/rate_limit_test.go

@ -49,3 +49,57 @@ func TestGetRateLimit(t *testing.T) {
})
}
}
// TestCooldownFlapCount tests cooldown of all time flap counts.
func TestCooldownFlapCount(t *testing.T) {
tests := []struct {
name string
flapCount int
lastFlap time.Time
expected int
}{
{
name: "just flapped, do not cooldown",
flapCount: 1,
lastFlap: testNow,
expected: 1,
},
{
name: "period not elapsed, do not cooldown",
flapCount: 1,
lastFlap: testNow.Add(flapCountCooldownPeriod / 2 * -1),
expected: 1,
},
{
name: "rounded to 0",
flapCount: 1,
lastFlap: testNow.Add(flapCountCooldownPeriod * -1),
expected: 0,
},
{
name: "decreased to integer value",
flapCount: 10,
lastFlap: testNow.Add(flapCountCooldownPeriod * -1),
expected: 9,
},
{
name: "multiple cooldown periods",
flapCount: 10,
lastFlap: testNow.Add(flapCountCooldownPeriod * -3),
expected: 8,
},
}
for _, test := range tests {
test := test
t.Run(test.name, func(t *testing.T) {
t.Parallel()
flapCount := cooldownFlapCount(
testNow, test.flapCount, test.lastFlap,
)
require.Equal(t, test.expected, flapCount)
})
}
}

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