routing: continue trying after mpp timeout
It can happen that the receiver times out some htlcs of the set if it took to long to complete. But because the sender's mission control is now updated, it is worth to keep trying to send those shards again.
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@ -215,20 +215,9 @@ func (i *interpretedResult) processPaymentOutcomeFinal(
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i.finalFailureReason = &reasonIncorrectDetails
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case *lnwire.FailMPPTimeout:
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// TODO(carla): decide how to penalize mpp timeout. In the
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// meantime, attribute success to the hops along the route and
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// do not penalize the final node.
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i.finalFailureReason = &reasonError
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// If this is a direct payment, take no action.
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if n == 1 {
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return
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}
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// Assign all pairs a success result except the final hop, as
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// the payment reached the destination correctly.
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i.successPairRange(route, 0, n-2)
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// Assign all pairs a success result, as the payment reached the
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// destination correctly. Continue the payment process.
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i.successPairRange(route, 0, n-1)
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default:
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// All other errors are considered terminal if coming from the
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@ -325,8 +325,10 @@ var resultTestCases = []resultTestCase{
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failure: &lnwire.FailMPPTimeout{},
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expectedResult: &interpretedResult{
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finalFailureReason: &reasonError,
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nodeFailure: nil,
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pairResults: map[DirectedNodePair]pairResult{
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getTestPair(0, 1): successPairResult(100),
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},
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nodeFailure: nil,
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},
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},
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@ -342,9 +344,9 @@ var resultTestCases = []resultTestCase{
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expectedResult: &interpretedResult{
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pairResults: map[DirectedNodePair]pairResult{
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getTestPair(0, 1): successPairResult(100),
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getTestPair(1, 2): successPairResult(99),
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},
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finalFailureReason: &reasonError,
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nodeFailure: nil,
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nodeFailure: nil,
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},
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},
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}
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