2015-12-26 09:09:17 +03:00
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package main
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2016-01-14 08:41:46 +03:00
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import (
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server+peer: re-write persistent connection handling
The prior methods we employed to handle persistent connections could
result in the following situation: both peers come up, and
_concurrently_ establish connection to each other. With the prior
logic, at this point, both connections would be terminated as each peer
would go to kill the connection of the other peer. In order to resolve
this issue in this commit, we’ve re-written the way we handle
persistent connections.
The eliminate the issue described above, in the case of concurrent peer
connection, we now use a deterministic method to decide _which_
connection should be closed. The following rule governs which
connection should be closed: the connection of the peer with the
“smaller” public key should be closed. With this rule we now avoid the
issue described above.
Additionally, each peer now gains a peerTerminationWatcher which waits
until a peer has been disconnected, and then cleans up all resources
allocated to the peer, notifies relevant sub-systems of its demise, and
finally handles re-connecting to the peer if it's persistent. This
replaces the goroutine that was spawned in the old version of
peer.Disconnect().
2017-04-24 05:38:34 +03:00
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"bytes"
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2017-03-16 04:56:25 +03:00
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"crypto/sha256"
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2016-12-27 08:42:23 +03:00
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"encoding/hex"
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2016-01-14 08:41:46 +03:00
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"fmt"
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"net"
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2017-04-14 00:41:54 +03:00
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"strconv"
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2016-01-14 08:41:46 +03:00
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"sync"
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"sync/atomic"
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2016-12-15 05:11:31 +03:00
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"time"
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2016-01-14 08:41:46 +03:00
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2017-04-14 23:17:51 +03:00
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"github.com/boltdb/bolt"
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2016-09-21 03:15:26 +03:00
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"github.com/lightningnetwork/lightning-onion"
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2017-09-04 02:58:14 +03:00
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"github.com/lightningnetwork/lnd/autopilot"
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2016-10-28 05:49:10 +03:00
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"github.com/lightningnetwork/lnd/brontide"
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2016-03-23 04:49:22 +03:00
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"github.com/lightningnetwork/lnd/channeldb"
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2017-03-20 00:06:10 +03:00
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"github.com/lightningnetwork/lnd/discovery"
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2016-08-31 02:52:53 +03:00
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"github.com/lightningnetwork/lnd/lnrpc"
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2016-10-28 05:49:10 +03:00
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"github.com/lightningnetwork/lnd/lnwire"
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2017-02-02 05:29:46 +03:00
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"github.com/lightningnetwork/lnd/routing"
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2016-05-15 17:17:44 +03:00
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"github.com/roasbeef/btcd/btcec"
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2017-07-31 01:53:53 +03:00
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"github.com/roasbeef/btcd/chaincfg/chainhash"
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2017-01-06 00:58:06 +03:00
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"github.com/roasbeef/btcd/connmgr"
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2016-06-21 21:52:09 +03:00
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"github.com/roasbeef/btcutil"
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2017-05-02 23:04:58 +03:00
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"github.com/go-errors/errors"
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"github.com/lightningnetwork/lnd/htlcswitch"
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2016-01-14 08:41:46 +03:00
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)
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2016-12-25 03:51:25 +03:00
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// server is the main server of the Lightning Network Daemon. The server houses
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// global state pertaining to the wallet, database, and the rpcserver.
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2016-06-21 21:52:09 +03:00
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// Additionally, the server is also used as a central messaging bus to interact
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// with any of its companion objects.
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2016-01-14 08:41:46 +03:00
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type server struct {
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started int32 // atomic
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shutdown int32 // atomic
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2016-06-21 21:52:09 +03:00
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// identityPriv is the private key used to authenticate any incoming
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// connections.
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identityPriv *btcec.PrivateKey
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2016-01-17 06:07:44 +03:00
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2017-04-14 21:17:41 +03:00
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// nodeSigner is an implementation of the MessageSigner implementation
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2017-05-18 21:55:25 +03:00
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// that's backed by the identity private key of the running lnd node.
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2017-04-14 21:17:41 +03:00
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nodeSigner *nodeSigner
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2016-07-06 04:48:35 +03:00
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// lightningID is the sha256 of the public key corresponding to our
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// long-term identity private key.
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lightningID [32]byte
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2017-08-09 02:51:41 +03:00
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mu sync.Mutex
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2016-12-15 05:11:31 +03:00
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peersByID map[int32]*peer
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peersByPub map[string]*peer
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2016-01-14 08:41:46 +03:00
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2017-08-09 02:51:41 +03:00
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inboundPeers map[string]*peer
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outboundPeers map[string]*peer
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persistentPeers map[string]struct{}
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persistentConnReqs map[string][]*connmgr.ConnReq
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server+peer: re-write persistent connection handling
The prior methods we employed to handle persistent connections could
result in the following situation: both peers come up, and
_concurrently_ establish connection to each other. With the prior
logic, at this point, both connections would be terminated as each peer
would go to kill the connection of the other peer. In order to resolve
this issue in this commit, we’ve re-written the way we handle
persistent connections.
The eliminate the issue described above, in the case of concurrent peer
connection, we now use a deterministic method to decide _which_
connection should be closed. The following rule governs which
connection should be closed: the connection of the peer with the
“smaller” public key should be closed. With this rule we now avoid the
issue described above.
Additionally, each peer now gains a peerTerminationWatcher which waits
until a peer has been disconnected, and then cleans up all resources
allocated to the peer, notifies relevant sub-systems of its demise, and
finally handles re-connecting to the peer if it's persistent. This
replaces the goroutine that was spawned in the old version of
peer.Disconnect().
2017-04-24 05:38:34 +03:00
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2017-05-18 21:55:25 +03:00
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cc *chainControl
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2016-06-21 21:52:09 +03:00
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fundingMgr *fundingManager
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2017-05-18 21:55:25 +03:00
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chanDB *channeldb.DB
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2016-01-14 08:41:46 +03:00
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2017-05-02 23:04:58 +03:00
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htlcSwitch *htlcswitch.Switch
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2016-11-29 06:43:57 +03:00
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invoices *invoiceRegistry
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breachArbiter *breachArbiter
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2016-07-10 02:36:25 +03:00
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2016-12-27 08:42:23 +03:00
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chanRouter *routing.ChannelRouter
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2016-07-15 14:02:59 +03:00
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2017-08-22 09:54:10 +03:00
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authGossiper *discovery.AuthenticatedGossiper
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2017-03-20 00:06:10 +03:00
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2016-09-12 22:37:51 +03:00
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utxoNursery *utxoNursery
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2017-06-29 16:52:55 +03:00
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sphinx *htlcswitch.OnionProcessor
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2016-09-21 03:15:26 +03:00
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2016-12-15 05:11:31 +03:00
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connMgr *connmgr.ConnManager
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2017-02-16 15:39:38 +03:00
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// globalFeatures feature vector which affects HTLCs and thus are also
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// advertised to other nodes.
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globalFeatures *lnwire.FeatureVector
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2017-08-11 07:18:57 +03:00
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// localFeatures is an feature vector which represent the features
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// which only affect the protocol between these two nodes.
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2017-02-16 15:39:38 +03:00
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localFeatures *lnwire.FeatureVector
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2017-08-05 04:32:25 +03:00
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// currentNodeAnn is the node announcement that has been broadcast to
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// the network upon startup, if the attributes of the node (us) has
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// changed since last start.
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currentNodeAnn *lnwire.NodeAnnouncement
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2017-08-11 07:18:57 +03:00
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quit chan struct{}
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2017-08-09 02:51:41 +03:00
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wg sync.WaitGroup
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2016-01-14 08:41:46 +03:00
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}
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2016-06-21 21:52:09 +03:00
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// newServer creates a new instance of the server which is to listen using the
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// passed listener address.
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2017-06-06 01:18:06 +03:00
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func newServer(listenAddrs []string, chanDB *channeldb.DB, cc *chainControl,
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privKey *btcec.PrivateKey) (*server, error) {
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var err error
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2016-01-17 06:07:44 +03:00
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listeners := make([]net.Listener, len(listenAddrs))
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for i, addr := range listenAddrs {
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2016-10-28 05:49:10 +03:00
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listeners[i], err = brontide.NewListener(privKey, addr)
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2016-01-17 06:07:44 +03:00
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if err != nil {
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return nil, err
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}
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}
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2016-07-06 04:48:35 +03:00
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serializedPubKey := privKey.PubKey().SerializeCompressed()
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2016-01-17 06:07:44 +03:00
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s := &server{
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2017-05-18 21:55:25 +03:00
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chanDB: chanDB,
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cc: cc,
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invoices: newInvoiceRegistry(chanDB),
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2016-11-29 06:43:57 +03:00
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2017-05-18 21:55:25 +03:00
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utxoNursery: newUtxoNursery(chanDB, cc.chainNotifier, cc.wallet),
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2016-11-29 06:43:57 +03:00
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identityPriv: privKey,
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2017-04-14 21:17:41 +03:00
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nodeSigner: newNodeSigner(privKey),
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2016-11-29 06:43:57 +03:00
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2016-09-21 03:15:26 +03:00
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// TODO(roasbeef): derive proper onion key based on rotation
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// schedule
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2017-06-29 16:52:55 +03:00
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sphinx: htlcswitch.NewOnionProcessor(
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sphinx.NewRouter(privKey, activeNetParams.Params)),
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2017-03-16 04:56:25 +03:00
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lightningID: sha256.Sum256(serializedPubKey),
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2016-11-29 06:43:57 +03:00
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server+peer: re-write persistent connection handling
The prior methods we employed to handle persistent connections could
result in the following situation: both peers come up, and
_concurrently_ establish connection to each other. With the prior
logic, at this point, both connections would be terminated as each peer
would go to kill the connection of the other peer. In order to resolve
this issue in this commit, we’ve re-written the way we handle
persistent connections.
The eliminate the issue described above, in the case of concurrent peer
connection, we now use a deterministic method to decide _which_
connection should be closed. The following rule governs which
connection should be closed: the connection of the peer with the
“smaller” public key should be closed. With this rule we now avoid the
issue described above.
Additionally, each peer now gains a peerTerminationWatcher which waits
until a peer has been disconnected, and then cleans up all resources
allocated to the peer, notifies relevant sub-systems of its demise, and
finally handles re-connecting to the peer if it's persistent. This
replaces the goroutine that was spawned in the old version of
peer.Disconnect().
2017-04-24 05:38:34 +03:00
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persistentPeers: make(map[string]struct{}),
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2017-02-25 02:46:02 +03:00
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persistentConnReqs: make(map[string][]*connmgr.ConnReq),
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2016-12-15 05:11:31 +03:00
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server+peer: re-write persistent connection handling
The prior methods we employed to handle persistent connections could
result in the following situation: both peers come up, and
_concurrently_ establish connection to each other. With the prior
logic, at this point, both connections would be terminated as each peer
would go to kill the connection of the other peer. In order to resolve
this issue in this commit, we’ve re-written the way we handle
persistent connections.
The eliminate the issue described above, in the case of concurrent peer
connection, we now use a deterministic method to decide _which_
connection should be closed. The following rule governs which
connection should be closed: the connection of the peer with the
“smaller” public key should be closed. With this rule we now avoid the
issue described above.
Additionally, each peer now gains a peerTerminationWatcher which waits
until a peer has been disconnected, and then cleans up all resources
allocated to the peer, notifies relevant sub-systems of its demise, and
finally handles re-connecting to the peer if it's persistent. This
replaces the goroutine that was spawned in the old version of
peer.Disconnect().
2017-04-24 05:38:34 +03:00
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peersByID: make(map[int32]*peer),
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peersByPub: make(map[string]*peer),
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inboundPeers: make(map[string]*peer),
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outboundPeers: make(map[string]*peer),
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2016-12-15 05:11:31 +03:00
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2017-02-17 17:28:11 +03:00
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globalFeatures: globalFeatures,
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2017-02-21 12:35:21 +03:00
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localFeatures: localFeatures,
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2017-08-11 07:18:57 +03:00
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quit: make(chan struct{}),
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2016-01-17 06:07:44 +03:00
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}
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2016-09-19 22:03:38 +03:00
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// If the debug HTLC flag is on, then we invoice a "master debug"
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// invoice which all outgoing payments will be sent and all incoming
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2017-01-13 08:01:50 +03:00
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// HTLCs with the debug R-Hash immediately settled.
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2016-09-19 22:03:38 +03:00
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if cfg.DebugHTLC {
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kiloCoin := btcutil.Amount(btcutil.SatoshiPerBitcoin * 1000)
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s.invoices.AddDebugInvoice(kiloCoin, *debugPre)
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srvrLog.Debugf("Debug HTLC invoice inserted, preimage=%x, hash=%x",
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debugPre[:], debugHash[:])
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}
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2016-07-13 03:14:07 +03:00
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2017-05-02 23:04:58 +03:00
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s.htlcSwitch = htlcswitch.New(htlcswitch.Config{
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LocalChannelClose: func(pubKey []byte,
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request *htlcswitch.ChanClose) {
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2017-08-04 02:40:08 +03:00
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2017-08-09 02:51:41 +03:00
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peer, err := s.FindPeerByPubStr(string(pubKey))
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if err != nil {
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srvrLog.Errorf("unable to close channel, peer"+
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" with %v id can't be found: %v",
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pubKey, err,
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)
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2017-05-02 23:04:58 +03:00
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return
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}
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2017-08-09 02:51:41 +03:00
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select {
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case peer.localCloseChanReqs <- request:
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2017-08-11 07:17:04 +03:00
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srvrLog.Infof("Local close channel request "+
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"delivered to peer: %x", pubKey[:])
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2017-08-09 02:51:41 +03:00
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case <-peer.quit:
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2017-08-11 07:17:04 +03:00
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srvrLog.Errorf("Unable to deliver local close "+
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"channel request to peer %x, err: %v",
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pubKey[:], err)
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2017-08-09 02:51:41 +03:00
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}
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2017-05-02 23:04:58 +03:00
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},
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2017-06-29 17:03:42 +03:00
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UpdateTopology: func(msg *lnwire.ChannelUpdate) error {
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2017-08-22 09:54:10 +03:00
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s.authGossiper.ProcessRemoteAnnouncement(msg, nil)
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2017-06-29 17:03:42 +03:00
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return nil
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},
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2017-05-02 23:04:58 +03:00
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})
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2017-02-23 03:24:22 +03:00
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// If external IP addresses have been specified, add those to the list
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// of this server's addresses.
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2017-03-30 02:55:28 +03:00
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selfAddrs := make([]net.Addr, 0, len(cfg.ExternalIPs))
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2017-02-23 03:24:22 +03:00
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for _, ip := range cfg.ExternalIPs {
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2017-04-14 00:41:54 +03:00
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var addr string
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_, _, err = net.SplitHostPort(ip)
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if err != nil {
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addr = net.JoinHostPort(ip, strconv.Itoa(defaultPeerPort))
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} else {
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addr = ip
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}
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lnAddr, err := net.ResolveTCPAddr("tcp", addr)
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2017-02-23 03:24:22 +03:00
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if err != nil {
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return nil, err
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}
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2017-04-14 00:41:54 +03:00
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selfAddrs = append(selfAddrs, lnAddr)
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2016-12-27 08:42:23 +03:00
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}
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2016-10-05 23:47:02 +03:00
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2017-03-27 20:25:44 +03:00
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chanGraph := chanDB.ChannelGraph()
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2017-03-28 22:08:14 +03:00
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2017-04-24 05:21:32 +03:00
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// TODO(roasbeef): make alias configurable
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2017-08-22 09:54:10 +03:00
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alias, err := lnwire.NewNodeAlias(hex.EncodeToString(serializedPubKey[:10]))
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if err != nil {
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return nil, err
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}
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2017-08-05 04:32:25 +03:00
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selfNode := &channeldb.LightningNode{
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2017-07-14 22:40:26 +03:00
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HaveNodeAnnouncement: true,
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LastUpdate: time.Now(),
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Addresses: selfAddrs,
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PubKey: privKey.PubKey(),
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Alias: alias.String(),
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Features: globalFeatures,
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2016-12-27 08:42:23 +03:00
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}
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2017-03-27 20:25:44 +03:00
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2017-04-24 05:21:32 +03:00
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// If our information has changed since our last boot, then we'll
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// re-sign our node announcement so a fresh authenticated version of it
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// can be propagated throughout the network upon startup.
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2017-08-05 04:32:25 +03:00
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//
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2017-04-24 05:21:32 +03:00
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// TODO(roasbeef): don't always set timestamp above to _now.
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2017-08-05 04:32:25 +03:00
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nodeAnn := &lnwire.NodeAnnouncement{
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Timestamp: uint32(selfNode.LastUpdate.Unix()),
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Addresses: selfNode.Addresses,
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NodeID: selfNode.PubKey,
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Alias: alias,
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Features: selfNode.Features,
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}
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selfNode.AuthSig, err = discovery.SignAnnouncement(s.nodeSigner,
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s.identityPriv.PubKey(), nodeAnn,
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2017-04-01 15:33:17 +03:00
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)
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|
|
if err != nil {
|
2017-03-27 20:25:44 +03:00
|
|
|
return nil, fmt.Errorf("unable to generate signature for "+
|
|
|
|
"self node announcement: %v", err)
|
|
|
|
}
|
2017-08-05 04:32:25 +03:00
|
|
|
|
|
|
|
if err := chanGraph.SetSourceNode(selfNode); err != nil {
|
2017-03-27 20:25:44 +03:00
|
|
|
return nil, fmt.Errorf("can't set self node: %v", err)
|
2016-10-05 23:47:02 +03:00
|
|
|
}
|
2016-12-15 05:11:31 +03:00
|
|
|
|
2017-08-05 04:32:25 +03:00
|
|
|
nodeAnn.Signature = selfNode.AuthSig
|
|
|
|
s.currentNodeAnn = nodeAnn
|
|
|
|
|
2016-12-27 08:42:23 +03:00
|
|
|
s.chanRouter, err = routing.New(routing.Config{
|
2017-05-11 03:34:15 +03:00
|
|
|
Graph: chanGraph,
|
2017-05-18 21:55:25 +03:00
|
|
|
Chain: cc.chainIO,
|
|
|
|
ChainView: cc.chainView,
|
2017-02-02 05:29:46 +03:00
|
|
|
SendToSwitch: func(firstHop *btcec.PublicKey,
|
2017-06-29 16:52:55 +03:00
|
|
|
htlcAdd *lnwire.UpdateAddHTLC,
|
|
|
|
circuit *sphinx.Circuit) ([32]byte, error) {
|
|
|
|
|
2017-07-15 06:08:29 +03:00
|
|
|
// Using the created circuit, initialize the error
|
|
|
|
// decryptor so we can parse+decode any failures
|
|
|
|
// incurred by this payment within the switch.
|
|
|
|
errorDecryptor := &htlcswitch.FailureDeobfuscator{
|
2017-06-29 16:52:55 +03:00
|
|
|
OnionDeobfuscator: sphinx.NewOnionDeobfuscator(circuit),
|
|
|
|
}
|
2017-06-17 01:10:17 +03:00
|
|
|
|
|
|
|
var firstHopPub [33]byte
|
|
|
|
copy(firstHopPub[:], firstHop.SerializeCompressed())
|
2017-07-15 06:08:29 +03:00
|
|
|
|
|
|
|
return s.htlcSwitch.SendHTLC(firstHopPub, htlcAdd, errorDecryptor)
|
2017-02-02 05:29:46 +03:00
|
|
|
},
|
2016-12-27 08:42:23 +03:00
|
|
|
})
|
|
|
|
if err != nil {
|
2017-03-27 20:25:44 +03:00
|
|
|
return nil, fmt.Errorf("can't create router: %v", err)
|
2016-12-27 08:42:23 +03:00
|
|
|
}
|
2016-07-15 14:02:59 +03:00
|
|
|
|
2017-08-22 09:54:10 +03:00
|
|
|
s.authGossiper, err = discovery.New(discovery.Config{
|
2017-03-28 22:08:14 +03:00
|
|
|
Router: s.chanRouter,
|
2017-08-22 09:54:10 +03:00
|
|
|
Notifier: s.cc.chainNotifier,
|
2017-09-04 02:41:36 +03:00
|
|
|
ChainHash: *activeNetParams.GenesisHash,
|
2017-08-22 09:54:10 +03:00
|
|
|
Broadcast: s.BroadcastMessage,
|
2017-08-09 02:51:41 +03:00
|
|
|
SendToPeer: s.SendToPeer,
|
2017-03-28 22:08:14 +03:00
|
|
|
ProofMatureDelta: 0,
|
2017-08-22 09:54:10 +03:00
|
|
|
TrickleDelay: time.Millisecond * 300,
|
2017-05-05 20:17:31 +03:00
|
|
|
DB: chanDB,
|
2017-08-22 09:54:10 +03:00
|
|
|
AnnSigner: s.nodeSigner,
|
|
|
|
},
|
|
|
|
s.identityPriv.PubKey(),
|
|
|
|
)
|
2017-03-20 00:06:10 +03:00
|
|
|
if err != nil {
|
|
|
|
return nil, err
|
|
|
|
}
|
|
|
|
|
2017-05-18 21:55:25 +03:00
|
|
|
s.breachArbiter = newBreachArbiter(cc.wallet, chanDB, cc.chainNotifier,
|
|
|
|
s.htlcSwitch, s.cc.chainIO, s.cc.feeEstimator)
|
2017-01-13 06:40:38 +03:00
|
|
|
|
2016-12-15 05:11:31 +03:00
|
|
|
// Create the connection manager which will be responsible for
|
|
|
|
// maintaining persistent outbound connections and also accepting new
|
|
|
|
// incoming connections
|
|
|
|
cmgr, err := connmgr.New(&connmgr.Config{
|
|
|
|
Listeners: listeners,
|
2017-08-09 02:51:41 +03:00
|
|
|
OnAccept: s.InboundPeerConnected,
|
2016-12-15 05:11:31 +03:00
|
|
|
RetryDuration: time.Second * 5,
|
|
|
|
TargetOutbound: 100,
|
|
|
|
GetNewAddress: nil,
|
|
|
|
Dial: noiseDial(s.identityPriv),
|
2017-08-09 02:51:41 +03:00
|
|
|
OnConnection: s.OutboundPeerConnected,
|
2016-12-15 05:11:31 +03:00
|
|
|
})
|
|
|
|
if err != nil {
|
|
|
|
return nil, err
|
|
|
|
}
|
|
|
|
s.connMgr = cmgr
|
|
|
|
|
2017-04-24 05:21:32 +03:00
|
|
|
return s, nil
|
|
|
|
}
|
|
|
|
|
2017-08-03 06:55:51 +03:00
|
|
|
// Started returns true if the server has been started, and false otherwise.
|
2017-08-09 02:51:41 +03:00
|
|
|
// NOTE: This function is safe for concurrent access.
|
2017-08-03 06:55:51 +03:00
|
|
|
func (s *server) Started() bool {
|
|
|
|
return atomic.LoadInt32(&s.started) != 0
|
|
|
|
}
|
|
|
|
|
2017-04-24 05:21:32 +03:00
|
|
|
// Start starts the main daemon server, all requested listeners, and any helper
|
|
|
|
// goroutines.
|
2017-08-09 02:51:41 +03:00
|
|
|
// NOTE: This function is safe for concurrent access.
|
2017-04-24 05:21:32 +03:00
|
|
|
func (s *server) Start() error {
|
|
|
|
// Already running?
|
2017-08-03 06:55:51 +03:00
|
|
|
if !atomic.CompareAndSwapInt32(&s.started, 0, 1) {
|
2017-04-24 05:21:32 +03:00
|
|
|
return nil
|
|
|
|
}
|
|
|
|
|
|
|
|
// Start the notification server. This is used so channel management
|
|
|
|
// goroutines can be notified when a funding transaction reaches a
|
|
|
|
// sufficient number of confirmations, or when the input for the
|
|
|
|
// funding transaction is spent in an attempt at an uncooperative close
|
|
|
|
// by the counterparty.
|
2017-05-18 21:55:25 +03:00
|
|
|
if err := s.cc.chainNotifier.Start(); err != nil {
|
2017-04-24 05:21:32 +03:00
|
|
|
return err
|
|
|
|
}
|
2017-03-25 11:40:33 +03:00
|
|
|
|
2017-04-24 05:21:32 +03:00
|
|
|
if err := s.htlcSwitch.Start(); err != nil {
|
|
|
|
return err
|
|
|
|
}
|
|
|
|
if err := s.utxoNursery.Start(); err != nil {
|
|
|
|
return err
|
|
|
|
}
|
|
|
|
if err := s.breachArbiter.Start(); err != nil {
|
|
|
|
return err
|
|
|
|
}
|
2017-08-22 09:54:10 +03:00
|
|
|
if err := s.authGossiper.Start(); err != nil {
|
2017-04-24 05:21:32 +03:00
|
|
|
return err
|
|
|
|
}
|
|
|
|
if err := s.chanRouter.Start(); err != nil {
|
|
|
|
return err
|
|
|
|
}
|
|
|
|
|
2017-07-31 00:21:49 +03:00
|
|
|
// With all the relevant sub-systems started, we'll now attempt to
|
|
|
|
// establish persistent connections to our direct channel collaborators
|
2017-04-24 05:21:32 +03:00
|
|
|
// within the network.
|
|
|
|
if err := s.establishPersistentConnections(); err != nil {
|
|
|
|
return err
|
|
|
|
}
|
|
|
|
|
2017-08-09 02:51:41 +03:00
|
|
|
go s.connMgr.Start()
|
|
|
|
|
2017-09-04 02:58:14 +03:00
|
|
|
// If network bootstrapping hasn't been disabled, then we'll configure
|
|
|
|
// the set of active bootstrappers, and launch a dedicated goroutine to
|
|
|
|
// maintain a set of persistent connections.
|
2017-09-12 23:13:48 +03:00
|
|
|
if !cfg.NoNetBootstrap && !(cfg.Bitcoin.SimNet || cfg.Litecoin.SimNet) {
|
2017-09-04 02:58:14 +03:00
|
|
|
networkBootStrappers, err := initNetworkBootstrappers(s)
|
|
|
|
if err != nil {
|
|
|
|
return err
|
|
|
|
}
|
|
|
|
s.wg.Add(1)
|
|
|
|
go s.peerBootstrapper(3, networkBootStrappers)
|
2017-09-12 23:13:48 +03:00
|
|
|
} else {
|
|
|
|
srvrLog.Infof("Auto peer bootstrapping is disabled")
|
2017-09-04 02:58:14 +03:00
|
|
|
}
|
|
|
|
|
2017-04-24 05:21:32 +03:00
|
|
|
return nil
|
|
|
|
}
|
|
|
|
|
|
|
|
// Stop gracefully shutsdown the main daemon server. This function will signal
|
|
|
|
// any active goroutines, or helper objects to exit, then blocks until they've
|
|
|
|
// all successfully exited. Additionally, any/all listeners are closed.
|
2017-08-09 02:51:41 +03:00
|
|
|
// NOTE: This function is safe for concurrent access.
|
2017-04-24 05:21:32 +03:00
|
|
|
func (s *server) Stop() error {
|
|
|
|
// Bail if we're already shutting down.
|
2017-08-03 06:55:51 +03:00
|
|
|
if !atomic.CompareAndSwapInt32(&s.shutdown, 0, 1) {
|
2017-04-24 05:21:32 +03:00
|
|
|
return nil
|
|
|
|
}
|
|
|
|
|
2017-08-11 07:18:57 +03:00
|
|
|
close(s.quit)
|
|
|
|
|
2017-04-24 05:21:32 +03:00
|
|
|
// Shutdown the wallet, funding manager, and the rpc server.
|
2017-05-18 21:55:25 +03:00
|
|
|
s.cc.chainNotifier.Stop()
|
2017-04-24 05:21:32 +03:00
|
|
|
s.chanRouter.Stop()
|
|
|
|
s.htlcSwitch.Stop()
|
|
|
|
s.utxoNursery.Stop()
|
|
|
|
s.breachArbiter.Stop()
|
2017-08-22 09:54:10 +03:00
|
|
|
s.authGossiper.Stop()
|
2017-05-18 21:55:25 +03:00
|
|
|
s.cc.wallet.Shutdown()
|
|
|
|
s.cc.chainView.Stop()
|
2017-08-09 02:51:41 +03:00
|
|
|
s.connMgr.Stop()
|
|
|
|
|
|
|
|
// Disconnect from each active peers to ensure that
|
|
|
|
// peerTerminationWatchers signal completion to each peer.
|
|
|
|
peers := s.Peers()
|
|
|
|
for _, peer := range peers {
|
|
|
|
s.DisconnectPeer(peer.addr.IdentityKey)
|
|
|
|
}
|
2017-04-24 05:21:32 +03:00
|
|
|
|
2017-08-09 02:51:41 +03:00
|
|
|
// Wait for all lingering goroutines to quit.
|
2017-04-24 05:21:32 +03:00
|
|
|
s.wg.Wait()
|
|
|
|
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
|
2017-08-09 02:51:41 +03:00
|
|
|
// Stopped returns true if the server has been instructed to shutdown.
|
|
|
|
// NOTE: This function is safe for concurrent access.
|
|
|
|
func (s *server) Stopped() bool {
|
|
|
|
return atomic.LoadInt32(&s.shutdown) != 0
|
|
|
|
}
|
|
|
|
|
|
|
|
// WaitForShutdown blocks until all goroutines have been stopped.
|
|
|
|
func (s *server) WaitForShutdown() {
|
|
|
|
s.wg.Wait()
|
|
|
|
}
|
|
|
|
|
2017-09-04 02:58:14 +03:00
|
|
|
// initNetworkBootstrappers initializes a set of network peer bootstrappers
|
|
|
|
// based on the server, and currently active bootstrap mechanisms as defined
|
|
|
|
// within the current configuration.
|
|
|
|
func initNetworkBootstrappers(s *server) ([]discovery.NetworkPeerBootstrapper, error) {
|
|
|
|
srvrLog.Infof("Initializing peer network boostrappers!")
|
|
|
|
|
|
|
|
var bootStrappers []discovery.NetworkPeerBootstrapper
|
|
|
|
|
|
|
|
// First, we'll create an instance of the ChannelGraphBootstrapper as
|
|
|
|
// this can be used by default if we've already partially seeded the
|
|
|
|
// network.
|
|
|
|
chanGraph := autopilot.ChannelGraphFromDatabase(s.chanDB.ChannelGraph())
|
|
|
|
graphBootstrapper, err := discovery.NewGraphBootstrapper(chanGraph)
|
|
|
|
if err != nil {
|
|
|
|
return nil, err
|
|
|
|
}
|
|
|
|
bootStrappers = append(bootStrappers, graphBootstrapper)
|
|
|
|
|
|
|
|
// If this isn't simnet mode, then one of our additional bootstrapping
|
|
|
|
// sources will be the set of running DNS seeds.
|
|
|
|
if !cfg.Bitcoin.SimNet || !cfg.Litecoin.SimNet {
|
|
|
|
chainHash := reverseChainMap[registeredChains.PrimaryChain()]
|
|
|
|
dnsSeeds, ok := chainDNSSeeds[chainHash]
|
|
|
|
|
|
|
|
// If we have a set of DNS seeds for this chain, then we'll add
|
|
|
|
// it as an additional boostrapping source.
|
|
|
|
if ok {
|
|
|
|
srvrLog.Infof("Creating DNS peer boostrapper with "+
|
|
|
|
"seeds: %v", dnsSeeds)
|
|
|
|
|
|
|
|
dnsBootStrapper, err := discovery.NewDNSSeedBootstrapper(
|
|
|
|
dnsSeeds,
|
|
|
|
)
|
|
|
|
if err != nil {
|
|
|
|
return nil, err
|
|
|
|
}
|
|
|
|
|
|
|
|
bootStrappers = append(bootStrappers, dnsBootStrapper)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return bootStrappers, nil
|
|
|
|
}
|
|
|
|
|
|
|
|
// peerBootstrapper is a goroutine which is tasked with attempting to establish
|
|
|
|
// and maintain a target min number of outbound connections. With this
|
|
|
|
// invariant, we ensure that our node is connected to a diverse set of peers
|
|
|
|
// and that nodes newly joining the network receive an up to date network view
|
|
|
|
// as soon as possible.
|
|
|
|
func (s *server) peerBootstrapper(numTargetPeers uint32,
|
|
|
|
bootStrappers []discovery.NetworkPeerBootstrapper) {
|
|
|
|
|
|
|
|
defer s.wg.Done()
|
|
|
|
|
|
|
|
// To kick things off, we'll attempt to first query the set of
|
|
|
|
// bootstrappers for enough address to fill our quot.
|
|
|
|
bootStrapAddrs, err := discovery.MultiSourceBootstrap(
|
|
|
|
nil, numTargetPeers, bootStrappers...,
|
|
|
|
)
|
|
|
|
if err != nil {
|
|
|
|
// TODO(roasbeef): panic?
|
|
|
|
srvrLog.Errorf("Unable to retrieve initial bootstrap "+
|
|
|
|
"peers: %v", err)
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
srvrLog.Debug("Attempting to bootstrap connectivity with %v initial "+
|
|
|
|
"peers", len(bootStrapAddrs))
|
|
|
|
|
|
|
|
// With our initial set of peers obtained, we'll launch a goroutine to
|
|
|
|
// attempt to connect out to each of them. We'll be waking up shortly
|
|
|
|
// below to sample how many of these connections succeeded.
|
|
|
|
for _, addr := range bootStrapAddrs {
|
|
|
|
go func(a *lnwire.NetAddress) {
|
|
|
|
conn, err := brontide.Dial(s.identityPriv, a)
|
|
|
|
if err != nil {
|
|
|
|
srvrLog.Errorf("unable to connect to %v: %v",
|
|
|
|
a, err)
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
s.OutboundPeerConnected(nil, conn)
|
|
|
|
}(addr)
|
|
|
|
}
|
|
|
|
|
|
|
|
// We'll start with a 15 second backoff, and double the time every time
|
|
|
|
// an epoch fails up to a ceiling.
|
|
|
|
const backOffCeliing = time.Minute * 5
|
|
|
|
backOff := time.Second * 15
|
|
|
|
|
|
|
|
// We'll create a new ticker to wake us up every 15 seconds so we can
|
|
|
|
// see if we've reached our minimum number of peers.
|
|
|
|
sampleTicker := time.NewTicker(backOff)
|
|
|
|
defer sampleTicker.Stop()
|
|
|
|
|
|
|
|
// We'll use the number of attempts and errors to determine if we need
|
|
|
|
// to increase the time between discovery epochs.
|
|
|
|
var epochErrors, epochAttempts uint32
|
|
|
|
|
|
|
|
for {
|
|
|
|
select {
|
|
|
|
// The ticker has just woken us up, so we'll need to check if
|
|
|
|
// we need to attempt to connect our to any more peers.
|
|
|
|
case <-sampleTicker.C:
|
|
|
|
srvrLog.Infof("e=%v, a=%v",
|
|
|
|
atomic.LoadUint32(&epochErrors), epochAttempts)
|
|
|
|
|
|
|
|
// If all of our attempts failed during this last back
|
|
|
|
// off period, then will increase our backoff to 5
|
|
|
|
// minute ceiling to avoid an excessive number of
|
|
|
|
// queries
|
|
|
|
//
|
|
|
|
// TODO(roasbeef): add reverse policy too?
|
|
|
|
if epochAttempts > 0 &&
|
|
|
|
atomic.LoadUint32(&epochErrors) >= epochAttempts {
|
|
|
|
|
|
|
|
sampleTicker.Stop()
|
|
|
|
|
|
|
|
backOff *= 2
|
|
|
|
if backOff > backOffCeliing {
|
|
|
|
backOff = backOffCeliing
|
|
|
|
}
|
|
|
|
|
|
|
|
srvrLog.Debugf("Backing off peer bootstrapper to "+
|
|
|
|
"%v", backOff)
|
|
|
|
sampleTicker = time.NewTicker(backOff)
|
|
|
|
continue
|
|
|
|
}
|
|
|
|
|
|
|
|
atomic.StoreUint32(&epochErrors, 0)
|
|
|
|
epochAttempts = 0
|
|
|
|
|
|
|
|
// Obtain the current number of peers, so we can gauge
|
|
|
|
// if we need to sample more peers or not.
|
|
|
|
s.mu.Lock()
|
|
|
|
numActivePeers := uint32(len(s.peersByPub))
|
|
|
|
s.mu.Unlock()
|
|
|
|
|
|
|
|
// If we have enough peers, then we can loop back
|
|
|
|
// around to the next round as we're done here.
|
|
|
|
if numActivePeers >= numTargetPeers {
|
|
|
|
continue
|
|
|
|
}
|
|
|
|
|
|
|
|
// Since we know need more peers, we'll compute the
|
|
|
|
// exact number we need to reach our threshold.
|
|
|
|
numNeeded := numTargetPeers - numActivePeers
|
|
|
|
|
|
|
|
srvrLog.Debug("Attempting to obtain %v more network "+
|
|
|
|
"peers", numNeeded)
|
|
|
|
|
|
|
|
// With the number of peers we need calculated, we'll
|
|
|
|
// query the network bootstrappers to sample a set of
|
|
|
|
// random addrs for us.
|
|
|
|
s.mu.Lock()
|
|
|
|
ignoreList := make(map[autopilot.NodeID]struct{})
|
|
|
|
for _, peer := range s.peersByPub {
|
|
|
|
nID := autopilot.NewNodeID(peer.addr.IdentityKey)
|
|
|
|
ignoreList[nID] = struct{}{}
|
|
|
|
}
|
|
|
|
s.mu.Unlock()
|
|
|
|
|
|
|
|
peerAddrs, err := discovery.MultiSourceBootstrap(
|
|
|
|
ignoreList, numNeeded*2, bootStrappers...,
|
|
|
|
)
|
|
|
|
if err != nil {
|
|
|
|
srvrLog.Errorf("Unable to retrieve bootstrap "+
|
|
|
|
"peers: %v", err)
|
|
|
|
continue
|
|
|
|
}
|
|
|
|
|
|
|
|
// Finally, we'll launch a new goroutine for each
|
|
|
|
// prospective peer candidates.
|
|
|
|
for _, addr := range peerAddrs {
|
2017-09-04 03:04:53 +03:00
|
|
|
epochAttempts++
|
2017-09-04 02:58:14 +03:00
|
|
|
|
|
|
|
go func(a *lnwire.NetAddress) {
|
|
|
|
// TODO(roasbeef): can do AS, subnet,
|
|
|
|
// country diversity, etc
|
|
|
|
conn, err := brontide.Dial(s.identityPriv, a)
|
|
|
|
if err != nil {
|
|
|
|
srvrLog.Errorf("unable to connect "+
|
|
|
|
"to %v: %v", a, err)
|
|
|
|
atomic.AddUint32(&epochErrors, 1)
|
|
|
|
return
|
|
|
|
}
|
|
|
|
s.OutboundPeerConnected(nil, conn)
|
|
|
|
}(addr)
|
|
|
|
}
|
|
|
|
case <-s.quit:
|
|
|
|
return
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-08-05 04:32:25 +03:00
|
|
|
// genNodeAnnouncement generates and returns the current fully signed node
|
|
|
|
// announcement. If refresh is true, then the time stamp of the announcement
|
|
|
|
// will be updated in order to ensure it propagates through the network.
|
2017-08-09 02:51:41 +03:00
|
|
|
func (s *server) genNodeAnnouncement(
|
|
|
|
refresh bool) (lnwire.NodeAnnouncement, error) {
|
|
|
|
|
|
|
|
s.mu.Lock()
|
|
|
|
defer s.mu.Unlock()
|
2017-08-05 04:32:25 +03:00
|
|
|
|
|
|
|
if !refresh {
|
2017-08-08 15:47:22 +03:00
|
|
|
return *s.currentNodeAnn, nil
|
2017-08-05 04:32:25 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
var err error
|
2017-08-06 01:06:01 +03:00
|
|
|
|
|
|
|
newStamp := uint32(time.Now().Unix())
|
|
|
|
if newStamp <= s.currentNodeAnn.Timestamp {
|
|
|
|
newStamp = s.currentNodeAnn.Timestamp + 1
|
|
|
|
}
|
|
|
|
|
|
|
|
s.currentNodeAnn.Timestamp = newStamp
|
|
|
|
s.currentNodeAnn.Signature, err = discovery.SignAnnouncement(
|
|
|
|
s.nodeSigner, s.identityPriv.PubKey(), s.currentNodeAnn,
|
2017-08-05 04:32:25 +03:00
|
|
|
)
|
|
|
|
|
2017-08-08 15:47:22 +03:00
|
|
|
return *s.currentNodeAnn, err
|
2017-08-05 04:32:25 +03:00
|
|
|
}
|
|
|
|
|
2017-08-11 07:20:51 +03:00
|
|
|
type nodeAddresses struct {
|
|
|
|
pubKey *btcec.PublicKey
|
|
|
|
addresses []*net.TCPAddr
|
|
|
|
}
|
|
|
|
|
2017-04-24 05:21:32 +03:00
|
|
|
// establishPersistentConnections attempts to establish persistent connections
|
|
|
|
// to all our direct channel collaborators. In order to promote liveness of
|
|
|
|
// our active channels, we instruct the connection manager to attempt to
|
|
|
|
// establish and maintain persistent connections to all our direct channel
|
|
|
|
// counterparties.
|
|
|
|
func (s *server) establishPersistentConnections() error {
|
2017-03-25 11:40:33 +03:00
|
|
|
// nodeAddrsMap stores the combination of node public keys and
|
|
|
|
// addresses that we'll attempt to reconnect to. PubKey strings are
|
|
|
|
// used as keys since other PubKey forms can't be compared.
|
|
|
|
nodeAddrsMap := map[string]*nodeAddresses{}
|
|
|
|
|
|
|
|
// Iterate through the list of LinkNodes to find addresses we should
|
|
|
|
// attempt to connect to based on our set of previous connections. Set
|
|
|
|
// the reconnection port to the default peer port.
|
2016-12-15 05:11:31 +03:00
|
|
|
linkNodes, err := s.chanDB.FetchAllLinkNodes()
|
|
|
|
if err != nil && err != channeldb.ErrLinkNodesNotFound {
|
2017-04-24 05:21:32 +03:00
|
|
|
return err
|
2016-12-15 05:11:31 +03:00
|
|
|
}
|
|
|
|
for _, node := range linkNodes {
|
2017-03-25 11:40:33 +03:00
|
|
|
for _, address := range node.Addresses {
|
|
|
|
if address.Port == 0 {
|
|
|
|
address.Port = defaultPeerPort
|
|
|
|
}
|
|
|
|
}
|
2016-12-15 05:11:31 +03:00
|
|
|
pubStr := string(node.IdentityPub.SerializeCompressed())
|
2017-05-02 22:31:35 +03:00
|
|
|
|
2017-03-25 11:40:33 +03:00
|
|
|
nodeAddrs := &nodeAddresses{
|
|
|
|
pubKey: node.IdentityPub,
|
|
|
|
addresses: node.Addresses,
|
|
|
|
}
|
|
|
|
nodeAddrsMap[pubStr] = nodeAddrs
|
|
|
|
}
|
2017-02-25 02:46:02 +03:00
|
|
|
|
2017-03-25 11:40:33 +03:00
|
|
|
// After checking our previous connections for addresses to connect to,
|
|
|
|
// iterate through the nodes in our channel graph to find addresses
|
|
|
|
// that have been added via NodeAnnouncement messages.
|
2017-04-24 05:21:32 +03:00
|
|
|
chanGraph := s.chanDB.ChannelGraph()
|
2017-03-25 11:40:33 +03:00
|
|
|
sourceNode, err := chanGraph.SourceNode()
|
|
|
|
if err != nil {
|
2017-04-24 05:21:32 +03:00
|
|
|
return err
|
2017-03-25 11:40:33 +03:00
|
|
|
}
|
2017-05-05 01:24:45 +03:00
|
|
|
// TODO(roasbeef): instead iterate over link nodes and query graph for
|
|
|
|
// each of the nodes.
|
2017-08-09 02:51:41 +03:00
|
|
|
err = sourceNode.ForEachChannel(nil, func(
|
|
|
|
_ *bolt.Tx,
|
|
|
|
_ *channeldb.ChannelEdgeInfo,
|
2017-08-22 09:54:10 +03:00
|
|
|
policy, _ *channeldb.ChannelEdgePolicy) error {
|
2017-04-14 23:17:51 +03:00
|
|
|
|
2017-03-25 11:40:33 +03:00
|
|
|
pubStr := string(policy.Node.PubKey.SerializeCompressed())
|
|
|
|
|
|
|
|
// Add addresses from channel graph/NodeAnnouncements to the
|
|
|
|
// list of addresses we'll connect to. If there are duplicates
|
|
|
|
// that have different ports specified, the port from the
|
|
|
|
// channel graph should supersede the port from the link node.
|
|
|
|
var addrs []*net.TCPAddr
|
|
|
|
linkNodeAddrs, ok := nodeAddrsMap[pubStr]
|
|
|
|
if ok {
|
|
|
|
for _, lnAddress := range linkNodeAddrs.addresses {
|
|
|
|
var addrMatched bool
|
|
|
|
for _, polAddress := range policy.Node.Addresses {
|
2017-04-17 01:39:57 +03:00
|
|
|
polTCPAddr, ok := polAddress.(*net.TCPAddr)
|
2017-03-25 11:40:33 +03:00
|
|
|
if ok && polTCPAddr.IP.Equal(lnAddress.IP) {
|
|
|
|
addrMatched = true
|
|
|
|
addrs = append(addrs, polTCPAddr)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if !addrMatched {
|
|
|
|
addrs = append(addrs, lnAddress)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
for _, addr := range policy.Node.Addresses {
|
|
|
|
polTCPAddr, ok := addr.(*net.TCPAddr)
|
|
|
|
if ok {
|
|
|
|
addrs = append(addrs, polTCPAddr)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
nodeAddrsMap[pubStr] = &nodeAddresses{
|
|
|
|
pubKey: policy.Node.PubKey,
|
|
|
|
addresses: addrs,
|
|
|
|
}
|
|
|
|
|
|
|
|
return nil
|
|
|
|
})
|
|
|
|
if err != nil && err != channeldb.ErrGraphNoEdgesFound {
|
2017-04-24 05:21:32 +03:00
|
|
|
return err
|
2017-03-25 11:40:33 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
// Iterate through the combined list of addresses from prior links and
|
|
|
|
// node announcements and attempt to reconnect to each node.
|
|
|
|
for pubStr, nodeAddr := range nodeAddrsMap {
|
2017-04-24 05:21:32 +03:00
|
|
|
// Add this peer to the set of peers we should maintain a
|
|
|
|
// persistent connection with.
|
|
|
|
s.persistentPeers[pubStr] = struct{}{}
|
|
|
|
|
2017-03-25 11:40:33 +03:00
|
|
|
for _, address := range nodeAddr.addresses {
|
|
|
|
// Create a wrapper address which couples the IP and
|
|
|
|
// the pubkey so the brontide authenticated connection
|
|
|
|
// can be established.
|
2017-02-25 02:46:02 +03:00
|
|
|
lnAddr := &lnwire.NetAddress{
|
2017-03-25 11:40:33 +03:00
|
|
|
IdentityKey: nodeAddr.pubKey,
|
2017-02-25 02:46:02 +03:00
|
|
|
Address: address,
|
|
|
|
}
|
2017-03-25 11:40:33 +03:00
|
|
|
srvrLog.Debugf("Attempting persistent connection to "+
|
|
|
|
"channel peer %v", lnAddr)
|
2017-04-01 15:33:17 +03:00
|
|
|
|
|
|
|
// Send the persistent connection request to the
|
|
|
|
// connection manager, saving the request itself so we
|
|
|
|
// can cancel/restart the process as needed.
|
2017-02-25 02:46:02 +03:00
|
|
|
connReq := &connmgr.ConnReq{
|
|
|
|
Addr: lnAddr,
|
|
|
|
Permanent: true,
|
|
|
|
}
|
2017-03-25 11:40:33 +03:00
|
|
|
|
2017-08-09 02:51:41 +03:00
|
|
|
s.persistentConnReqs[pubStr] = append(
|
|
|
|
s.persistentConnReqs[pubStr], connReq)
|
2017-04-24 05:21:32 +03:00
|
|
|
|
2017-02-25 02:46:02 +03:00
|
|
|
go s.connMgr.Connect(connReq)
|
2016-12-15 05:11:31 +03:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-06-21 21:52:09 +03:00
|
|
|
return nil
|
|
|
|
}
|
|
|
|
|
2017-08-09 02:51:41 +03:00
|
|
|
// BroadcastMessage sends a request to the server to broadcast a set of
|
2016-12-27 08:42:23 +03:00
|
|
|
// messages to all peers other than the one specified by the `skip` parameter.
|
2017-08-11 07:20:51 +03:00
|
|
|
//
|
2017-08-09 02:51:41 +03:00
|
|
|
// NOTE: This function is safe for concurrent access.
|
2017-08-11 07:20:51 +03:00
|
|
|
func (s *server) BroadcastMessage(skip *btcec.PublicKey,
|
2017-08-09 02:51:41 +03:00
|
|
|
msgs ...lnwire.Message) error {
|
2016-12-27 08:42:23 +03:00
|
|
|
|
2017-08-09 02:51:41 +03:00
|
|
|
s.mu.Lock()
|
|
|
|
defer s.mu.Unlock()
|
2016-12-27 08:42:23 +03:00
|
|
|
|
2017-08-11 07:20:51 +03:00
|
|
|
return s.broadcastMessages(skip, msgs)
|
2016-12-27 08:42:23 +03:00
|
|
|
}
|
|
|
|
|
2017-08-09 02:51:41 +03:00
|
|
|
// broadcastMessages is an internal method that delivers messages to all active
|
|
|
|
// peers except the one specified by `skip`.
|
2017-08-11 07:20:51 +03:00
|
|
|
//
|
2017-08-09 02:51:41 +03:00
|
|
|
// NOTE: This method MUST be called while the server's mutex is locked.
|
|
|
|
func (s *server) broadcastMessages(
|
|
|
|
skip *btcec.PublicKey,
|
|
|
|
msgs []lnwire.Message) error {
|
|
|
|
|
|
|
|
srvrLog.Debugf("Broadcasting %v messages", len(msgs))
|
2016-12-27 08:42:23 +03:00
|
|
|
|
2017-08-11 07:20:51 +03:00
|
|
|
// Iterate over all known peers, dispatching a go routine to enqueue
|
|
|
|
// all messages to each of peers. We synchronize access to peersByPub
|
|
|
|
// throughout this process to ensure we deliver messages to exact set
|
|
|
|
// of peers present at the time of invocation.
|
2017-08-09 02:51:41 +03:00
|
|
|
var wg sync.WaitGroup
|
|
|
|
for _, sPeer := range s.peersByPub {
|
|
|
|
if skip != nil &&
|
|
|
|
sPeer.addr.IdentityKey.IsEqual(skip) {
|
|
|
|
|
|
|
|
srvrLog.Debugf("Skipping %v in broadcast",
|
|
|
|
skip.SerializeCompressed())
|
|
|
|
|
|
|
|
continue
|
|
|
|
}
|
|
|
|
|
|
|
|
// Dispatch a go routine to enqueue all messages to this peer.
|
|
|
|
wg.Add(1)
|
|
|
|
s.wg.Add(1)
|
|
|
|
go s.sendPeerMessages(sPeer, msgs, &wg)
|
|
|
|
}
|
2017-08-11 07:20:51 +03:00
|
|
|
|
2017-08-09 02:51:41 +03:00
|
|
|
// Wait for all messages to have been dispatched before returning to
|
|
|
|
// caller.
|
|
|
|
wg.Wait()
|
|
|
|
|
|
|
|
return nil
|
2016-12-27 08:42:23 +03:00
|
|
|
}
|
|
|
|
|
2017-08-09 02:51:41 +03:00
|
|
|
// SendToPeer send a message to the server telling it to send the specific set
|
2016-12-27 08:42:23 +03:00
|
|
|
// of message to a particular peer. If the peer connect be found, then this
|
|
|
|
// method will return a non-nil error.
|
2017-08-11 07:20:51 +03:00
|
|
|
//
|
2017-08-09 02:51:41 +03:00
|
|
|
// NOTE: This function is safe for concurrent access.
|
2017-08-11 07:20:51 +03:00
|
|
|
func (s *server) SendToPeer(target *btcec.PublicKey,
|
2017-08-09 02:51:41 +03:00
|
|
|
msgs ...lnwire.Message) error {
|
2016-12-27 08:42:23 +03:00
|
|
|
|
2017-08-09 02:51:41 +03:00
|
|
|
s.mu.Lock()
|
|
|
|
defer s.mu.Unlock()
|
|
|
|
|
2017-08-11 07:20:51 +03:00
|
|
|
return s.sendToPeer(target, msgs)
|
2017-08-09 02:51:41 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
// sendToPeer is an internal method that delivers messages to the specified
|
|
|
|
// `target` peer.
|
2017-08-11 07:20:51 +03:00
|
|
|
func (s *server) sendToPeer(target *btcec.PublicKey,
|
2017-08-09 02:51:41 +03:00
|
|
|
msgs []lnwire.Message) error {
|
|
|
|
|
|
|
|
// Compute the target peer's identifier.
|
|
|
|
targetPubBytes := target.SerializeCompressed()
|
|
|
|
|
|
|
|
srvrLog.Infof("Attempting to send msgs %v to: %x",
|
|
|
|
len(msgs), targetPubBytes)
|
|
|
|
|
|
|
|
// Lookup intended target in peersByPub, returning an error to the
|
|
|
|
// caller if the peer is unknown. Access to peersByPub is synchronized
|
2017-08-11 07:20:51 +03:00
|
|
|
// here to ensure we consider the exact set of peers present at the
|
|
|
|
// time of invocation.
|
2017-08-09 02:51:41 +03:00
|
|
|
targetPeer, ok := s.peersByPub[string(targetPubBytes)]
|
|
|
|
if !ok {
|
|
|
|
srvrLog.Errorf("unable to send message to %x, "+
|
|
|
|
"peer not found", targetPubBytes)
|
|
|
|
|
|
|
|
return errors.New("peer not found")
|
2016-12-27 08:42:23 +03:00
|
|
|
}
|
|
|
|
|
2017-08-09 02:51:41 +03:00
|
|
|
s.sendPeerMessages(targetPeer, msgs, nil)
|
|
|
|
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
|
|
|
|
// sendPeerMessages enqueues a list of messages into the outgoingQueue of the
|
|
|
|
// `targetPeer`. This method supports additional broadcast-level
|
|
|
|
// synchronization by using the additional `wg` to coordinate a particular
|
|
|
|
// broadcast.
|
|
|
|
//
|
|
|
|
// NOTE: This method must be invoked with a non-nil `wg` if it is spawned as a
|
|
|
|
// go routine--both `wg` and the server's WaitGroup should be incremented
|
2017-08-11 07:20:51 +03:00
|
|
|
// beforehand. If this method is not spawned as a go routine, the provided
|
|
|
|
// `wg` should be nil, and the server's WaitGroup should not be tracking this
|
2017-08-09 02:51:41 +03:00
|
|
|
// invocation.
|
|
|
|
func (s *server) sendPeerMessages(
|
|
|
|
targetPeer *peer,
|
|
|
|
msgs []lnwire.Message,
|
|
|
|
wg *sync.WaitGroup) {
|
|
|
|
|
2017-08-11 07:20:51 +03:00
|
|
|
// If a WaitGroup is provided, we assume that this method was spawned
|
|
|
|
// as a go routine, and that it is being tracked by both the server's
|
2017-08-09 02:51:41 +03:00
|
|
|
// WaitGroup, as well as the broadcast-level WaitGroup `wg`. In this
|
|
|
|
// event, we defer a call to Done on both WaitGroups to 1) ensure that
|
2017-08-11 07:20:51 +03:00
|
|
|
// server will be able to shutdown after its go routines exit, and 2)
|
|
|
|
// so the server can return to the caller of BroadcastMessage.
|
2017-08-09 02:51:41 +03:00
|
|
|
if wg != nil {
|
|
|
|
defer s.wg.Done()
|
|
|
|
defer wg.Done()
|
|
|
|
}
|
|
|
|
|
|
|
|
for _, msg := range msgs {
|
|
|
|
targetPeer.queueMsg(msg, nil)
|
2016-12-27 08:42:23 +03:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-08-09 02:51:41 +03:00
|
|
|
// FindPeer will return the peer that corresponds to the passed in public key.
|
2017-01-13 06:40:38 +03:00
|
|
|
// This function is used by the funding manager, allowing it to update the
|
|
|
|
// daemon's local representation of the remote peer.
|
2017-08-11 07:20:51 +03:00
|
|
|
//
|
2017-08-09 02:51:41 +03:00
|
|
|
// NOTE: This function is safe for concurrent access.
|
|
|
|
func (s *server) FindPeer(peerKey *btcec.PublicKey) (*peer, error) {
|
|
|
|
s.mu.Lock()
|
|
|
|
defer s.mu.Unlock()
|
|
|
|
|
2017-01-13 06:40:38 +03:00
|
|
|
serializedIDKey := string(peerKey.SerializeCompressed())
|
|
|
|
|
2017-08-09 02:51:41 +03:00
|
|
|
return s.findPeer(serializedIDKey)
|
|
|
|
}
|
|
|
|
|
|
|
|
// FindPeerByPubStr will return the peer that corresponds to the passed peerID,
|
|
|
|
// which should be a string representation of the peer's serialized, compressed
|
|
|
|
// public key.
|
2017-08-11 07:20:51 +03:00
|
|
|
//
|
2017-08-09 02:51:41 +03:00
|
|
|
// NOTE: This function is safe for concurrent access.
|
|
|
|
func (s *server) FindPeerByPubStr(peerID string) (*peer, error) {
|
|
|
|
s.mu.Lock()
|
|
|
|
defer s.mu.Unlock()
|
2017-01-13 06:40:38 +03:00
|
|
|
|
2017-08-09 02:51:41 +03:00
|
|
|
return s.findPeer(peerID)
|
|
|
|
}
|
|
|
|
|
|
|
|
// findPeer is an internal method that retrieves the specified peer from the
|
|
|
|
// server's internal state.
|
|
|
|
func (s *server) findPeer(peerID string) (*peer, error) {
|
|
|
|
peer := s.peersByPub[peerID]
|
2017-01-13 06:40:38 +03:00
|
|
|
if peer == nil {
|
2017-08-09 02:51:41 +03:00
|
|
|
return nil, errors.New("Peer not found. Pubkey: " + peerID)
|
2017-01-13 06:40:38 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
return peer, nil
|
|
|
|
}
|
|
|
|
|
server+peer: re-write persistent connection handling
The prior methods we employed to handle persistent connections could
result in the following situation: both peers come up, and
_concurrently_ establish connection to each other. With the prior
logic, at this point, both connections would be terminated as each peer
would go to kill the connection of the other peer. In order to resolve
this issue in this commit, we’ve re-written the way we handle
persistent connections.
The eliminate the issue described above, in the case of concurrent peer
connection, we now use a deterministic method to decide _which_
connection should be closed. The following rule governs which
connection should be closed: the connection of the peer with the
“smaller” public key should be closed. With this rule we now avoid the
issue described above.
Additionally, each peer now gains a peerTerminationWatcher which waits
until a peer has been disconnected, and then cleans up all resources
allocated to the peer, notifies relevant sub-systems of its demise, and
finally handles re-connecting to the peer if it's persistent. This
replaces the goroutine that was spawned in the old version of
peer.Disconnect().
2017-04-24 05:38:34 +03:00
|
|
|
// peerTerminationWatcher waits until a peer has been disconnected, and then
|
|
|
|
// cleans up all resources allocated to the peer, notifies relevant sub-systems
|
|
|
|
// of its demise, and finally handles re-connecting to the peer if it's
|
|
|
|
// persistent.
|
2017-08-11 07:20:51 +03:00
|
|
|
//
|
2017-08-09 02:51:41 +03:00
|
|
|
// NOTE: This MUST be launched as a goroutine AND the _peer's_ WaitGroup should
|
|
|
|
// be incremented before spawning this method, as it will signal to the peer's
|
|
|
|
// WaitGroup upon completion.
|
server+peer: re-write persistent connection handling
The prior methods we employed to handle persistent connections could
result in the following situation: both peers come up, and
_concurrently_ establish connection to each other. With the prior
logic, at this point, both connections would be terminated as each peer
would go to kill the connection of the other peer. In order to resolve
this issue in this commit, we’ve re-written the way we handle
persistent connections.
The eliminate the issue described above, in the case of concurrent peer
connection, we now use a deterministic method to decide _which_
connection should be closed. The following rule governs which
connection should be closed: the connection of the peer with the
“smaller” public key should be closed. With this rule we now avoid the
issue described above.
Additionally, each peer now gains a peerTerminationWatcher which waits
until a peer has been disconnected, and then cleans up all resources
allocated to the peer, notifies relevant sub-systems of its demise, and
finally handles re-connecting to the peer if it's persistent. This
replaces the goroutine that was spawned in the old version of
peer.Disconnect().
2017-04-24 05:38:34 +03:00
|
|
|
func (s *server) peerTerminationWatcher(p *peer) {
|
2017-08-09 02:51:41 +03:00
|
|
|
defer p.wg.Done()
|
|
|
|
|
server+peer: re-write persistent connection handling
The prior methods we employed to handle persistent connections could
result in the following situation: both peers come up, and
_concurrently_ establish connection to each other. With the prior
logic, at this point, both connections would be terminated as each peer
would go to kill the connection of the other peer. In order to resolve
this issue in this commit, we’ve re-written the way we handle
persistent connections.
The eliminate the issue described above, in the case of concurrent peer
connection, we now use a deterministic method to decide _which_
connection should be closed. The following rule governs which
connection should be closed: the connection of the peer with the
“smaller” public key should be closed. With this rule we now avoid the
issue described above.
Additionally, each peer now gains a peerTerminationWatcher which waits
until a peer has been disconnected, and then cleans up all resources
allocated to the peer, notifies relevant sub-systems of its demise, and
finally handles re-connecting to the peer if it's persistent. This
replaces the goroutine that was spawned in the old version of
peer.Disconnect().
2017-04-24 05:38:34 +03:00
|
|
|
p.WaitForDisconnect()
|
|
|
|
|
|
|
|
srvrLog.Debugf("Peer %v has been disconnected", p)
|
|
|
|
|
2017-07-31 00:21:49 +03:00
|
|
|
// If the server is exiting then we can bail out early ourselves as all
|
|
|
|
// the other sub-systems will already be shutting down.
|
2017-08-09 02:51:41 +03:00
|
|
|
if s.Stopped() {
|
2017-07-31 00:21:49 +03:00
|
|
|
return
|
|
|
|
}
|
|
|
|
|
2017-05-02 23:04:58 +03:00
|
|
|
// Tell the switch to remove all links associated with this peer.
|
2017-05-06 02:02:03 +03:00
|
|
|
// Passing nil as the target link indicates that all links associated
|
|
|
|
// with this interface should be closed.
|
2017-07-31 00:21:49 +03:00
|
|
|
//
|
|
|
|
// TODO(roasbeef): instead add a PurgeInterfaceLinks function?
|
2017-06-17 01:10:17 +03:00
|
|
|
links, err := p.server.htlcSwitch.GetLinksByInterface(p.pubKeyBytes)
|
2017-05-02 23:04:58 +03:00
|
|
|
if err != nil {
|
|
|
|
srvrLog.Errorf("unable to get channel links: %v", err)
|
|
|
|
}
|
|
|
|
|
|
|
|
for _, link := range links {
|
|
|
|
err := p.server.htlcSwitch.RemoveLink(link.ChanID())
|
|
|
|
if err != nil {
|
|
|
|
srvrLog.Errorf("unable to remove channel link: %v",
|
|
|
|
err)
|
|
|
|
}
|
|
|
|
}
|
server+peer: re-write persistent connection handling
The prior methods we employed to handle persistent connections could
result in the following situation: both peers come up, and
_concurrently_ establish connection to each other. With the prior
logic, at this point, both connections would be terminated as each peer
would go to kill the connection of the other peer. In order to resolve
this issue in this commit, we’ve re-written the way we handle
persistent connections.
The eliminate the issue described above, in the case of concurrent peer
connection, we now use a deterministic method to decide _which_
connection should be closed. The following rule governs which
connection should be closed: the connection of the peer with the
“smaller” public key should be closed. With this rule we now avoid the
issue described above.
Additionally, each peer now gains a peerTerminationWatcher which waits
until a peer has been disconnected, and then cleans up all resources
allocated to the peer, notifies relevant sub-systems of its demise, and
finally handles re-connecting to the peer if it's persistent. This
replaces the goroutine that was spawned in the old version of
peer.Disconnect().
2017-04-24 05:38:34 +03:00
|
|
|
|
|
|
|
// Send the peer to be garbage collected by the server.
|
2017-08-09 02:51:41 +03:00
|
|
|
s.removePeer(p)
|
server+peer: re-write persistent connection handling
The prior methods we employed to handle persistent connections could
result in the following situation: both peers come up, and
_concurrently_ establish connection to each other. With the prior
logic, at this point, both connections would be terminated as each peer
would go to kill the connection of the other peer. In order to resolve
this issue in this commit, we’ve re-written the way we handle
persistent connections.
The eliminate the issue described above, in the case of concurrent peer
connection, we now use a deterministic method to decide _which_
connection should be closed. The following rule governs which
connection should be closed: the connection of the peer with the
“smaller” public key should be closed. With this rule we now avoid the
issue described above.
Additionally, each peer now gains a peerTerminationWatcher which waits
until a peer has been disconnected, and then cleans up all resources
allocated to the peer, notifies relevant sub-systems of its demise, and
finally handles re-connecting to the peer if it's persistent. This
replaces the goroutine that was spawned in the old version of
peer.Disconnect().
2017-04-24 05:38:34 +03:00
|
|
|
|
|
|
|
// If this peer had an active persistent connection request, then we
|
|
|
|
// can remove this as we manually decide below if we should attempt to
|
|
|
|
// re-connect.
|
|
|
|
if p.connReq != nil {
|
|
|
|
s.connMgr.Remove(p.connReq.ID())
|
|
|
|
}
|
|
|
|
|
|
|
|
// Next, check to see if this is a persistent peer or not.
|
|
|
|
pubStr := string(p.addr.IdentityKey.SerializeCompressed())
|
2017-05-06 02:02:03 +03:00
|
|
|
_, ok := s.persistentPeers[pubStr]
|
|
|
|
if ok {
|
server+peer: re-write persistent connection handling
The prior methods we employed to handle persistent connections could
result in the following situation: both peers come up, and
_concurrently_ establish connection to each other. With the prior
logic, at this point, both connections would be terminated as each peer
would go to kill the connection of the other peer. In order to resolve
this issue in this commit, we’ve re-written the way we handle
persistent connections.
The eliminate the issue described above, in the case of concurrent peer
connection, we now use a deterministic method to decide _which_
connection should be closed. The following rule governs which
connection should be closed: the connection of the peer with the
“smaller” public key should be closed. With this rule we now avoid the
issue described above.
Additionally, each peer now gains a peerTerminationWatcher which waits
until a peer has been disconnected, and then cleans up all resources
allocated to the peer, notifies relevant sub-systems of its demise, and
finally handles re-connecting to the peer if it's persistent. This
replaces the goroutine that was spawned in the old version of
peer.Disconnect().
2017-04-24 05:38:34 +03:00
|
|
|
srvrLog.Debugf("Attempting to re-establish persistent "+
|
|
|
|
"connection to peer %v", p)
|
|
|
|
|
|
|
|
// If so, then we'll attempt to re-establish a persistent
|
|
|
|
// connection to the peer.
|
2017-05-05 01:24:45 +03:00
|
|
|
// TODO(roasbeef): look up latest info for peer in database
|
server+peer: re-write persistent connection handling
The prior methods we employed to handle persistent connections could
result in the following situation: both peers come up, and
_concurrently_ establish connection to each other. With the prior
logic, at this point, both connections would be terminated as each peer
would go to kill the connection of the other peer. In order to resolve
this issue in this commit, we’ve re-written the way we handle
persistent connections.
The eliminate the issue described above, in the case of concurrent peer
connection, we now use a deterministic method to decide _which_
connection should be closed. The following rule governs which
connection should be closed: the connection of the peer with the
“smaller” public key should be closed. With this rule we now avoid the
issue described above.
Additionally, each peer now gains a peerTerminationWatcher which waits
until a peer has been disconnected, and then cleans up all resources
allocated to the peer, notifies relevant sub-systems of its demise, and
finally handles re-connecting to the peer if it's persistent. This
replaces the goroutine that was spawned in the old version of
peer.Disconnect().
2017-04-24 05:38:34 +03:00
|
|
|
connReq := &connmgr.ConnReq{
|
|
|
|
Addr: p.addr,
|
|
|
|
Permanent: true,
|
|
|
|
}
|
|
|
|
|
2017-05-05 01:24:45 +03:00
|
|
|
// We'll only need to re-launch a connection requests if one
|
|
|
|
// isn't already currently pending.
|
|
|
|
if _, ok := s.persistentConnReqs[pubStr]; ok {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
// Otherwise, we'll launch a new connection requests in order
|
|
|
|
// to attempt to maintain a persistent connection with this
|
|
|
|
// peer.
|
2017-08-09 02:51:41 +03:00
|
|
|
s.persistentConnReqs[pubStr] = append(
|
|
|
|
s.persistentConnReqs[pubStr], connReq)
|
server+peer: re-write persistent connection handling
The prior methods we employed to handle persistent connections could
result in the following situation: both peers come up, and
_concurrently_ establish connection to each other. With the prior
logic, at this point, both connections would be terminated as each peer
would go to kill the connection of the other peer. In order to resolve
this issue in this commit, we’ve re-written the way we handle
persistent connections.
The eliminate the issue described above, in the case of concurrent peer
connection, we now use a deterministic method to decide _which_
connection should be closed. The following rule governs which
connection should be closed: the connection of the peer with the
“smaller” public key should be closed. With this rule we now avoid the
issue described above.
Additionally, each peer now gains a peerTerminationWatcher which waits
until a peer has been disconnected, and then cleans up all resources
allocated to the peer, notifies relevant sub-systems of its demise, and
finally handles re-connecting to the peer if it's persistent. This
replaces the goroutine that was spawned in the old version of
peer.Disconnect().
2017-04-24 05:38:34 +03:00
|
|
|
|
|
|
|
go s.connMgr.Connect(connReq)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-12-15 05:11:31 +03:00
|
|
|
// peerConnected is a function that handles initialization a newly connected
|
|
|
|
// peer by adding it to the server's global list of all active peers, and
|
|
|
|
// starting all the goroutines the peer needs to function properly.
|
2017-08-11 07:20:51 +03:00
|
|
|
func (s *server) peerConnected(conn net.Conn, connReq *connmgr.ConnReq,
|
2017-08-09 02:51:41 +03:00
|
|
|
inbound bool) {
|
|
|
|
|
2016-12-15 05:11:31 +03:00
|
|
|
brontideConn := conn.(*brontide.Conn)
|
|
|
|
peerAddr := &lnwire.NetAddress{
|
|
|
|
IdentityKey: brontideConn.RemotePub(),
|
|
|
|
Address: conn.RemoteAddr().(*net.TCPAddr),
|
|
|
|
ChainNet: activeNetParams.Net,
|
|
|
|
}
|
|
|
|
|
|
|
|
// Now that we've established a connection, create a peer, and
|
|
|
|
// it to the set of currently active peers.
|
2017-02-22 12:10:07 +03:00
|
|
|
p, err := newPeer(conn, connReq, s, peerAddr, inbound)
|
2016-12-15 05:11:31 +03:00
|
|
|
if err != nil {
|
|
|
|
srvrLog.Errorf("unable to create peer %v", err)
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
// TODO(roasbeef): update IP address for link-node
|
|
|
|
// * also mark last-seen, do it one single transaction?
|
|
|
|
|
server+peer: re-write persistent connection handling
The prior methods we employed to handle persistent connections could
result in the following situation: both peers come up, and
_concurrently_ establish connection to each other. With the prior
logic, at this point, both connections would be terminated as each peer
would go to kill the connection of the other peer. In order to resolve
this issue in this commit, we’ve re-written the way we handle
persistent connections.
The eliminate the issue described above, in the case of concurrent peer
connection, we now use a deterministic method to decide _which_
connection should be closed. The following rule governs which
connection should be closed: the connection of the peer with the
“smaller” public key should be closed. With this rule we now avoid the
issue described above.
Additionally, each peer now gains a peerTerminationWatcher which waits
until a peer has been disconnected, and then cleans up all resources
allocated to the peer, notifies relevant sub-systems of its demise, and
finally handles re-connecting to the peer if it's persistent. This
replaces the goroutine that was spawned in the old version of
peer.Disconnect().
2017-04-24 05:38:34 +03:00
|
|
|
// Attempt to start the peer, if we're unable to do so, then disconnect
|
|
|
|
// this peer.
|
2017-02-22 12:10:07 +03:00
|
|
|
if err := p.Start(); err != nil {
|
2017-07-12 16:44:17 +03:00
|
|
|
p.Disconnect(errors.Errorf("unable to start peer: %v", err))
|
2017-02-16 15:39:38 +03:00
|
|
|
return
|
|
|
|
}
|
|
|
|
|
2017-08-09 02:51:41 +03:00
|
|
|
s.addPeer(p)
|
2016-12-15 05:11:31 +03:00
|
|
|
}
|
|
|
|
|
server+peer: re-write persistent connection handling
The prior methods we employed to handle persistent connections could
result in the following situation: both peers come up, and
_concurrently_ establish connection to each other. With the prior
logic, at this point, both connections would be terminated as each peer
would go to kill the connection of the other peer. In order to resolve
this issue in this commit, we’ve re-written the way we handle
persistent connections.
The eliminate the issue described above, in the case of concurrent peer
connection, we now use a deterministic method to decide _which_
connection should be closed. The following rule governs which
connection should be closed: the connection of the peer with the
“smaller” public key should be closed. With this rule we now avoid the
issue described above.
Additionally, each peer now gains a peerTerminationWatcher which waits
until a peer has been disconnected, and then cleans up all resources
allocated to the peer, notifies relevant sub-systems of its demise, and
finally handles re-connecting to the peer if it's persistent. This
replaces the goroutine that was spawned in the old version of
peer.Disconnect().
2017-04-24 05:38:34 +03:00
|
|
|
// shouldDropConnection determines if our local connection to a remote peer
|
|
|
|
// should be dropped in the case of concurrent connection establishment. In
|
|
|
|
// order to deterministically decide which connection should be dropped, we'll
|
|
|
|
// utilize the ordering of the local and remote public key. If we didn't use
|
|
|
|
// such a tie breaker, then we risk _both_ connections erroneously being
|
|
|
|
// dropped.
|
|
|
|
func shouldDropLocalConnection(local, remote *btcec.PublicKey) bool {
|
|
|
|
localPubBytes := local.SerializeCompressed()
|
|
|
|
remotePubPbytes := remote.SerializeCompressed()
|
|
|
|
|
2017-08-09 02:51:41 +03:00
|
|
|
// The connection that comes from the node with a "smaller" pubkey
|
|
|
|
// should be kept. Therefore, if our pubkey is "greater" than theirs, we
|
|
|
|
// should drop our established connection.
|
server+peer: re-write persistent connection handling
The prior methods we employed to handle persistent connections could
result in the following situation: both peers come up, and
_concurrently_ establish connection to each other. With the prior
logic, at this point, both connections would be terminated as each peer
would go to kill the connection of the other peer. In order to resolve
this issue in this commit, we’ve re-written the way we handle
persistent connections.
The eliminate the issue described above, in the case of concurrent peer
connection, we now use a deterministic method to decide _which_
connection should be closed. The following rule governs which
connection should be closed: the connection of the peer with the
“smaller” public key should be closed. With this rule we now avoid the
issue described above.
Additionally, each peer now gains a peerTerminationWatcher which waits
until a peer has been disconnected, and then cleans up all resources
allocated to the peer, notifies relevant sub-systems of its demise, and
finally handles re-connecting to the peer if it's persistent. This
replaces the goroutine that was spawned in the old version of
peer.Disconnect().
2017-04-24 05:38:34 +03:00
|
|
|
return bytes.Compare(localPubBytes, remotePubPbytes) > 0
|
|
|
|
}
|
|
|
|
|
2017-08-09 02:51:41 +03:00
|
|
|
// InboundPeerConnected initializes a new peer in response to a new inbound
|
2016-12-15 05:11:31 +03:00
|
|
|
// connection.
|
2017-08-09 02:51:41 +03:00
|
|
|
//
|
|
|
|
// NOTE: This function is safe for concurrent access.
|
|
|
|
func (s *server) InboundPeerConnected(conn net.Conn) {
|
|
|
|
// Exit early if we have already been instructed to shutdown, this
|
|
|
|
// prevents any delayed callbacks from accidentally registering peers.
|
|
|
|
if s.Stopped() {
|
|
|
|
return
|
|
|
|
}
|
2016-12-15 05:11:31 +03:00
|
|
|
|
2017-05-11 03:42:53 +03:00
|
|
|
nodePub := conn.(*brontide.Conn).RemotePub()
|
|
|
|
pubStr := string(nodePub.SerializeCompressed())
|
2017-08-09 02:51:41 +03:00
|
|
|
|
|
|
|
s.mu.Lock()
|
|
|
|
defer s.mu.Unlock()
|
|
|
|
|
|
|
|
// If we already have an inbound connection to this peer, then ignore
|
|
|
|
// this new connection.
|
2017-05-11 03:42:53 +03:00
|
|
|
if _, ok := s.inboundPeers[pubStr]; ok {
|
|
|
|
srvrLog.Debugf("Ignoring duplicate inbound connection")
|
|
|
|
conn.Close()
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
2017-04-14 00:41:54 +03:00
|
|
|
srvrLog.Infof("New inbound connection from %v", conn.RemoteAddr())
|
2016-12-15 05:11:31 +03:00
|
|
|
|
server+peer: re-write persistent connection handling
The prior methods we employed to handle persistent connections could
result in the following situation: both peers come up, and
_concurrently_ establish connection to each other. With the prior
logic, at this point, both connections would be terminated as each peer
would go to kill the connection of the other peer. In order to resolve
this issue in this commit, we’ve re-written the way we handle
persistent connections.
The eliminate the issue described above, in the case of concurrent peer
connection, we now use a deterministic method to decide _which_
connection should be closed. The following rule governs which
connection should be closed: the connection of the peer with the
“smaller” public key should be closed. With this rule we now avoid the
issue described above.
Additionally, each peer now gains a peerTerminationWatcher which waits
until a peer has been disconnected, and then cleans up all resources
allocated to the peer, notifies relevant sub-systems of its demise, and
finally handles re-connecting to the peer if it's persistent. This
replaces the goroutine that was spawned in the old version of
peer.Disconnect().
2017-04-24 05:38:34 +03:00
|
|
|
localPub := s.identityPriv.PubKey()
|
2016-12-15 05:11:31 +03:00
|
|
|
|
server+peer: re-write persistent connection handling
The prior methods we employed to handle persistent connections could
result in the following situation: both peers come up, and
_concurrently_ establish connection to each other. With the prior
logic, at this point, both connections would be terminated as each peer
would go to kill the connection of the other peer. In order to resolve
this issue in this commit, we’ve re-written the way we handle
persistent connections.
The eliminate the issue described above, in the case of concurrent peer
connection, we now use a deterministic method to decide _which_
connection should be closed. The following rule governs which
connection should be closed: the connection of the peer with the
“smaller” public key should be closed. With this rule we now avoid the
issue described above.
Additionally, each peer now gains a peerTerminationWatcher which waits
until a peer has been disconnected, and then cleans up all resources
allocated to the peer, notifies relevant sub-systems of its demise, and
finally handles re-connecting to the peer if it's persistent. This
replaces the goroutine that was spawned in the old version of
peer.Disconnect().
2017-04-24 05:38:34 +03:00
|
|
|
// Check to see if we should drop our connection, if not, then we'll
|
|
|
|
// close out this connection with the remote peer. This
|
|
|
|
// prevents us from having duplicate connections, or none.
|
|
|
|
if connectedPeer, ok := s.peersByPub[pubStr]; ok {
|
|
|
|
// If the connection we've already established should be kept,
|
|
|
|
// then we'll close out this connection s.t there's only a
|
|
|
|
// single connection between us.
|
|
|
|
if !shouldDropLocalConnection(localPub, nodePub) {
|
|
|
|
srvrLog.Warnf("Received inbound connection from "+
|
|
|
|
"peer %x, but already connected, dropping conn",
|
|
|
|
nodePub.SerializeCompressed())
|
|
|
|
conn.Close()
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
// Otherwise, if we should drop the connection, then we'll
|
|
|
|
// disconnect our already connected peer, and also send the
|
|
|
|
// peer to the peer garbage collection goroutine.
|
|
|
|
srvrLog.Debugf("Disconnecting stale connection to %v",
|
|
|
|
connectedPeer)
|
2017-07-12 16:44:17 +03:00
|
|
|
connectedPeer.Disconnect(errors.New("remove stale connection"))
|
2017-08-09 02:51:41 +03:00
|
|
|
|
|
|
|
s.removePeer(connectedPeer)
|
2016-12-15 05:11:31 +03:00
|
|
|
}
|
|
|
|
|
server+peer: re-write persistent connection handling
The prior methods we employed to handle persistent connections could
result in the following situation: both peers come up, and
_concurrently_ establish connection to each other. With the prior
logic, at this point, both connections would be terminated as each peer
would go to kill the connection of the other peer. In order to resolve
this issue in this commit, we’ve re-written the way we handle
persistent connections.
The eliminate the issue described above, in the case of concurrent peer
connection, we now use a deterministic method to decide _which_
connection should be closed. The following rule governs which
connection should be closed: the connection of the peer with the
“smaller” public key should be closed. With this rule we now avoid the
issue described above.
Additionally, each peer now gains a peerTerminationWatcher which waits
until a peer has been disconnected, and then cleans up all resources
allocated to the peer, notifies relevant sub-systems of its demise, and
finally handles re-connecting to the peer if it's persistent. This
replaces the goroutine that was spawned in the old version of
peer.Disconnect().
2017-04-24 05:38:34 +03:00
|
|
|
// Next, check to see if we have any outstanding persistent connection
|
|
|
|
// requests to this peer. If so, then we'll remove all of these
|
|
|
|
// connection requests, and also delete the entry from the map.
|
2017-02-25 02:46:02 +03:00
|
|
|
if connReqs, ok := s.persistentConnReqs[pubStr]; ok {
|
|
|
|
for _, connReq := range connReqs {
|
|
|
|
s.connMgr.Remove(connReq.ID())
|
|
|
|
}
|
server+peer: re-write persistent connection handling
The prior methods we employed to handle persistent connections could
result in the following situation: both peers come up, and
_concurrently_ establish connection to each other. With the prior
logic, at this point, both connections would be terminated as each peer
would go to kill the connection of the other peer. In order to resolve
this issue in this commit, we’ve re-written the way we handle
persistent connections.
The eliminate the issue described above, in the case of concurrent peer
connection, we now use a deterministic method to decide _which_
connection should be closed. The following rule governs which
connection should be closed: the connection of the peer with the
“smaller” public key should be closed. With this rule we now avoid the
issue described above.
Additionally, each peer now gains a peerTerminationWatcher which waits
until a peer has been disconnected, and then cleans up all resources
allocated to the peer, notifies relevant sub-systems of its demise, and
finally handles re-connecting to the peer if it's persistent. This
replaces the goroutine that was spawned in the old version of
peer.Disconnect().
2017-04-24 05:38:34 +03:00
|
|
|
delete(s.persistentConnReqs, pubStr)
|
2016-12-15 05:11:31 +03:00
|
|
|
}
|
|
|
|
|
2017-08-09 02:51:41 +03:00
|
|
|
s.peerConnected(conn, nil, false)
|
2016-12-15 05:11:31 +03:00
|
|
|
}
|
|
|
|
|
2017-08-09 02:51:41 +03:00
|
|
|
// OutboundPeerConnected initializes a new peer in response to a new outbound
|
2016-12-15 05:11:31 +03:00
|
|
|
// connection.
|
2017-08-09 02:51:41 +03:00
|
|
|
// NOTE: This function is safe for concurrent access.
|
|
|
|
func (s *server) OutboundPeerConnected(connReq *connmgr.ConnReq, conn net.Conn) {
|
|
|
|
// Exit early if we have already been instructed to shutdown, this
|
|
|
|
// prevents any delayed callbacks from accidentally registering peers.
|
|
|
|
if s.Stopped() {
|
|
|
|
return
|
|
|
|
}
|
2016-12-15 05:11:31 +03:00
|
|
|
|
server+peer: re-write persistent connection handling
The prior methods we employed to handle persistent connections could
result in the following situation: both peers come up, and
_concurrently_ establish connection to each other. With the prior
logic, at this point, both connections would be terminated as each peer
would go to kill the connection of the other peer. In order to resolve
this issue in this commit, we’ve re-written the way we handle
persistent connections.
The eliminate the issue described above, in the case of concurrent peer
connection, we now use a deterministic method to decide _which_
connection should be closed. The following rule governs which
connection should be closed: the connection of the peer with the
“smaller” public key should be closed. With this rule we now avoid the
issue described above.
Additionally, each peer now gains a peerTerminationWatcher which waits
until a peer has been disconnected, and then cleans up all resources
allocated to the peer, notifies relevant sub-systems of its demise, and
finally handles re-connecting to the peer if it's persistent. This
replaces the goroutine that was spawned in the old version of
peer.Disconnect().
2017-04-24 05:38:34 +03:00
|
|
|
localPub := s.identityPriv.PubKey()
|
2016-12-15 05:11:31 +03:00
|
|
|
nodePub := conn.(*brontide.Conn).RemotePub()
|
|
|
|
pubStr := string(nodePub.SerializeCompressed())
|
server+peer: re-write persistent connection handling
The prior methods we employed to handle persistent connections could
result in the following situation: both peers come up, and
_concurrently_ establish connection to each other. With the prior
logic, at this point, both connections would be terminated as each peer
would go to kill the connection of the other peer. In order to resolve
this issue in this commit, we’ve re-written the way we handle
persistent connections.
The eliminate the issue described above, in the case of concurrent peer
connection, we now use a deterministic method to decide _which_
connection should be closed. The following rule governs which
connection should be closed: the connection of the peer with the
“smaller” public key should be closed. With this rule we now avoid the
issue described above.
Additionally, each peer now gains a peerTerminationWatcher which waits
until a peer has been disconnected, and then cleans up all resources
allocated to the peer, notifies relevant sub-systems of its demise, and
finally handles re-connecting to the peer if it's persistent. This
replaces the goroutine that was spawned in the old version of
peer.Disconnect().
2017-04-24 05:38:34 +03:00
|
|
|
|
2017-08-09 02:51:41 +03:00
|
|
|
s.mu.Lock()
|
|
|
|
defer s.mu.Unlock()
|
|
|
|
|
server+peer: re-write persistent connection handling
The prior methods we employed to handle persistent connections could
result in the following situation: both peers come up, and
_concurrently_ establish connection to each other. With the prior
logic, at this point, both connections would be terminated as each peer
would go to kill the connection of the other peer. In order to resolve
this issue in this commit, we’ve re-written the way we handle
persistent connections.
The eliminate the issue described above, in the case of concurrent peer
connection, we now use a deterministic method to decide _which_
connection should be closed. The following rule governs which
connection should be closed: the connection of the peer with the
“smaller” public key should be closed. With this rule we now avoid the
issue described above.
Additionally, each peer now gains a peerTerminationWatcher which waits
until a peer has been disconnected, and then cleans up all resources
allocated to the peer, notifies relevant sub-systems of its demise, and
finally handles re-connecting to the peer if it's persistent. This
replaces the goroutine that was spawned in the old version of
peer.Disconnect().
2017-04-24 05:38:34 +03:00
|
|
|
// If we already have an outbound connection to this peer, then ignore
|
|
|
|
// this new connection.
|
|
|
|
if _, ok := s.outboundPeers[pubStr]; ok {
|
|
|
|
srvrLog.Debugf("Ignoring duplicate outbound connection")
|
|
|
|
conn.Close()
|
|
|
|
return
|
|
|
|
}
|
|
|
|
if _, ok := s.persistentConnReqs[pubStr]; !ok && connReq != nil {
|
|
|
|
srvrLog.Debugf("Ignoring cancelled outbound connection")
|
2017-01-24 07:32:49 +03:00
|
|
|
conn.Close()
|
2016-12-15 05:11:31 +03:00
|
|
|
return
|
|
|
|
}
|
|
|
|
|
server+peer: re-write persistent connection handling
The prior methods we employed to handle persistent connections could
result in the following situation: both peers come up, and
_concurrently_ establish connection to each other. With the prior
logic, at this point, both connections would be terminated as each peer
would go to kill the connection of the other peer. In order to resolve
this issue in this commit, we’ve re-written the way we handle
persistent connections.
The eliminate the issue described above, in the case of concurrent peer
connection, we now use a deterministic method to decide _which_
connection should be closed. The following rule governs which
connection should be closed: the connection of the peer with the
“smaller” public key should be closed. With this rule we now avoid the
issue described above.
Additionally, each peer now gains a peerTerminationWatcher which waits
until a peer has been disconnected, and then cleans up all resources
allocated to the peer, notifies relevant sub-systems of its demise, and
finally handles re-connecting to the peer if it's persistent. This
replaces the goroutine that was spawned in the old version of
peer.Disconnect().
2017-04-24 05:38:34 +03:00
|
|
|
srvrLog.Infof("Established connection to: %v", conn.RemoteAddr())
|
|
|
|
|
|
|
|
// As we've just established an outbound connection to this peer, we'll
|
|
|
|
// cancel all other persistent connection requests and eliminate the
|
|
|
|
// entry for this peer from the map.
|
|
|
|
if connReqs, ok := s.persistentConnReqs[pubStr]; ok {
|
|
|
|
for _, pConnReq := range connReqs {
|
2017-08-16 03:49:10 +03:00
|
|
|
if connReq != nil &&
|
|
|
|
pConnReq.ID() != connReq.ID() {
|
|
|
|
|
server+peer: re-write persistent connection handling
The prior methods we employed to handle persistent connections could
result in the following situation: both peers come up, and
_concurrently_ establish connection to each other. With the prior
logic, at this point, both connections would be terminated as each peer
would go to kill the connection of the other peer. In order to resolve
this issue in this commit, we’ve re-written the way we handle
persistent connections.
The eliminate the issue described above, in the case of concurrent peer
connection, we now use a deterministic method to decide _which_
connection should be closed. The following rule governs which
connection should be closed: the connection of the peer with the
“smaller” public key should be closed. With this rule we now avoid the
issue described above.
Additionally, each peer now gains a peerTerminationWatcher which waits
until a peer has been disconnected, and then cleans up all resources
allocated to the peer, notifies relevant sub-systems of its demise, and
finally handles re-connecting to the peer if it's persistent. This
replaces the goroutine that was spawned in the old version of
peer.Disconnect().
2017-04-24 05:38:34 +03:00
|
|
|
s.connMgr.Remove(pConnReq.ID())
|
|
|
|
}
|
|
|
|
}
|
|
|
|
delete(s.persistentConnReqs, pubStr)
|
|
|
|
}
|
|
|
|
|
|
|
|
// If we already have an inbound connection from this peer, then we'll
|
|
|
|
// check to see _which_ of our connections should be dropped.
|
|
|
|
if connectedPeer, ok := s.peersByPub[pubStr]; ok {
|
|
|
|
// If our (this) connection should be dropped, then we'll do
|
|
|
|
// so, in order to ensure we don't have any duplicate
|
|
|
|
// connections.
|
|
|
|
if shouldDropLocalConnection(localPub, nodePub) {
|
|
|
|
srvrLog.Warnf("Established outbound connection to "+
|
|
|
|
"peer %x, but already connected, dropping conn",
|
|
|
|
nodePub.SerializeCompressed())
|
2017-08-16 03:49:10 +03:00
|
|
|
|
|
|
|
if connReq != nil {
|
|
|
|
s.connMgr.Remove(connReq.ID())
|
|
|
|
}
|
|
|
|
|
server+peer: re-write persistent connection handling
The prior methods we employed to handle persistent connections could
result in the following situation: both peers come up, and
_concurrently_ establish connection to each other. With the prior
logic, at this point, both connections would be terminated as each peer
would go to kill the connection of the other peer. In order to resolve
this issue in this commit, we’ve re-written the way we handle
persistent connections.
The eliminate the issue described above, in the case of concurrent peer
connection, we now use a deterministic method to decide _which_
connection should be closed. The following rule governs which
connection should be closed: the connection of the peer with the
“smaller” public key should be closed. With this rule we now avoid the
issue described above.
Additionally, each peer now gains a peerTerminationWatcher which waits
until a peer has been disconnected, and then cleans up all resources
allocated to the peer, notifies relevant sub-systems of its demise, and
finally handles re-connecting to the peer if it's persistent. This
replaces the goroutine that was spawned in the old version of
peer.Disconnect().
2017-04-24 05:38:34 +03:00
|
|
|
conn.Close()
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
// Otherwise, _their_ connection should be dropped. So we'll
|
|
|
|
// disconnect the peer and send the now obsolete peer to the
|
|
|
|
// server for garbage collection.
|
|
|
|
srvrLog.Debugf("Disconnecting stale connection to %v",
|
|
|
|
connectedPeer)
|
2017-07-12 16:44:17 +03:00
|
|
|
connectedPeer.Disconnect(errors.New("remove stale connection"))
|
2017-08-09 02:51:41 +03:00
|
|
|
|
|
|
|
s.removePeer(connectedPeer)
|
server+peer: re-write persistent connection handling
The prior methods we employed to handle persistent connections could
result in the following situation: both peers come up, and
_concurrently_ establish connection to each other. With the prior
logic, at this point, both connections would be terminated as each peer
would go to kill the connection of the other peer. In order to resolve
this issue in this commit, we’ve re-written the way we handle
persistent connections.
The eliminate the issue described above, in the case of concurrent peer
connection, we now use a deterministic method to decide _which_
connection should be closed. The following rule governs which
connection should be closed: the connection of the peer with the
“smaller” public key should be closed. With this rule we now avoid the
issue described above.
Additionally, each peer now gains a peerTerminationWatcher which waits
until a peer has been disconnected, and then cleans up all resources
allocated to the peer, notifies relevant sub-systems of its demise, and
finally handles re-connecting to the peer if it's persistent. This
replaces the goroutine that was spawned in the old version of
peer.Disconnect().
2017-04-24 05:38:34 +03:00
|
|
|
}
|
|
|
|
|
2017-08-09 02:51:41 +03:00
|
|
|
s.peerConnected(conn, connReq, true)
|
2016-12-15 05:11:31 +03:00
|
|
|
}
|
|
|
|
|
2016-06-21 21:52:09 +03:00
|
|
|
// addPeer adds the passed peer to the server's global state of all active
|
|
|
|
// peers.
|
|
|
|
func (s *server) addPeer(p *peer) {
|
|
|
|
if p == nil {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
// Ignore new peers if we're shutting down.
|
|
|
|
if atomic.LoadInt32(&s.shutdown) != 0 {
|
2017-07-12 16:44:17 +03:00
|
|
|
p.Disconnect(errors.New("server is shutting down"))
|
2016-06-21 21:52:09 +03:00
|
|
|
return
|
|
|
|
}
|
|
|
|
|
2016-12-27 08:42:23 +03:00
|
|
|
// Track the new peer in our indexes so we can quickly look it up either
|
|
|
|
// according to its public key, or it's peer ID.
|
|
|
|
// TODO(roasbeef): pipe all requests through to the
|
|
|
|
// queryHandler/peerManager
|
server+peer: re-write persistent connection handling
The prior methods we employed to handle persistent connections could
result in the following situation: both peers come up, and
_concurrently_ establish connection to each other. With the prior
logic, at this point, both connections would be terminated as each peer
would go to kill the connection of the other peer. In order to resolve
this issue in this commit, we’ve re-written the way we handle
persistent connections.
The eliminate the issue described above, in the case of concurrent peer
connection, we now use a deterministic method to decide _which_
connection should be closed. The following rule governs which
connection should be closed: the connection of the peer with the
“smaller” public key should be closed. With this rule we now avoid the
issue described above.
Additionally, each peer now gains a peerTerminationWatcher which waits
until a peer has been disconnected, and then cleans up all resources
allocated to the peer, notifies relevant sub-systems of its demise, and
finally handles re-connecting to the peer if it's persistent. This
replaces the goroutine that was spawned in the old version of
peer.Disconnect().
2017-04-24 05:38:34 +03:00
|
|
|
|
|
|
|
pubStr := string(p.addr.IdentityKey.SerializeCompressed())
|
|
|
|
|
2016-12-15 05:11:31 +03:00
|
|
|
s.peersByID[p.id] = p
|
server+peer: re-write persistent connection handling
The prior methods we employed to handle persistent connections could
result in the following situation: both peers come up, and
_concurrently_ establish connection to each other. With the prior
logic, at this point, both connections would be terminated as each peer
would go to kill the connection of the other peer. In order to resolve
this issue in this commit, we’ve re-written the way we handle
persistent connections.
The eliminate the issue described above, in the case of concurrent peer
connection, we now use a deterministic method to decide _which_
connection should be closed. The following rule governs which
connection should be closed: the connection of the peer with the
“smaller” public key should be closed. With this rule we now avoid the
issue described above.
Additionally, each peer now gains a peerTerminationWatcher which waits
until a peer has been disconnected, and then cleans up all resources
allocated to the peer, notifies relevant sub-systems of its demise, and
finally handles re-connecting to the peer if it's persistent. This
replaces the goroutine that was spawned in the old version of
peer.Disconnect().
2017-04-24 05:38:34 +03:00
|
|
|
s.peersByPub[pubStr] = p
|
|
|
|
|
|
|
|
if p.inbound {
|
|
|
|
s.inboundPeers[pubStr] = p
|
|
|
|
} else {
|
|
|
|
s.outboundPeers[pubStr] = p
|
|
|
|
}
|
|
|
|
|
|
|
|
// Launch a goroutine to watch for the termination of this peer so we
|
|
|
|
// can ensure all resources are properly cleaned up and if need be
|
2017-08-09 02:51:41 +03:00
|
|
|
// connections are re-established. The go routine is tracked by the
|
|
|
|
// _peer's_ WaitGroup so that a call to Disconnect will block until the
|
|
|
|
// `peerTerminationWatcher` has exited.
|
|
|
|
p.wg.Add(1)
|
server+peer: re-write persistent connection handling
The prior methods we employed to handle persistent connections could
result in the following situation: both peers come up, and
_concurrently_ establish connection to each other. With the prior
logic, at this point, both connections would be terminated as each peer
would go to kill the connection of the other peer. In order to resolve
this issue in this commit, we’ve re-written the way we handle
persistent connections.
The eliminate the issue described above, in the case of concurrent peer
connection, we now use a deterministic method to decide _which_
connection should be closed. The following rule governs which
connection should be closed: the connection of the peer with the
“smaller” public key should be closed. With this rule we now avoid the
issue described above.
Additionally, each peer now gains a peerTerminationWatcher which waits
until a peer has been disconnected, and then cleans up all resources
allocated to the peer, notifies relevant sub-systems of its demise, and
finally handles re-connecting to the peer if it's persistent. This
replaces the goroutine that was spawned in the old version of
peer.Disconnect().
2017-04-24 05:38:34 +03:00
|
|
|
go s.peerTerminationWatcher(p)
|
|
|
|
|
2016-12-27 08:42:23 +03:00
|
|
|
// Once the peer has been added to our indexes, send a message to the
|
|
|
|
// channel router so we can synchronize our view of the channel graph
|
|
|
|
// with this new peer.
|
2017-08-22 09:54:10 +03:00
|
|
|
go s.authGossiper.SynchronizeNode(p.addr.IdentityKey)
|
2016-06-21 21:52:09 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
// removePeer removes the passed peer from the server's state of all active
|
|
|
|
// peers.
|
|
|
|
func (s *server) removePeer(p *peer) {
|
|
|
|
if p == nil {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
2017-08-09 02:51:41 +03:00
|
|
|
srvrLog.Debugf("removing peer %v", p)
|
|
|
|
|
2017-02-07 02:04:52 +03:00
|
|
|
// As the peer is now finished, ensure that the TCP connection is
|
|
|
|
// closed and all of its related goroutines have exited.
|
2017-07-12 16:44:17 +03:00
|
|
|
p.Disconnect(errors.New("remove peer"))
|
2017-02-07 02:04:52 +03:00
|
|
|
|
2016-06-21 21:52:09 +03:00
|
|
|
// Ignore deleting peers if we're shutting down.
|
|
|
|
if atomic.LoadInt32(&s.shutdown) != 0 {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
server+peer: re-write persistent connection handling
The prior methods we employed to handle persistent connections could
result in the following situation: both peers come up, and
_concurrently_ establish connection to each other. With the prior
logic, at this point, both connections would be terminated as each peer
would go to kill the connection of the other peer. In order to resolve
this issue in this commit, we’ve re-written the way we handle
persistent connections.
The eliminate the issue described above, in the case of concurrent peer
connection, we now use a deterministic method to decide _which_
connection should be closed. The following rule governs which
connection should be closed: the connection of the peer with the
“smaller” public key should be closed. With this rule we now avoid the
issue described above.
Additionally, each peer now gains a peerTerminationWatcher which waits
until a peer has been disconnected, and then cleans up all resources
allocated to the peer, notifies relevant sub-systems of its demise, and
finally handles re-connecting to the peer if it's persistent. This
replaces the goroutine that was spawned in the old version of
peer.Disconnect().
2017-04-24 05:38:34 +03:00
|
|
|
pubStr := string(p.addr.IdentityKey.SerializeCompressed())
|
|
|
|
|
2016-12-15 05:11:31 +03:00
|
|
|
delete(s.peersByID, p.id)
|
server+peer: re-write persistent connection handling
The prior methods we employed to handle persistent connections could
result in the following situation: both peers come up, and
_concurrently_ establish connection to each other. With the prior
logic, at this point, both connections would be terminated as each peer
would go to kill the connection of the other peer. In order to resolve
this issue in this commit, we’ve re-written the way we handle
persistent connections.
The eliminate the issue described above, in the case of concurrent peer
connection, we now use a deterministic method to decide _which_
connection should be closed. The following rule governs which
connection should be closed: the connection of the peer with the
“smaller” public key should be closed. With this rule we now avoid the
issue described above.
Additionally, each peer now gains a peerTerminationWatcher which waits
until a peer has been disconnected, and then cleans up all resources
allocated to the peer, notifies relevant sub-systems of its demise, and
finally handles re-connecting to the peer if it's persistent. This
replaces the goroutine that was spawned in the old version of
peer.Disconnect().
2017-04-24 05:38:34 +03:00
|
|
|
delete(s.peersByPub, pubStr)
|
|
|
|
|
|
|
|
if p.inbound {
|
|
|
|
delete(s.inboundPeers, pubStr)
|
|
|
|
} else {
|
|
|
|
delete(s.outboundPeers, pubStr)
|
|
|
|
}
|
2016-06-21 21:52:09 +03:00
|
|
|
}
|
|
|
|
|
2016-06-21 22:32:32 +03:00
|
|
|
// openChanReq is a message sent to the server in order to request the
|
2017-07-31 01:53:53 +03:00
|
|
|
// initiation of a channel funding workflow to the peer with either the
|
|
|
|
// specified relative peer ID, or a global lightning ID.
|
2016-06-21 22:32:32 +03:00
|
|
|
type openChanReq struct {
|
2016-09-14 01:35:41 +03:00
|
|
|
targetPeerID int32
|
2016-10-28 05:49:10 +03:00
|
|
|
targetPubkey *btcec.PublicKey
|
2016-06-21 22:32:32 +03:00
|
|
|
|
2017-07-31 01:53:53 +03:00
|
|
|
chainHash chainhash.Hash
|
2016-06-21 22:32:32 +03:00
|
|
|
|
|
|
|
localFundingAmt btcutil.Amount
|
|
|
|
remoteFundingAmt btcutil.Amount
|
|
|
|
|
2017-08-22 09:25:41 +03:00
|
|
|
pushAmt lnwire.MilliSatoshi
|
2017-01-10 06:05:11 +03:00
|
|
|
|
2017-07-31 01:53:53 +03:00
|
|
|
// TODO(roasbeef): add ability to specify channel constraints as well
|
2016-06-21 22:32:32 +03:00
|
|
|
|
2016-08-31 02:52:53 +03:00
|
|
|
updates chan *lnrpc.OpenStatusUpdate
|
|
|
|
err chan error
|
2016-06-21 22:32:32 +03:00
|
|
|
}
|
|
|
|
|
2017-08-09 02:51:41 +03:00
|
|
|
// ConnectToPeer requests that the server connect to a Lightning Network peer
|
|
|
|
// at the specified address. This function will *block* until either a
|
|
|
|
// connection is established, or the initial handshake process fails.
|
2017-08-11 07:20:51 +03:00
|
|
|
//
|
2017-08-09 02:51:41 +03:00
|
|
|
// NOTE: This function is safe for concurrent access.
|
|
|
|
func (s *server) ConnectToPeer(addr *lnwire.NetAddress, perm bool) error {
|
2016-01-14 08:41:46 +03:00
|
|
|
|
2017-08-09 02:51:41 +03:00
|
|
|
targetPub := string(addr.IdentityKey.SerializeCompressed())
|
2016-06-21 21:52:09 +03:00
|
|
|
|
2017-08-11 07:20:51 +03:00
|
|
|
// Acquire mutex, but use explicit unlocking instead of defer for
|
|
|
|
// better granularity. In certain conditions, this method requires
|
|
|
|
// making an outbound connection to a remote peer, which requires the
|
|
|
|
// lock to be released, and subsequently reacquired.
|
2017-08-09 02:51:41 +03:00
|
|
|
s.mu.Lock()
|
2016-12-15 05:11:31 +03:00
|
|
|
|
2017-08-11 07:20:51 +03:00
|
|
|
// Ensure we're not already connected to this peer.
|
2016-12-15 05:11:31 +03:00
|
|
|
peer, ok := s.peersByPub[targetPub]
|
|
|
|
if ok {
|
2017-08-09 02:51:41 +03:00
|
|
|
s.mu.Unlock()
|
|
|
|
|
|
|
|
return fmt.Errorf("already connected to peer: %v", peer)
|
2016-06-21 21:52:09 +03:00
|
|
|
}
|
2016-12-15 05:11:31 +03:00
|
|
|
|
|
|
|
// If there's already a pending connection request for this pubkey,
|
|
|
|
// then we ignore this request to ensure we don't create a redundant
|
|
|
|
// connection.
|
|
|
|
if _, ok := s.persistentConnReqs[targetPub]; ok {
|
2017-08-09 02:51:41 +03:00
|
|
|
s.mu.Unlock()
|
|
|
|
|
|
|
|
return fmt.Errorf("connection attempt to %v is pending", addr)
|
2016-12-15 05:11:31 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
// If there's not already a pending or active connection to this node,
|
|
|
|
// then instruct the connection manager to attempt to establish a
|
|
|
|
// persistent connection to the peer.
|
2016-12-25 03:51:25 +03:00
|
|
|
srvrLog.Debugf("Connecting to %v", addr)
|
2017-08-09 02:51:41 +03:00
|
|
|
if perm {
|
2017-05-05 02:47:48 +03:00
|
|
|
connReq := &connmgr.ConnReq{
|
2017-01-10 06:08:52 +03:00
|
|
|
Addr: addr,
|
|
|
|
Permanent: true,
|
2017-05-05 02:47:48 +03:00
|
|
|
}
|
|
|
|
|
2017-05-06 01:57:09 +03:00
|
|
|
s.persistentPeers[targetPub] = struct{}{}
|
2017-08-09 02:51:41 +03:00
|
|
|
s.persistentConnReqs[targetPub] = append(
|
|
|
|
s.persistentConnReqs[targetPub], connReq)
|
|
|
|
s.mu.Unlock()
|
2017-05-05 02:47:48 +03:00
|
|
|
|
|
|
|
go s.connMgr.Connect(connReq)
|
2016-12-27 08:42:23 +03:00
|
|
|
|
2017-08-09 02:51:41 +03:00
|
|
|
return nil
|
2017-01-10 06:08:52 +03:00
|
|
|
}
|
2017-08-09 02:51:41 +03:00
|
|
|
s.mu.Unlock()
|
|
|
|
|
|
|
|
// If we're not making a persistent connection, then we'll attempt to
|
|
|
|
// connect to the target peer. If the we can't make the connection, or
|
|
|
|
// the crypto negotiation breaks down, then return an error to the
|
|
|
|
// caller.
|
|
|
|
conn, err := brontide.Dial(s.identityPriv, addr)
|
|
|
|
if err != nil {
|
|
|
|
return err
|
|
|
|
}
|
|
|
|
|
|
|
|
// Once the connection has been made, we can notify the server of the
|
|
|
|
// new connection via our public endpoint, which will require the lock
|
|
|
|
// an add the peer to the server's internal state.
|
|
|
|
s.OutboundPeerConnected(nil, conn)
|
|
|
|
|
|
|
|
return nil
|
2016-06-21 21:52:09 +03:00
|
|
|
}
|
2016-06-21 22:32:32 +03:00
|
|
|
|
2017-08-09 02:51:41 +03:00
|
|
|
// DisconnectPeer sends the request to server to close the connection with peer
|
|
|
|
// identified by public key.
|
2017-08-11 07:20:51 +03:00
|
|
|
//
|
2017-08-09 02:51:41 +03:00
|
|
|
// NOTE: This function is safe for concurrent access.
|
|
|
|
func (s *server) DisconnectPeer(pubKey *btcec.PublicKey) error {
|
|
|
|
pubBytes := pubKey.SerializeCompressed()
|
2017-05-06 02:02:03 +03:00
|
|
|
pubStr := string(pubBytes)
|
2017-05-02 22:31:35 +03:00
|
|
|
|
2017-08-09 02:51:41 +03:00
|
|
|
s.mu.Lock()
|
|
|
|
defer s.mu.Unlock()
|
|
|
|
|
2017-05-06 02:02:03 +03:00
|
|
|
// Check that were actually connected to this peer. If not, then we'll
|
|
|
|
// exit in an error as we can't disconnect from a peer that we're not
|
|
|
|
// currently connected to.
|
|
|
|
peer, ok := s.peersByPub[pubStr]
|
2017-05-02 22:31:35 +03:00
|
|
|
if !ok {
|
2017-08-09 02:51:41 +03:00
|
|
|
return fmt.Errorf("unable to find peer %x", pubBytes)
|
2017-05-02 22:31:35 +03:00
|
|
|
}
|
|
|
|
|
2017-05-06 02:02:03 +03:00
|
|
|
// If this peer was formerly a persistent connection, then we'll remove
|
|
|
|
// them from this map so we don't attempt to re-connect after we
|
|
|
|
// disconnect.
|
|
|
|
if _, ok := s.persistentPeers[pubStr]; ok {
|
|
|
|
delete(s.persistentPeers, pubStr)
|
2017-05-02 22:31:35 +03:00
|
|
|
}
|
|
|
|
|
2017-05-06 02:02:03 +03:00
|
|
|
// Now that we know the peer is actually connected, we'll disconnect
|
2017-08-09 02:51:41 +03:00
|
|
|
// from the peer. The lock is held until after Disconnect to ensure
|
|
|
|
// that the peer's `peerTerminationWatcher` has fully exited before
|
|
|
|
// returning to the caller.
|
2017-05-02 22:31:35 +03:00
|
|
|
srvrLog.Infof("Disconnecting from %v", peer)
|
2017-08-09 02:51:41 +03:00
|
|
|
peer.Disconnect(
|
|
|
|
errors.New("received user command to disconnect the peer"),
|
|
|
|
)
|
2017-05-06 02:02:03 +03:00
|
|
|
|
2017-08-09 02:51:41 +03:00
|
|
|
return nil
|
2017-05-02 22:31:35 +03:00
|
|
|
}
|
|
|
|
|
2017-08-09 02:51:41 +03:00
|
|
|
// OpenChannel sends a request to the server to open a channel to the specified
|
|
|
|
// peer identified by ID with the passed channel funding parameters.
|
2017-08-11 07:20:51 +03:00
|
|
|
//
|
2017-08-09 02:51:41 +03:00
|
|
|
// NOTE: This function is safe for concurrent access.
|
2017-08-11 07:20:51 +03:00
|
|
|
func (s *server) OpenChannel(peerID int32, nodeKey *btcec.PublicKey,
|
2017-08-09 02:51:41 +03:00
|
|
|
localAmt btcutil.Amount,
|
2017-08-22 09:25:41 +03:00
|
|
|
pushAmt lnwire.MilliSatoshi) (chan *lnrpc.OpenStatusUpdate, chan error) {
|
2017-08-09 02:51:41 +03:00
|
|
|
|
|
|
|
updateChan := make(chan *lnrpc.OpenStatusUpdate, 1)
|
|
|
|
errChan := make(chan error, 1)
|
|
|
|
|
2017-01-15 05:12:20 +03:00
|
|
|
var (
|
2017-02-21 03:33:14 +03:00
|
|
|
targetPeer *peer
|
|
|
|
pubKeyBytes []byte
|
2017-01-15 05:12:20 +03:00
|
|
|
)
|
2016-12-15 05:11:31 +03:00
|
|
|
|
2017-01-15 05:12:20 +03:00
|
|
|
// If the user is targeting the peer by public key, then we'll need to
|
|
|
|
// convert that into a string for our map. Otherwise, we expect them to
|
|
|
|
// target by peer ID instead.
|
2017-08-09 02:51:41 +03:00
|
|
|
if nodeKey != nil {
|
|
|
|
pubKeyBytes = nodeKey.SerializeCompressed()
|
2017-01-15 05:12:20 +03:00
|
|
|
}
|
2016-12-15 05:11:31 +03:00
|
|
|
|
2016-06-21 22:32:32 +03:00
|
|
|
// First attempt to locate the target peer to open a channel with, if
|
|
|
|
// we're unable to locate the peer then this request will fail.
|
2017-08-09 02:51:41 +03:00
|
|
|
s.mu.Lock()
|
|
|
|
if peer, ok := s.peersByID[peerID]; ok {
|
2016-12-15 05:11:31 +03:00
|
|
|
targetPeer = peer
|
2017-02-21 03:33:14 +03:00
|
|
|
} else if peer, ok := s.peersByPub[string(pubKeyBytes)]; ok {
|
2016-12-15 05:11:31 +03:00
|
|
|
targetPeer = peer
|
2016-06-21 22:32:32 +03:00
|
|
|
}
|
2017-08-09 02:51:41 +03:00
|
|
|
s.mu.Unlock()
|
2016-06-21 22:32:32 +03:00
|
|
|
|
|
|
|
if targetPeer == nil {
|
2017-08-09 02:51:41 +03:00
|
|
|
errChan <- fmt.Errorf("unable to find peer nodeID(%x), "+
|
|
|
|
"peerID(%v)", pubKeyBytes, peerID)
|
|
|
|
return updateChan, errChan
|
2016-01-14 08:41:46 +03:00
|
|
|
}
|
|
|
|
|
2017-05-06 02:02:03 +03:00
|
|
|
// Spawn a goroutine to send the funding workflow request to the
|
|
|
|
// funding manager. This allows the server to continue handling queries
|
|
|
|
// instead of blocking on this request which is exported as a
|
|
|
|
// synchronous request to the outside world.
|
2016-09-14 01:35:41 +03:00
|
|
|
req := &openChanReq{
|
2017-01-10 06:05:11 +03:00
|
|
|
targetPeerID: peerID,
|
|
|
|
targetPubkey: nodeKey,
|
2017-07-31 01:53:53 +03:00
|
|
|
chainHash: *activeNetParams.GenesisHash,
|
2017-01-10 06:05:11 +03:00
|
|
|
localFundingAmt: localAmt,
|
|
|
|
pushAmt: pushAmt,
|
|
|
|
updates: updateChan,
|
|
|
|
err: errChan,
|
2016-06-21 22:32:32 +03:00
|
|
|
}
|
2016-09-14 01:35:41 +03:00
|
|
|
|
2017-08-11 07:20:51 +03:00
|
|
|
// TODO(roasbeef): pass in chan that's closed if/when funding succeeds
|
|
|
|
// so can track as persistent peer?
|
2017-08-09 02:51:41 +03:00
|
|
|
go s.fundingMgr.initFundingWorkflow(targetPeer.addr, req)
|
2016-06-21 22:32:32 +03:00
|
|
|
|
2016-08-31 02:52:53 +03:00
|
|
|
return updateChan, errChan
|
2016-01-14 08:41:46 +03:00
|
|
|
}
|
|
|
|
|
2016-06-21 21:52:09 +03:00
|
|
|
// Peers returns a slice of all active peers.
|
2017-08-11 07:20:51 +03:00
|
|
|
//
|
2017-08-09 02:51:41 +03:00
|
|
|
// NOTE: This function is safe for concurrent access.
|
2016-06-21 21:52:09 +03:00
|
|
|
func (s *server) Peers() []*peer {
|
2017-08-09 02:51:41 +03:00
|
|
|
s.mu.Lock()
|
|
|
|
defer s.mu.Unlock()
|
2017-06-05 08:18:12 +03:00
|
|
|
|
|
|
|
peers := make([]*peer, 0, len(s.peersByID))
|
|
|
|
for _, peer := range s.peersByID {
|
|
|
|
peers = append(peers, peer)
|
|
|
|
}
|
2016-06-21 21:52:09 +03:00
|
|
|
|
2017-06-05 08:18:12 +03:00
|
|
|
return peers
|
2016-06-21 21:52:09 +03:00
|
|
|
}
|