pool/read: adds Read pool
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d2eeee7a12
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87
pool/read.go
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87
pool/read.go
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package pool
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import (
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"time"
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"github.com/lightningnetwork/lnd/buffer"
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)
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// Read is a worker pool specifically designed for sharing access to buffer.Read
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// objects amongst a set of worker goroutines. This enables an application to
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// limit the total number of buffer.Read objects allocated at any given time.
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type Read struct {
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workerPool *Worker
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bufferPool *ReadBuffer
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}
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// NewRead creates a new Read pool, using an underlying ReadBuffer pool to
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// recycle buffer.Read objects across the lifetime of the Read pool's workers.
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func NewRead(readBufferPool *ReadBuffer, numWorkers int,
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workerTimeout time.Duration) *Read {
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r := &Read{
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bufferPool: readBufferPool,
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}
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r.workerPool = NewWorker(&WorkerConfig{
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NewWorkerState: r.newWorkerState,
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NumWorkers: numWorkers,
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WorkerTimeout: workerTimeout,
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})
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return r
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}
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// Start safely spins up the Read pool.
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func (r *Read) Start() error {
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return r.workerPool.Start()
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}
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// Stop safely shuts down the Read pool.
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func (r *Read) Stop() error {
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return r.workerPool.Stop()
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}
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// Submit accepts a function closure that provides access to the fresh
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// buffer.Read object. The function's execution will be allocated to one of the
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// underlying Worker pool's goroutines.
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func (r *Read) Submit(inner func(*buffer.Read) error) error {
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return r.workerPool.Submit(func(s WorkerState) error {
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state := s.(*readWorkerState)
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return inner(state.readBuf)
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})
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}
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// readWorkerState is the per-goroutine state maintained by a Read pool's
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// goroutines.
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type readWorkerState struct {
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// bufferPool is the pool to which the readBuf will be returned when the
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// goroutine exits.
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bufferPool *ReadBuffer
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// readBuf is a buffer taken from the bufferPool on initialization,
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// which will be cleaned and provided to any tasks that the goroutine
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// processes before exiting.
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readBuf *buffer.Read
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}
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// newWorkerState initializes a new readWorkerState, which will be called
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// whenever a new goroutine is allocated to begin processing read tasks.
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func (r *Read) newWorkerState() WorkerState {
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return &readWorkerState{
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bufferPool: r.bufferPool,
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readBuf: r.bufferPool.Take(),
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}
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}
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// Cleanup returns the readBuf to the underlying buffer pool, and removes the
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// goroutine's reference to the readBuf.
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func (r *readWorkerState) Cleanup() {
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r.bufferPool.Return(r.readBuf)
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r.readBuf = nil
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}
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// Reset recycles the readBuf to make it ready for any subsequent tasks the
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// goroutine may process.
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func (r *readWorkerState) Reset() {
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r.readBuf.Recycle()
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}
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