routing: in findPath skip edge if incoming edge isn't advertised
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@ -409,6 +409,9 @@ func findPath(graph *channeldb.ChannelGraph, sourceNode *channeldb.LightningNode
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if _, ok := ignoredEdges[outEdge.ChannelID]; ok {
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return nil
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}
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if inEdge == nil {
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return nil
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}
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// Compute the tentative distance to this new
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// channel/edge which is the distance to our current
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