Merge pull request #1399 from Roasbeef/zlib-decoding
lnwire: implement cautious zlib decoding for channel range queries
This commit is contained in:
commit
1219e14955
@ -651,9 +651,14 @@ func TestLightningWireProtocol(t *testing.T) {
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v[0] = reflect.ValueOf(req)
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v[0] = reflect.ValueOf(req)
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},
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},
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MsgQueryShortChanIDs: func(v []reflect.Value, r *rand.Rand) {
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MsgQueryShortChanIDs: func(v []reflect.Value, r *rand.Rand) {
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req := QueryShortChanIDs{
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req := QueryShortChanIDs{}
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// TODO(roasbeef): later alternate encoding types
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EncodingType: EncodingSortedPlain,
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// With a 50/50 change, we'll either use zlib encoding,
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// or regular encoding.
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if r.Int31()%2 == 0 {
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req.EncodingType = EncodingSortedZlib
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} else {
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req.EncodingType = EncodingSortedPlain
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}
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}
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if _, err := rand.Read(req.ChainHash[:]); err != nil {
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if _, err := rand.Read(req.ChainHash[:]); err != nil {
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@ -687,8 +692,13 @@ func TestLightningWireProtocol(t *testing.T) {
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req.Complete = uint8(r.Int31n(2))
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req.Complete = uint8(r.Int31n(2))
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// TODO(roasbeef): later alternate encoding types
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// With a 50/50 change, we'll either use zlib encoding,
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// or regular encoding.
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if r.Int31()%2 == 0 {
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req.EncodingType = EncodingSortedZlib
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} else {
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req.EncodingType = EncodingSortedPlain
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req.EncodingType = EncodingSortedPlain
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}
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numChanIDs := rand.Int31n(5000)
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numChanIDs := rand.Int31n(5000)
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@ -2,9 +2,11 @@ package lnwire
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import (
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import (
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"bytes"
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"bytes"
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"compress/zlib"
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"fmt"
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"fmt"
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"io"
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"io"
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"sort"
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"sort"
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"sync"
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"github.com/roasbeef/btcd/chaincfg/chainhash"
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"github.com/roasbeef/btcd/chaincfg/chainhash"
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)
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)
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@ -20,10 +22,24 @@ const (
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// encoded using the regular encoding, in a sorted order.
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// encoded using the regular encoding, in a sorted order.
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EncodingSortedPlain ShortChanIDEncoding = 0
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EncodingSortedPlain ShortChanIDEncoding = 0
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// TODO(roasbeef): list max number of short chan id's that are able to
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// EncodingSortedZlib signals that the set of short channel ID's is
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// use
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// encoded by first sorting the set of channel ID's, as then
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// compressing them using zlib.
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EncodingSortedZlib ShortChanIDEncoding = 1
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)
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)
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const (
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// maxZlibBufSize is the max number of bytes that we'll accept from a
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// zlib decoding instance. We do this in order to limit the total
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// amount of memory allocated during a decoding instance.
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maxZlibBufSize = 67413630
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)
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// zlibDecodeMtx is a package level mutex that we'll use in order to ensure
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// that we'll only attempt a single zlib decoding instance at a time. This
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// allows us to also further bound our memory usage.
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var zlibDecodeMtx sync.Mutex
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// ErrUnknownShortChanIDEncoding is a parametrized error that indicates that we
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// ErrUnknownShortChanIDEncoding is a parametrized error that indicates that we
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// came across an unknown short channel ID encoding, and therefore were unable
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// came across an unknown short channel ID encoding, and therefore were unable
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// to continue parsing.
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// to continue parsing.
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@ -144,6 +160,71 @@ func decodeShortChanIDs(r io.Reader) (ShortChanIDEncoding, []ShortChannelID, err
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return encodingType, shortChanIDs, nil
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return encodingType, shortChanIDs, nil
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// In this encoding, we'll use zlib to decode the compressed payload.
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// However, we'll pay attention to ensure that we don't open our selves
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// up to a memory exhaustion attack.
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case EncodingSortedZlib:
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// We'll obtain an ultimately release the zlib decode mutex.
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// This guards us against allocating too much memory to decode
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// each instance from concurrent peers.
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zlibDecodeMtx.Lock()
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defer zlibDecodeMtx.Unlock()
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// Before we start to decode, we'll create a limit reader over
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// the current reader. This will ensure that we can control how
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// much memory we're allocating during the decoding process.
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limitedDecompressor, err := zlib.NewReader(&io.LimitedReader{
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R: bytes.NewReader(queryBody),
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N: maxZlibBufSize,
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})
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if err != nil {
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return 0, nil, fmt.Errorf("unable to create zlib reader: %v", err)
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}
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var (
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shortChanIDs []ShortChannelID
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lastChanID ShortChannelID
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)
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for {
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// We'll now attempt to read the next short channel ID
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// encoded in the payload.
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var cid ShortChannelID
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err := readElements(limitedDecompressor, &cid)
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switch {
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// If we get an EOF error, then that either means we've
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// read all that's contained in the buffer, or have hit
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// our limit on the number of bytes we'll read. In
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// either case, we'll return what we have so far.
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case err == io.ErrUnexpectedEOF || err == io.EOF:
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return encodingType, shortChanIDs, nil
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// Otherwise, we hit some other sort of error, possibly
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// an invalid payload, so we'll exit early with the
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// error.
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case err != nil:
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return 0, nil, fmt.Errorf("unable to "+
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"deflate next short chan "+
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"ID: %v", err)
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}
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// We successfully read the next ID, so well collect
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// that in the set of final ID's to return.
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shortChanIDs = append(shortChanIDs, cid)
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// Finally, we'll ensure that this short chan ID is
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// greater than the last one. This is a requirement
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// within the encoding, and if violated can aide us in
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// detecting malicious payloads.
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if cid.ToUint64() <= lastChanID.ToUint64() {
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return 0, nil, fmt.Errorf("current sid of %v "+
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"isn't greater than last sid of %v", cid,
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lastChanID)
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}
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lastChanID = cid
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}
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default:
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default:
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// If we've been sent an encoding type that we don't know of,
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// If we've been sent an encoding type that we don't know of,
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// then we'll return a parsing error as we can't continue if
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// then we'll return a parsing error as we can't continue if
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@ -173,6 +254,13 @@ func (q *QueryShortChanIDs) Encode(w io.Writer, pver uint32) error {
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func encodeShortChanIDs(w io.Writer, encodingType ShortChanIDEncoding,
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func encodeShortChanIDs(w io.Writer, encodingType ShortChanIDEncoding,
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shortChanIDs []ShortChannelID) error {
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shortChanIDs []ShortChannelID) error {
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// For both of the current encoding types, the channel ID's are to be
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// sorted in place, so we'll do that now.
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sort.Slice(shortChanIDs, func(i, j int) bool {
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return shortChanIDs[i].ToUint64() <
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shortChanIDs[j].ToUint64()
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})
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switch encodingType {
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switch encodingType {
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// In this encoding, we'll simply write a sorted array of encoded short
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// In this encoding, we'll simply write a sorted array of encoded short
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@ -192,13 +280,6 @@ func encodeShortChanIDs(w io.Writer, encodingType ShortChanIDEncoding,
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return err
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return err
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}
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}
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// Next, we'll ensure that the set of short channel ID's is
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// properly sorted in place.
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sort.Slice(shortChanIDs, func(i, j int) bool {
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return shortChanIDs[i].ToUint64() <
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shortChanIDs[j].ToUint64()
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})
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// Now that we know they're sorted, we can write out each short
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// Now that we know they're sorted, we can write out each short
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// channel ID to the buffer.
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// channel ID to the buffer.
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for _, chanID := range shortChanIDs {
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for _, chanID := range shortChanIDs {
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@ -210,6 +291,54 @@ func encodeShortChanIDs(w io.Writer, encodingType ShortChanIDEncoding,
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return nil
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return nil
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// For this encoding we'll first write out a serialized version of all
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// the channel ID's into a buffer, then zlib encode that. The final
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// payload is what we'll write out to the passed io.Writer.
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//
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// TODO(roasbeef): assumes the caller knows the proper chunk size to
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// pass to avoid bin-packing here
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case EncodingSortedZlib:
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// We'll make a new buffer, then wrap that with a zlib writer
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// so we can write directly to the buffer and encode in a
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// streaming manner.
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var buf bytes.Buffer
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zlibWriter := zlib.NewWriter(&buf)
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// Next, we'll write out all the channel ID's directly into the
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// zlib writer, which will do compressing on the fly.
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for _, chanID := range shortChanIDs {
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err := writeElements(zlibWriter, chanID)
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if err != nil {
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return fmt.Errorf("unable to write short chan "+
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"ID: %v", err)
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}
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}
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// Now that we've written all the elements, we'll ensure the
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// compressed stream is written to the underlying buffer.
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if err := zlibWriter.Close(); err != nil {
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return fmt.Errorf("unable to finalize "+
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"compression: %v", err)
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}
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// Now that we have all the items compressed, we can compute
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// what the total payload size will be. We add one to account
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// for the byte to encode the type.
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compressedPayload := buf.Bytes()
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numBytesBody := len(compressedPayload) + 1
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// Finally, we can write out the number of bytes, the
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// compression type, and finally the buffer itself.
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if err := writeElements(w, uint16(numBytesBody)); err != nil {
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return err
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}
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if err := writeElements(w, encodingType); err != nil {
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return err
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}
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_, err := w.Write(compressedPayload)
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return err
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default:
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default:
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// If we're trying to encode with an encoding type that we
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// If we're trying to encode with an encoding type that we
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// don't know of, then we'll return a parsing error as we can't
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// don't know of, then we'll return a parsing error as we can't
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