fuzz/brontide: random+static harnesses for acts 1-3
This commit is contained in:
parent
511fdb2520
commit
116c5469bc
30
fuzz/brontide/random_actone.go
Normal file
30
fuzz/brontide/random_actone.go
Normal file
@ -0,0 +1,30 @@
|
|||||||
|
// +build gofuzz
|
||||||
|
|
||||||
|
package brontidefuzz
|
||||||
|
|
||||||
|
import (
|
||||||
|
"github.com/lightningnetwork/lnd/brontide"
|
||||||
|
)
|
||||||
|
|
||||||
|
// Fuzz_random_actone is a go-fuzz harness for ActOne in the brontide
|
||||||
|
// handshake.
|
||||||
|
func Fuzz_random_actone(data []byte) int {
|
||||||
|
// Check if data is large enough.
|
||||||
|
if len(data) < brontide.ActOneSize {
|
||||||
|
return -1
|
||||||
|
}
|
||||||
|
|
||||||
|
// This will return brontide machines with random keys.
|
||||||
|
_, responder := getBrontideMachines()
|
||||||
|
|
||||||
|
// Copy data into [ActOneSize]byte.
|
||||||
|
var actOne [brontide.ActOneSize]byte
|
||||||
|
copy(actOne[:], data)
|
||||||
|
|
||||||
|
// Responder receives ActOne, should fail on the MAC check.
|
||||||
|
if err := responder.RecvActOne(actOne); err == nil {
|
||||||
|
nilAndPanic(nil, responder, nil)
|
||||||
|
}
|
||||||
|
|
||||||
|
return 1
|
||||||
|
}
|
50
fuzz/brontide/random_actthree.go
Normal file
50
fuzz/brontide/random_actthree.go
Normal file
@ -0,0 +1,50 @@
|
|||||||
|
// +build gofuzz
|
||||||
|
|
||||||
|
package brontidefuzz
|
||||||
|
|
||||||
|
import (
|
||||||
|
"github.com/lightningnetwork/lnd/brontide"
|
||||||
|
)
|
||||||
|
|
||||||
|
// Fuzz_random_actthree is a go-fuzz harness for ActThree in the brontide
|
||||||
|
// handshake.
|
||||||
|
func Fuzz_random_actthree(data []byte) int {
|
||||||
|
// Check if data is large enough.
|
||||||
|
if len(data) < brontide.ActThreeSize {
|
||||||
|
return -1
|
||||||
|
}
|
||||||
|
|
||||||
|
// This will return brontide machines with random keys.
|
||||||
|
initiator, responder := getBrontideMachines()
|
||||||
|
|
||||||
|
// Generate ActOne and send to the responder.
|
||||||
|
actOne, err := initiator.GenActOne()
|
||||||
|
if err != nil {
|
||||||
|
nilAndPanic(initiator, responder, err)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Receiving ActOne should succeed, so we panic on error.
|
||||||
|
if err := responder.RecvActOne(actOne); err != nil {
|
||||||
|
nilAndPanic(initiator, responder, err)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Generate ActTwo - this is not sent to the initiator because nothing is
|
||||||
|
// done with the initiator after this point and it would slow down fuzzing.
|
||||||
|
// GenActTwo needs to be called to set the appropriate state in the
|
||||||
|
// responder machine.
|
||||||
|
_, err = responder.GenActTwo()
|
||||||
|
if err != nil {
|
||||||
|
nilAndPanic(initiator, responder, err)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Copy data into [ActThreeSize]byte.
|
||||||
|
var actThree [brontide.ActThreeSize]byte
|
||||||
|
copy(actThree[:], data)
|
||||||
|
|
||||||
|
// Responder receives ActThree, should fail on the MAC check.
|
||||||
|
if err := responder.RecvActThree(actThree); err == nil {
|
||||||
|
nilAndPanic(initiator, responder, nil)
|
||||||
|
}
|
||||||
|
|
||||||
|
return 1
|
||||||
|
}
|
39
fuzz/brontide/random_acttwo.go
Normal file
39
fuzz/brontide/random_acttwo.go
Normal file
@ -0,0 +1,39 @@
|
|||||||
|
// +build gofuzz
|
||||||
|
|
||||||
|
package brontidefuzz
|
||||||
|
|
||||||
|
import (
|
||||||
|
"github.com/lightningnetwork/lnd/brontide"
|
||||||
|
)
|
||||||
|
|
||||||
|
// Fuzz_random_acttwo is a go-fuzz harness for ActTwo in the brontide
|
||||||
|
// handshake.
|
||||||
|
func Fuzz_random_acttwo(data []byte) int {
|
||||||
|
// Check if data is large enough.
|
||||||
|
if len(data) < brontide.ActTwoSize {
|
||||||
|
return -1
|
||||||
|
}
|
||||||
|
|
||||||
|
// This will return brontide machines with random keys.
|
||||||
|
initiator, _ := getBrontideMachines()
|
||||||
|
|
||||||
|
// Generate ActOne - this isn't sent to the responder because nothing is
|
||||||
|
// done with the responder machine and this would slow down fuzzing.
|
||||||
|
// GenActOne needs to be called to set the appropriate state in the
|
||||||
|
// initiator machine.
|
||||||
|
_, err := initiator.GenActOne()
|
||||||
|
if err != nil {
|
||||||
|
nilAndPanic(initiator, nil, err)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Copy data into [ActTwoSize]byte.
|
||||||
|
var actTwo [brontide.ActTwoSize]byte
|
||||||
|
copy(actTwo[:], data)
|
||||||
|
|
||||||
|
// Initiator receives ActTwo, should fail.
|
||||||
|
if err := initiator.RecvActTwo(actTwo); err == nil {
|
||||||
|
nilAndPanic(initiator, nil, nil)
|
||||||
|
}
|
||||||
|
|
||||||
|
return 1
|
||||||
|
}
|
30
fuzz/brontide/static_actone.go
Normal file
30
fuzz/brontide/static_actone.go
Normal file
@ -0,0 +1,30 @@
|
|||||||
|
// +build gofuzz
|
||||||
|
|
||||||
|
package brontidefuzz
|
||||||
|
|
||||||
|
import (
|
||||||
|
"github.com/lightningnetwork/lnd/brontide"
|
||||||
|
)
|
||||||
|
|
||||||
|
// Fuzz_static_actone is a go-fuzz harness for ActOne in the brontide
|
||||||
|
// handshake.
|
||||||
|
func Fuzz_static_actone(data []byte) int {
|
||||||
|
// Check if data is large enough.
|
||||||
|
if len(data) < brontide.ActOneSize {
|
||||||
|
return -1
|
||||||
|
}
|
||||||
|
|
||||||
|
// This will return brontide machines with static keys.
|
||||||
|
_, responder := getStaticBrontideMachines()
|
||||||
|
|
||||||
|
// Copy data into [ActOneSize]byte.
|
||||||
|
var actOne [brontide.ActOneSize]byte
|
||||||
|
copy(actOne[:], data)
|
||||||
|
|
||||||
|
// Responder receives ActOne, should fail.
|
||||||
|
if err := responder.RecvActOne(actOne); err == nil {
|
||||||
|
nilAndPanic(nil, responder, nil)
|
||||||
|
}
|
||||||
|
|
||||||
|
return 1
|
||||||
|
}
|
50
fuzz/brontide/static_actthree.go
Normal file
50
fuzz/brontide/static_actthree.go
Normal file
@ -0,0 +1,50 @@
|
|||||||
|
// +build gofuzz
|
||||||
|
|
||||||
|
package brontidefuzz
|
||||||
|
|
||||||
|
import (
|
||||||
|
"github.com/lightningnetwork/lnd/brontide"
|
||||||
|
)
|
||||||
|
|
||||||
|
// Fuzz_static_actthree is a go-fuzz harness for ActThree in the brontide
|
||||||
|
// handshake.
|
||||||
|
func Fuzz_static_actthree(data []byte) int {
|
||||||
|
// Check if data is large enough.
|
||||||
|
if len(data) < brontide.ActThreeSize {
|
||||||
|
return -1
|
||||||
|
}
|
||||||
|
|
||||||
|
// This will return brontide machines with static keys.
|
||||||
|
initiator, responder := getStaticBrontideMachines()
|
||||||
|
|
||||||
|
// Generate ActOne and send to the responder.
|
||||||
|
actOne, err := initiator.GenActOne()
|
||||||
|
if err != nil {
|
||||||
|
nilAndPanic(initiator, responder, err)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Receiving ActOne should succeed, so we panic on error.
|
||||||
|
if err := responder.RecvActOne(actOne); err != nil {
|
||||||
|
nilAndPanic(initiator, responder, err)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Generate ActTwo - this is not sent to the initiator because nothing is
|
||||||
|
// done with the initiator after this point and it would slow down fuzzing.
|
||||||
|
// GenActTwo needs to be called to set the appropriate state in the responder
|
||||||
|
// machine.
|
||||||
|
_, err = responder.GenActTwo()
|
||||||
|
if err != nil {
|
||||||
|
nilAndPanic(initiator, responder, err)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Copy data into [ActThreeSize]byte.
|
||||||
|
var actThree [brontide.ActThreeSize]byte
|
||||||
|
copy(actThree[:], data)
|
||||||
|
|
||||||
|
// Responder receives ActThree, should fail.
|
||||||
|
if err := responder.RecvActThree(actThree); err == nil {
|
||||||
|
nilAndPanic(initiator, responder, nil)
|
||||||
|
}
|
||||||
|
|
||||||
|
return 1
|
||||||
|
}
|
39
fuzz/brontide/static_acttwo.go
Normal file
39
fuzz/brontide/static_acttwo.go
Normal file
@ -0,0 +1,39 @@
|
|||||||
|
// +build gofuzz
|
||||||
|
|
||||||
|
package brontidefuzz
|
||||||
|
|
||||||
|
import (
|
||||||
|
"github.com/lightningnetwork/lnd/brontide"
|
||||||
|
)
|
||||||
|
|
||||||
|
// Fuzz_static_acttwo is a go-fuzz harness for ActTwo in the brontide
|
||||||
|
// handshake.
|
||||||
|
func Fuzz_static_acttwo(data []byte) int {
|
||||||
|
// Check if data is large enough.
|
||||||
|
if len(data) < brontide.ActTwoSize {
|
||||||
|
return -1
|
||||||
|
}
|
||||||
|
|
||||||
|
// This will return brontide machines with static keys.
|
||||||
|
initiator, _ := getStaticBrontideMachines()
|
||||||
|
|
||||||
|
// Generate ActOne - this isn't sent to the responder because nothing is
|
||||||
|
// done with the responder machine and this would slow down fuzzing.
|
||||||
|
// GenActOne needs to be called to set the appropriate state in the initiator
|
||||||
|
// machine.
|
||||||
|
_, err := initiator.GenActOne()
|
||||||
|
if err != nil {
|
||||||
|
nilAndPanic(initiator, nil, err)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Copy data into [ActTwoSize]byte.
|
||||||
|
var actTwo [brontide.ActTwoSize]byte
|
||||||
|
copy(actTwo[:], data)
|
||||||
|
|
||||||
|
// Initiator receives ActTwo, should fail.
|
||||||
|
if err := initiator.RecvActTwo(actTwo); err == nil {
|
||||||
|
nilAndPanic(initiator, nil, nil)
|
||||||
|
}
|
||||||
|
|
||||||
|
return 1
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user