peer: define resendChanSyncMsg
This method is used to fetch channel sync messages for closed channels from the db, and respond to the peer.
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parent
da3f515f12
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0dd7eed64e
55
peer.go
55
peer.go
@ -874,7 +874,33 @@ func newChanMsgStream(p *peer, cid lnwire.ChannelID) *msgStream {
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// active goroutine dedicated to this channel.
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if chanLink == nil {
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link, err := p.server.htlcSwitch.GetLink(cid)
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switch {
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// If we failed to find the link in question,
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// and the message received was a channel sync
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// message, then this might be a peer trying to
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// resync closed channel. In this case we'll
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// try to resend our last channel sync message,
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// such that the peer can recover funds from
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// the closed channel.
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case err != nil && isChanSyncMsg:
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peerLog.Debugf("Unable to find "+
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"link(%v) to handle channel "+
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"sync, attempting to resend "+
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"last ChanSync message", cid)
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err := p.resendChanSyncMsg(cid)
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if err != nil {
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// TODO(halseth): send error to
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// peer?
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peerLog.Errorf(
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"resend failed: %v",
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err,
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)
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}
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return
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case err != nil:
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peerLog.Errorf("recv'd update for "+
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"unknown channel %v from %v: "+
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"%v", cid, p, err)
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@ -2144,6 +2170,35 @@ func (p *peer) sendInitMsg() error {
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return p.writeMessage(msg)
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}
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// resendChanSyncMsg will attempt to find a channel sync message for the closed
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// channel and resend it to our peer.
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func (p *peer) resendChanSyncMsg(cid lnwire.ChannelID) error {
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// Check if we have any channel sync messages stored for this channel.
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c, err := p.server.chanDB.FetchClosedChannelForID(cid)
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if err != nil {
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return fmt.Errorf("unable to fetch channel sync messages for "+
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"peer %v: %v", p, err)
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}
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if c.LastChanSyncMsg == nil {
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return fmt.Errorf("no chan sync message stored for channel %v",
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cid)
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}
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peerLog.Debugf("Re-sending channel sync message for channel %v to "+
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"peer %v", cid, p)
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if err := p.SendMessage(true, c.LastChanSyncMsg); err != nil {
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return fmt.Errorf("Failed resending channel sync "+
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"message to peer %v: %v", p, err)
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}
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peerLog.Debugf("Re-sent channel sync message for channel %v to peer "+
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"%v", cid, p)
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return nil
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}
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// SendMessage sends a variadic number of message to remote peer. The first
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// argument denotes if the method should block until the message has been sent
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// to the remote peer.
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