Merge pull request #1706 from joostjager/errorprocessing
routing: make routing retry behaviour consistent
This commit is contained in:
commit
5075394617
@ -164,6 +164,12 @@ type paymentSession struct {
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bandwidthHints map[uint64]lnwire.MilliSatoshi
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bandwidthHints map[uint64]lnwire.MilliSatoshi
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// errFailedFeeChans is a map of the short channel ID's that were the
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// source of policy related routing failures during this payment attempt.
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// We'll use this map to prune out channels when the first error may not
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// require pruning, but any subsequent ones do.
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errFailedPolicyChans map[uint64]struct{}
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mc *missionControl
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mc *missionControl
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haveRoutes bool
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haveRoutes bool
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@ -236,10 +242,11 @@ func (m *missionControl) NewPaymentSession(routeHints [][]HopHint,
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}
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}
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return &paymentSession{
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return &paymentSession{
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pruneViewSnapshot: viewSnapshot,
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pruneViewSnapshot: viewSnapshot,
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additionalEdges: edges,
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additionalEdges: edges,
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bandwidthHints: bandwidthHints,
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bandwidthHints: bandwidthHints,
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mc: m,
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errFailedPolicyChans: make(map[uint64]struct{}),
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mc: m,
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}, nil
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}, nil
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}
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}
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@ -249,10 +256,11 @@ func (m *missionControl) NewPaymentSession(routeHints [][]HopHint,
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// used for things like channel rebalancing, and swaps.
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// used for things like channel rebalancing, and swaps.
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func (m *missionControl) NewPaymentSessionFromRoutes(routes []*Route) *paymentSession {
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func (m *missionControl) NewPaymentSessionFromRoutes(routes []*Route) *paymentSession {
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return &paymentSession{
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return &paymentSession{
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pruneViewSnapshot: m.GraphPruneView(),
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pruneViewSnapshot: m.GraphPruneView(),
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haveRoutes: true,
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haveRoutes: true,
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preBuiltRoutes: routes,
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preBuiltRoutes: routes,
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mc: m,
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errFailedPolicyChans: make(map[uint64]struct{}),
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mc: m,
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}
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}
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}
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}
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@ -331,6 +339,31 @@ func (p *paymentSession) ReportChannelFailure(e uint64) {
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p.mc.Unlock()
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p.mc.Unlock()
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}
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}
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// ReportChannelPolicyFailure handles a failure message that relates to a
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// channel policy. For these types of failures, the policy is updated and we
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// want to keep it included during path finding. This function does mark the
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// edge as 'policy failed once'. The next time it fails, the whole node will be
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// pruned. This is to prevent nodes from keeping us busy by continuously sending
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// new channel updates.
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func (p *paymentSession) ReportChannelPolicyFailure(
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errSource Vertex, failedChanID uint64) {
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// Check to see if we've already reported a policy related failure for
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// this channel. If so, then we'll prune out the vertex.
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_, ok := p.errFailedPolicyChans[failedChanID]
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if ok {
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// TODO(joostjager): is this aggresive pruning still necessary?
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// Just pruning edges may also work unless there is a huge
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// number of failing channels from that node?
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p.ReportVertexFailure(errSource)
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return
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}
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// Finally, we'll record a policy failure from this node and move on.
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p.errFailedPolicyChans[failedChanID] = struct{}{}
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}
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// RequestRoute returns a route which is likely to be capable for successfully
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// RequestRoute returns a route which is likely to be capable for successfully
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// routing the specified HTLC payment to the target node. Initially the first
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// routing the specified HTLC payment to the target node. Initially the first
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// set of paths returned from this method may encounter routing failure along
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// set of paths returned from this method may encounter routing failure along
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@ -1641,12 +1641,6 @@ func (r *ChannelRouter) sendPayment(payment *LightningPayment,
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sendError error
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sendError error
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)
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)
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// errFailedFeeChans is a map of the short channel ID's that were the
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// source of fee related routing failures during this payment attempt.
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// We'll use this map to prune out channels when the first error may
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// not require pruning, but any subsequent ones do.
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errFailedFeeChans := make(map[lnwire.ShortChannelID]struct{})
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// We'll also fetch the current block height so we can properly
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// We'll also fetch the current block height so we can properly
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// calculate the required HTLC time locks within the route.
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// calculate the required HTLC time locks within the route.
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_, currentHeight, err := r.cfg.Chain.GetBestBlock()
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_, currentHeight, err := r.cfg.Chain.GetBestBlock()
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@ -1758,11 +1752,55 @@ func (r *ChannelRouter) sendPayment(payment *LightningPayment,
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}
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}
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errSource := fErr.ErrorSource
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errSource := fErr.ErrorSource
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errVertex := NewVertex(errSource)
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log.Tracef("node=%x reported failure when sending "+
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log.Tracef("node=%x reported failure when sending "+
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"htlc=%x", errSource.SerializeCompressed(),
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"htlc=%x", errSource.SerializeCompressed(),
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payment.PaymentHash[:])
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payment.PaymentHash[:])
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// Always determine chan id ourselves, because a channel
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// update with id may not be available.
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failedChanID, err := getFailedChannelID(route, errSource)
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if err != nil {
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return preImage, nil, err
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}
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// processChannelUpdateAndRetry is a closure that
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// handles a failure message containing a channel
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// update. This function always tries to apply the
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// channel update and passes on the result to the
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// payment session to adjust its view on the reliability
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// of the network.
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//
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// As channel id, the locally determined channel id is
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// used. It does not rely on the channel id that is part
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// of the channel update message, because the remote
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// node may lie to us or the update may be corrupt.
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processChannelUpdateAndRetry := func(
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update *lnwire.ChannelUpdate,
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pubKey *btcec.PublicKey) {
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// Try to apply the channel update.
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updateOk := r.applyChannelUpdate(update, pubKey)
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// If the update could not be applied, prune the
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// edge. There is no reason to continue trying
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// this channel.
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//
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// TODO: Could even prune the node completely?
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// Or is there a valid reason for the channel
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// update to fail?
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if !updateOk {
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paySession.ReportChannelFailure(
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failedChanID,
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)
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}
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paySession.ReportChannelPolicyFailure(
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NewVertex(errSource), failedChanID,
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)
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}
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switch onionErr := fErr.FailureMessage.(type) {
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switch onionErr := fErr.FailureMessage.(type) {
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// If the end destination didn't know they payment
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// If the end destination didn't know they payment
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// hash, then we'll terminate immediately.
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// hash, then we'll terminate immediately.
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@ -1803,16 +1841,8 @@ func (r *ChannelRouter) sendPayment(payment *LightningPayment,
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// that sent us this error, as it doesn't now what the
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// that sent us this error, as it doesn't now what the
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// correct block height is.
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// correct block height is.
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case *lnwire.FailExpiryTooSoon:
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case *lnwire.FailExpiryTooSoon:
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update := onionErr.Update
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r.applyChannelUpdate(&onionErr.Update, errSource)
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err := r.applyChannelUpdate(&update, errSource)
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paySession.ReportVertexFailure(errVertex)
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if err != nil {
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log.Errorf("unable to apply channel "+
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"update for onion error: %v", err)
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}
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pruneVertexFailure(
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paySession, route, errSource, false,
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)
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continue
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continue
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// If we hit an instance of onion payload corruption or
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// If we hit an instance of onion payload corruption or
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@ -1825,66 +1855,30 @@ func (r *ChannelRouter) sendPayment(payment *LightningPayment,
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case *lnwire.FailInvalidOnionKey:
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case *lnwire.FailInvalidOnionKey:
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return preImage, nil, sendError
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return preImage, nil, sendError
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// If the onion error includes a channel update, and
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// If we get a failure due to violating the minimum
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// isn't necessarily fatal, then we'll apply the update
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// amount, we'll apply the new minimum amount and retry
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// and continue with the rest of the routes.
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// routing.
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case *lnwire.FailAmountBelowMinimum:
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case *lnwire.FailAmountBelowMinimum:
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update := onionErr.Update
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processChannelUpdateAndRetry(
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err := r.applyChannelUpdate(&update, errSource)
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&onionErr.Update, errSource,
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if err != nil {
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)
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log.Errorf("unable to apply channel "+
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continue
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"update for onion error: %v", err)
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}
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return preImage, nil, sendError
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// If we get a failure due to a fee, we'll apply the
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// If we get a failure due to a fee, so we'll apply the
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// new fee update, and retry our attempt using the
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// new fee update, and retry our attempt using the
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// newly updated fees.
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// newly updated fees.
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case *lnwire.FailFeeInsufficient:
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case *lnwire.FailFeeInsufficient:
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update := onionErr.Update
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processChannelUpdateAndRetry(
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err := r.applyChannelUpdate(&update, errSource)
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&onionErr.Update, errSource,
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if err != nil {
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)
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log.Errorf("unable to apply channel "+
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"update for onion error: %v", err)
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pruneEdgeFailure(
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paySession, route, errSource,
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)
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}
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// We'll now check to see if we've already
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// reported a fee related failure for this
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// node. If so, then we'll actually prune out
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// the vertex for now.
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chanID := update.ShortChannelID
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_, ok := errFailedFeeChans[chanID]
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if ok {
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pruneVertexFailure(
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paySession, route, errSource, false,
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)
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continue
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}
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// Finally, we'll record a fee failure from
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// this node and move on.
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errFailedFeeChans[chanID] = struct{}{}
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continue
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continue
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// If we get the failure for an intermediate node that
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// If we get the failure for an intermediate node that
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// disagrees with our time lock values, then we'll
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// disagrees with our time lock values, then we'll
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// prune it out for now, and continue with path
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// apply the new delta value and try it once more.
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// finding.
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case *lnwire.FailIncorrectCltvExpiry:
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case *lnwire.FailIncorrectCltvExpiry:
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update := onionErr.Update
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processChannelUpdateAndRetry(
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err := r.applyChannelUpdate(&update, errSource)
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&onionErr.Update, errSource,
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if err != nil {
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log.Errorf("unable to apply channel "+
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"update for onion error: %v", err)
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}
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pruneVertexFailure(
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paySession, route, errSource, false,
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)
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)
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continue
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continue
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@ -1892,46 +1886,30 @@ func (r *ChannelRouter) sendPayment(payment *LightningPayment,
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// forward one is currently disabled, so we'll apply
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// forward one is currently disabled, so we'll apply
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// the update and continue.
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// the update and continue.
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case *lnwire.FailChannelDisabled:
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case *lnwire.FailChannelDisabled:
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update := onionErr.Update
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r.applyChannelUpdate(&onionErr.Update, errSource)
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err := r.applyChannelUpdate(&update, errSource)
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paySession.ReportChannelFailure(failedChanID)
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if err != nil {
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log.Errorf("unable to apply channel "+
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"update for onion error: %v", err)
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}
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pruneEdgeFailure(paySession, route, errSource)
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continue
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continue
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// It's likely that the outgoing channel didn't have
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// It's likely that the outgoing channel didn't have
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// sufficient capacity, so we'll prune this edge for
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// sufficient capacity, so we'll prune this edge for
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// now, and continue onwards with our path finding.
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// now, and continue onwards with our path finding.
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case *lnwire.FailTemporaryChannelFailure:
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case *lnwire.FailTemporaryChannelFailure:
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update := onionErr.Update
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r.applyChannelUpdate(onionErr.Update, errSource)
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err := r.applyChannelUpdate(update, errSource)
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paySession.ReportChannelFailure(failedChanID)
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if err != nil {
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log.Errorf("unable to apply channel "+
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"update for onion error: %v", err)
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}
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pruneEdgeFailure(paySession, route, errSource)
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continue
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continue
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// If the send fail due to a node not having the
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// If the send fail due to a node not having the
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// required features, then we'll note this error and
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// required features, then we'll note this error and
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// continue.
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// continue.
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case *lnwire.FailRequiredNodeFeatureMissing:
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case *lnwire.FailRequiredNodeFeatureMissing:
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pruneVertexFailure(
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paySession.ReportVertexFailure(errVertex)
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paySession, route, errSource, false,
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)
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continue
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continue
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// If the send fail due to a node not having the
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// If the send fail due to a node not having the
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// required features, then we'll note this error and
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// required features, then we'll note this error and
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// continue.
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// continue.
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case *lnwire.FailRequiredChannelFeatureMissing:
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case *lnwire.FailRequiredChannelFeatureMissing:
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pruneVertexFailure(
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paySession.ReportVertexFailure(errVertex)
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paySession, route, errSource, false,
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)
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continue
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continue
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// If the next hop in the route wasn't known or
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// If the next hop in the route wasn't known or
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@ -1942,22 +1920,18 @@ func (r *ChannelRouter) sendPayment(payment *LightningPayment,
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// returning errors in order to attempt to black list
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// returning errors in order to attempt to black list
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// another node.
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// another node.
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case *lnwire.FailUnknownNextPeer:
|
case *lnwire.FailUnknownNextPeer:
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pruneEdgeFailure(paySession, route, errSource)
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paySession.ReportChannelFailure(failedChanID)
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continue
|
continue
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|
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// If the node wasn't able to forward for which ever
|
// If the node wasn't able to forward for which ever
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// reason, then we'll note this and continue with the
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// reason, then we'll note this and continue with the
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// routes.
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// routes.
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case *lnwire.FailTemporaryNodeFailure:
|
case *lnwire.FailTemporaryNodeFailure:
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pruneVertexFailure(
|
paySession.ReportVertexFailure(errVertex)
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paySession, route, errSource, false,
|
|
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)
|
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continue
|
continue
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|
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case *lnwire.FailPermanentNodeFailure:
|
case *lnwire.FailPermanentNodeFailure:
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pruneVertexFailure(
|
paySession.ReportVertexFailure(errVertex)
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paySession, route, errSource, false,
|
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)
|
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continue
|
continue
|
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|
|
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// If we crafted a route that contains a too long time
|
// If we crafted a route that contains a too long time
|
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@ -1970,16 +1944,14 @@ func (r *ChannelRouter) sendPayment(payment *LightningPayment,
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// that as a hint during future path finding through
|
// that as a hint during future path finding through
|
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// that node.
|
// that node.
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case *lnwire.FailExpiryTooFar:
|
case *lnwire.FailExpiryTooFar:
|
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pruneVertexFailure(
|
paySession.ReportVertexFailure(errVertex)
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paySession, route, errSource, false,
|
|
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)
|
|
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continue
|
continue
|
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|
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// If we get a permanent channel or node failure, then
|
// If we get a permanent channel or node failure, then
|
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// we'll note this (exclude the vertex/edge), and
|
// we'll note this (exclude the vertex/edge), and
|
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// continue with the rest of the routes.
|
// continue with the rest of the routes.
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case *lnwire.FailPermanentChannelFailure:
|
case *lnwire.FailPermanentChannelFailure:
|
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pruneEdgeFailure(paySession, route, errSource)
|
paySession.ReportChannelFailure(failedChanID)
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continue
|
continue
|
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|
|
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default:
|
default:
|
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@ -1991,74 +1963,46 @@ func (r *ChannelRouter) sendPayment(payment *LightningPayment,
|
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}
|
}
|
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}
|
}
|
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|
|
||||||
// pruneVertexFailure will attempt to prune a vertex from the current available
|
// getFailedChannelID tries to locate the failing channel given a route and the
|
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// vertexes of the target payment session in response to an encountered routing
|
// pubkey of the node that sent the error. It will assume that the error is
|
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// error.
|
// associated with the outgoing channel of the error node.
|
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func pruneVertexFailure(paySession *paymentSession, route *Route,
|
func getFailedChannelID(route *Route, errSource *btcec.PublicKey) (
|
||||||
errSource *btcec.PublicKey, nextNode bool) {
|
uint64, error) {
|
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|
|
||||||
// By default, we'll try to prune the node that actually sent us the
|
|
||||||
// error.
|
|
||||||
errNode := NewVertex(errSource)
|
|
||||||
|
|
||||||
// If this failure indicates that the node _after_ the source of the
|
|
||||||
// error was not found. As a result, we'll locate the vertex for that
|
|
||||||
// node itself.
|
|
||||||
if nextNode {
|
|
||||||
nodeToPrune, ok := route.nextHopVertex(errSource)
|
|
||||||
|
|
||||||
if ok {
|
|
||||||
errNode = nodeToPrune
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Once we've located the vertex, we'll report this failure to
|
|
||||||
// missionControl and restart path finding.
|
|
||||||
paySession.ReportVertexFailure(errNode)
|
|
||||||
}
|
|
||||||
|
|
||||||
// pruneEdgeFailure will attempts to prune an edge from the current available
|
|
||||||
// edges of the target payment session in response to an encountered routing
|
|
||||||
// error.
|
|
||||||
func pruneEdgeFailure(paySession *paymentSession, route *Route,
|
|
||||||
errSource *btcec.PublicKey) {
|
|
||||||
|
|
||||||
// As this error indicates that the target channel was unable to carry
|
// As this error indicates that the target channel was unable to carry
|
||||||
// this HTLC (for w/e reason), we'll query the index to find the
|
// this HTLC (for w/e reason), we'll query the index to find the
|
||||||
// _outgoing_ channel the source of the error was meant to pass the
|
// _outgoing_ channel the source of the error was meant to pass the
|
||||||
// HTLC along to.
|
// HTLC along to.
|
||||||
badChan, ok := route.nextHopChannel(errSource)
|
if badChan, ok := route.nextHopChannel(errSource); ok {
|
||||||
if !ok {
|
return badChan.ChannelID, nil
|
||||||
// If we weren't able to find the hop *after* this node, then
|
|
||||||
// we'll attempt to disable the previous channel.
|
|
||||||
prevChan, ok := route.prevHopChannel(
|
|
||||||
errSource,
|
|
||||||
)
|
|
||||||
|
|
||||||
if !ok {
|
|
||||||
return
|
|
||||||
}
|
|
||||||
|
|
||||||
badChan = prevChan
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// If the channel was found, then we'll inform mission control of this
|
// If we weren't able to find the hop *after* this node, then we'll
|
||||||
// failure so future attempts avoid this link temporarily.
|
// attempt to disable the previous channel.
|
||||||
paySession.ReportChannelFailure(badChan.ChannelID)
|
//
|
||||||
|
// TODO(joostjager): errSource must be the final hop then? In that case,
|
||||||
|
// certain types of errors are not expected. For example
|
||||||
|
// FailUnknownNextPeer. This could be a reason to prune the node?
|
||||||
|
if prevChan, ok := route.prevHopChannel(errSource); ok {
|
||||||
|
return prevChan.ChannelID, nil
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0, fmt.Errorf("cannot find channel in route")
|
||||||
}
|
}
|
||||||
|
|
||||||
// applyChannelUpdate validates a channel update and if valid, applies it to the
|
// applyChannelUpdate validates a channel update and if valid, applies it to the
|
||||||
// database.
|
// database. It returns a bool indicating whether the updates was successful.
|
||||||
func (r *ChannelRouter) applyChannelUpdate(msg *lnwire.ChannelUpdate,
|
func (r *ChannelRouter) applyChannelUpdate(msg *lnwire.ChannelUpdate,
|
||||||
pubKey *btcec.PublicKey) error {
|
pubKey *btcec.PublicKey) bool {
|
||||||
// If we get passed a nil channel update (as it's optional with some
|
// If we get passed a nil channel update (as it's optional with some
|
||||||
// onion errors), then we'll exit early with a nil error.
|
// onion errors), then we'll exit early with a success result.
|
||||||
if msg == nil {
|
if msg == nil {
|
||||||
return nil
|
return true
|
||||||
}
|
}
|
||||||
|
|
||||||
if err := ValidateChannelUpdateAnn(pubKey, msg); err != nil {
|
if err := ValidateChannelUpdateAnn(pubKey, msg); err != nil {
|
||||||
return err
|
log.Errorf("Unable to validate channel update: %v", err)
|
||||||
|
return false
|
||||||
}
|
}
|
||||||
|
|
||||||
err := r.UpdateEdge(&channeldb.ChannelEdgePolicy{
|
err := r.UpdateEdge(&channeldb.ChannelEdgePolicy{
|
||||||
@ -2072,10 +2016,11 @@ func (r *ChannelRouter) applyChannelUpdate(msg *lnwire.ChannelUpdate,
|
|||||||
FeeProportionalMillionths: lnwire.MilliSatoshi(msg.FeeRate),
|
FeeProportionalMillionths: lnwire.MilliSatoshi(msg.FeeRate),
|
||||||
})
|
})
|
||||||
if err != nil && !IsError(err, ErrIgnored, ErrOutdated) {
|
if err != nil && !IsError(err, ErrIgnored, ErrOutdated) {
|
||||||
return fmt.Errorf("Unable to apply channel update: %v", err)
|
log.Errorf("Unable to apply channel update: %v", err)
|
||||||
|
return false
|
||||||
}
|
}
|
||||||
|
|
||||||
return nil
|
return true
|
||||||
}
|
}
|
||||||
|
|
||||||
// AddNode is used to add information about a node to the router database. If
|
// AddNode is used to add information about a node to the router database. If
|
||||||
|
@ -421,9 +421,10 @@ func TestChannelUpdateValidation(t *testing.T) {
|
|||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
route := &Route{
|
route := NewRouteFromHops(
|
||||||
Hops: hops,
|
lnwire.MilliSatoshi(10000), 100,
|
||||||
}
|
NewVertex(ctx.aliases["a"]), hops,
|
||||||
|
)
|
||||||
|
|
||||||
// Set up a channel update message with an invalid signature to be
|
// Set up a channel update message with an invalid signature to be
|
||||||
// returned to the sender.
|
// returned to the sender.
|
||||||
|
Loading…
Reference in New Issue
Block a user