2016-01-15 04:02:23 +03:00
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package lnstate
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import (
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"fmt"
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//"github.com/btcsuite/btcd/btcec"
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//"atomic"
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2016-01-16 21:45:54 +03:00
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"sync"
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2016-01-15 04:02:23 +03:00
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"github.com/btcsuite/btcd/wire"
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"github.com/btcsuite/btcutil"
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2016-01-16 21:45:54 +03:00
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"github.com/lightningnetwork/lnd/channeldb"
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"github.com/lightningnetwork/lnd/lnwire"
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"github.com/lightningnetwork/lnd/shachain"
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2016-01-15 04:02:23 +03:00
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)
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//This is a state machine which allows for simultaneous high-volume
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//bidirectional payments. The design goal is to for all steps to be
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//non-blocking over-the-wire on signing/revoking with the counterparty.
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//
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//A *single* Lightning Network node on one reasonably high-speced computer
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//should be able to conduct transactions at Visa-scale (one Lightning Network
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//node can process thousands of transactions per second total), enabling
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//incredible volume for the entire network. This state machine design should
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//enable transaction volume for the entire network greater than current Visa
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//card transaction load by many orders of magnitude.
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//
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//More info on the design is in lnwire/README.md
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2016-01-15 04:27:42 +03:00
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//NOTE: WORK IN PROGRESS (current working code in wallet is blocking -- it is
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//implemented, but this version will be merged and replacing it soon)
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2016-01-15 04:02:23 +03:00
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//TODO: Will make channel-friendly & add in mutex stuff
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//DUMMY FunCTIONS FOR UPDATING LATER
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func disk() {
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}
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func net(msg lnwire.Message) {
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fmt.Println(msg)
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}
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func (l *LNChannel) sendErrorPkt() {
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}
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//Will copy in code from channel.go...
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const (
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MAX_STAGED_HTLCS = 1000
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MAX_UNREVOKED_COMMITMENTS = 16
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MAX_UPDATED_HTLCS_PER_COMMITMENT = 1000
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)
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2016-01-15 04:27:42 +03:00
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//Currently, the mutex locks across the entire channel, it's possible to update
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//it to be more granular and to have each PaymentDescriptor have its own locks
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//(and lock both simultaneously for minimal parts). However, this is
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//complicated and will be updated in the future. Right now, since there is a
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//per-channel global-lock, this should work fine and be fairly performant.
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2016-01-15 04:02:23 +03:00
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//
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//Before calling another function which does a lock, make sure to l.Unlock()
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//first, e.g. if a packet received triggers a packet to be sent.
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//PaymentDescriptor states
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//PRESTAGE: We're not sure if the other guy wants to follow through
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//STAGED: Both parties informally agree to add to their commitments
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//SIGNING_AND_REVOKING: In the process of activating the HTLC
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//
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//Only one state is allowed at a time. timeout/settle can only begin on an
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//ADD_COMPLETE state. If it times out before it hits completion, channel closes
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//out uncooperatively.
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//
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//NOTE: Current design assumes if value%1000 == 200 as partially
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//signed/revoked, this means that the code is reliant upon this as knowing when
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//to force close out channels, etc.
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const (
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//HTLC Add
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ADD_PRESTAGE = 1000
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ADD_STAGED = 1100
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ADD_SIGNING_AND_REVOKING = 1200
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ADD_COMPLETE = 1300 //Most HTLCs should be this
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ADD_REJECTED = 1999 //Staging request rejected
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//HTLC Timeout
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TIMEOUT_PRESTAGE = 2000
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TIMEOUT_STAGED = 2100
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TIMEOUT_SIGNING_AND_REVOKING = 2200
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TIMEOUT_COMPLETE = 2300
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//HTLC Settle
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SETTLE_PRESTAGE = 3000
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SETTLE_STAGED = 3100
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SETTLE_SIGNING_AND_REVOKING = 3200
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SETTLE_COMPLETE = 3300
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//TODO: Commitment states
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)
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//Example, Add Flow:
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//1. Create the HTLC
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//2. (you+they) Sign the commit
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//3. (you+they) Send revocation when you get a new commit
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//4. Update the state to account for revocation
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//5. Both sides committed and revoked prior states, mark state as finished
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type LNChannel struct {
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fundingTxIn *wire.TxIn
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channelDB *channeldb.DB
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channelID uint64
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//The person who set up the channel is even, the person who responded
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//is odd. All HTLCKeys use even/odd numbering.
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//NOTE: should we change this to be a int64 and use positive/negative?
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isEven bool
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sync.RWMutex
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//Should update with new Commitments when fees are renegotiated
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feePerKb btcutil.Amount
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//HTLCs
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//Even/odd numbering in effect
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//Will just take the next number
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HTLCs map[lnwire.HTLCKey]*PaymentDescriptor
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//Last key in the map for incrementing
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//If the other party wants to use some stupid high number, then
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//they're basically wanting the channel to close out early...
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ourLastKey lnwire.HTLCKey
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theirLastKey lnwire.HTLCKey
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//ourCommit/theirCommit is the most recent *signed* Commitment
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ourCommit *wire.MsgTx
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theirCommit *wire.MsgTx
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ourCommitHeight lnwire.CommitHeight
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ourUnrevokedCommitments []lnwire.CommitHeight
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theirCommitHeight lnwire.CommitHeight
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theirUnrevokedCommitments []lnwire.CommitHeight
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//UnrevoedStates indexed by CommitHeight, slice of HTLCKeys to update
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//as revoked/complete
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//NOTE: I think it's EASIER to reconstruct the Commitment than
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//to update because finding indicies and blah blah blah,
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//validation/verification screw that, the state is in the HTLCs
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//and the sig. We can optimize later.
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//ShaChain Height
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//Difference between ourCommitHeight and ourShaChain index is the
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//Commitments not yet revoked. If the difference is 1, then all prior
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//Commitments are revoked.
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ourShaChain *shachain.HyperShaChain
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theirShaChain *shachain.HyperShaChain
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}
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type PaymentDescriptor struct {
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RHashes []*[20]byte
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Timeout uint32
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CreditsAmount lnwire.CreditsAmount
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Revocation []*[20]byte
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Blob []byte //next hop data
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PayToUs bool
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State uint32 //Current state
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Index uint32 //Position in txout
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p2sh [20]byte //cached p2sh script to use
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//Used during the SIGNING_AND_REVOKING process
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weSigned bool
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theyRevoked bool
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theySignedAndWeRevoked bool
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//This is the height which is revoked, anything before that
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//is assumed to still be valid.
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//This data point is useful for ...UnrevokedCommitments
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//if there's unrevoked commitments below these values,
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//then the state is not locked in
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//Used for add/settle/timeout
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ourRevokedHeight lnwire.CommitHeight
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theirRevokedHeight lnwire.CommitHeight
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}
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//addHTLC will take in a PaymentDescriptor, adds to HTLCs and writes to disk
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//Assumes the data has already been validated!
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//NOTE: **MUST** HAVE THE MUTEX LOCKED ALREADY WHEN CALLED
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func (l *LNChannel) addHTLC(h *PaymentDescriptor) (lnwire.HTLCKey, error) {
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//Sanity check
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if h.State != ADD_PRESTAGE {
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return 0, fmt.Errorf("addHTLC can only add PRESTAGE")
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}
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//Make sure we're not overfull
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//We should *never* hit this...
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//we subtract 3 in case we need to add one to correct for even/odd
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if l.ourLastKey >= ^lnwire.HTLCKey(0)-3 {
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return 0, fmt.Errorf("Channel full!!!")
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}
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//Assign a new value
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//We add 2 due to even/odd assignments
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l.ourLastKey += 2
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//Check whether the even/odd is invalid..
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//If it is, we iterate to the next one
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if l.ourLastKey%1 == 1 {
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if l.isEven {
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l.ourLastKey += 1
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}
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} else {
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if !l.isEven {
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l.ourLastKey += 1
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}
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}
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//Write the new HTLC
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l.HTLCs[l.ourLastKey] = h
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disk() //save l.ourLastKey and the htlcs
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return l.ourLastKey, nil
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}
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func (l *LNChannel) CreateHTLC(h *PaymentDescriptor) error {
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l.Lock()
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var err error
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//if h.State == ADD_PRESTAGE {
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// //We already have it created, but let's re-send!
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// //Send a payment request LNWire
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//}
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if h.State > ADD_PRESTAGE {
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l.Unlock()
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return fmt.Errorf("HTLC is already created!")
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}
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if !h.PayToUs { //We created the payment
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//Validate the data
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err = l.validateHTLC(h, false)
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if err != nil {
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2016-01-15 05:51:08 +03:00
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l.Unlock()
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2016-01-15 04:02:23 +03:00
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return err
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}
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//Update state as pre-commit
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h.State = ADD_PRESTAGE
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l.addHTLC(h)
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//Send a ADDHTLC LNWire
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l.Unlock()
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net() //TODO
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} else {
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//Future version may be able to do this..
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l.Unlock()
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2016-01-15 05:51:08 +03:00
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return fmt.Errorf("Cannot pull money")
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2016-01-15 04:02:23 +03:00
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}
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return nil
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}
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//Receives an HTLCAddRequest message
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//Adds to the HTLC staging list
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func (l *LNChannel) recvHTLCAddRequest(p *lnwire.HTLCAddRequest) error {
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l.Lock()
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var err error
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//Check if we already have a PaymentDescriptor
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if l.HTLCs[p.HTLCKey] != nil {
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//Don't do anything because we already have one
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l.Unlock()
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return fmt.Errorf("Counterparty attempted to re-send AddRequest")
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}
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//Make sure they aren't reusing
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if p.HTLCKey <= l.theirLastKey {
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//They're reusing.... uhoh
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l.Unlock()
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l.sendAddReject(p.HTLCKey) //This may be a dupe!
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return fmt.Errorf("Counterparty cannot re-use HTLCKeys")
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}
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//Update newest id
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l.theirLastKey = p.HTLCKey
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//Create a new HTLCKey entry
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htlc := new(PaymentDescriptor)
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//Populate the entries
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htlc.RHashes = p.RedemptionHashes
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htlc.Timeout = p.Expiry
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htlc.CreditsAmount = p.CreditsAmount
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htlc.Blob = p.Blob
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htlc.State = ADD_STAGED //mark as staged by both parties
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htlc.PayToUs = true //assume this is paid to us, may change in the future
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//Validate the HTLC
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err = l.validateHTLC(htlc, true)
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if err != nil {
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//Update state just in case (not used but y'know..)
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htlc.State = ADD_REJECTED
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//currently not yet added to staging
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//so we don't need to worry about the above htlc
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//we also don't add to disk
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//However, we do need to send a AddReject packet
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l.Unlock()
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sendAddReject(p.HTLCKey)
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return err
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}
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//Validation passed, so we continue
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addHTLC(h)
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//Send add accept packet, and we're done
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l.Unlock()
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sendAddAccept(p.HTLCKey)
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}
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func (l *LNChannel) sendAddReject(htlckey lnwire.HTLCKey) error {
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l.Lock()
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defer l.Unlock()
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msg = new(lnwire.HTLCAddReject)
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msg.ChannelID = l.channelID
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msg.HTLCKey = h.HTLCKey
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net(msg)
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return nil
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}
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func (l *LNChannel) recvAddReject(htlckey lnwire.HTLCKey) error {
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l.Lock()
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defer l.Unlock()
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htlc = l.HTLCs[htlckey]
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if htlc == nil {
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return fmt.Errorf("Counterparty rejected non-existent HTLC")
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}
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if (*htlc).State != ADD_PRESTAGE {
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return fmt.Errorf("Counterparty atttempted to reject invalid state")
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}
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(*htlc).State = ADD_REJECTED
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disk()
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return nil
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}
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//Notifies the other party that it is now staged on our end
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func (l *LNChannel) sendAddAccept(htlckey lnwire.HTLCKey) error {
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h = l.HTLCs[htlckey]
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msg = new(lnwire.HTLCAddAccept)
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msg.ChannelID = l.channelID
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msg.HTLCKey = h.HTLCKey
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disk()
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net(msg)
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return nil
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}
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//The other party has accepted the staging request, so we are staging now
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func (l *LNChannel) recvAddAccept(p *HTLCAddAccept) error {
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htlc = l.HTLCs[p.HTLCKey]
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//Make sure it's in the list
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if htlc == nil {
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return fmt.Errorf("Counterparty accepted non-existent HTLC")
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}
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//Update pre-stage to staged
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//Everything else it won't do anything
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if (*htlc).State == ADD_PRESTAGE {
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//Update to staged
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(*htlc).State = ADD_STAGED
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disk()
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}
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}
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func (l *LNChannel) timeoutHTLC(htlcKey lnwire.HTLCKey) error {
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}
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func (l *LNChannel) settleHTLC(htlcKey lnwire.HTLCKey) error {
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}
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//receive AddAcceptHTLC: Find the HTLC and call createHTLC
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func (l *LNChannel) addAccept(h *PaymentDescriptor) error {
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if h.State == ADD_PRESTAGE {
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//Mark stage as accepted
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h.State = ADD_SIGNING_AND_REVOKING
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//Write to disk
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disk()
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}
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}
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//Timeout, Settle
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//Create a commitment
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// Update the markings on the HTLCs
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|
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func (l *LNChannel) createCommitment() error {
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//Take all staging marked as SIGNING_AND_REVOKING *and* we have not signed
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// Mark each as weSigned
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}
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|
//They revoke prior
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|
|
//After we send a Commitment, they should send a revocation
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|
|
|
// Update shaChain and HTLCs
|
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|
|
func (l *LNChannel) receiveRevocation() error {
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|
|
//Revoke the prior Commitment
|
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|
|
//Update HTLCs with theyRevoked
|
|
|
|
//Check each HTLC for being complete and mark as complete if so
|
|
|
|
}
|
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|
|
//Receive a commitment & send out a revocation
|
|
|
|
// Update the markings on the HTLCs
|
|
|
|
func (l *LNChannel) receiveCommitment() error {
|
|
|
|
//Validate new Commitment (sigs, even/odd for commitment height, incremental commitment height, etc)
|
|
|
|
// Reconstruct Commitment
|
|
|
|
//Update with new Commitment
|
|
|
|
//Send revocation
|
|
|
|
//Mark as theySignedAndWeRevoked
|
|
|
|
//Check each HTLC for being complete and mark as complete if so
|
|
|
|
}
|
|
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|
|
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|
|
//Mark the HTLC as revoked if it is fully signed and revoked by both parties
|
|
|
|
func (l *LNChannel) addCompleteHTLC(h *PaymentDescriptor) error {
|
|
|
|
//Check/validate values
|
|
|
|
//Mark as ADD_COMPLETE
|
|
|
|
}
|
|
|
|
|
|
|
|
//Validate whether we want to add the HTLC
|
|
|
|
func (l *LNChannel) validateHTLC(h *PaymentDescriptor, toUs bool) error {
|
|
|
|
//Make sure we have available spots; not too many outputs
|
|
|
|
//Make sure there is available funds
|
|
|
|
//Make sure there is sufficient reserve for fees
|
|
|
|
//Make sure the money is going in the right direction
|
|
|
|
}
|